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PolyGame Master Games
The ''PolyGame Master'' (PGM) is an arcade system board released in 1997 by the Taiwan company IGS. The PGM was developed in order to compete with the likes of SNK's Neo Geo MVS system in Taiwan. It was succeeded by PGM2 in 2007, and PGM3 in 2012. DoDonPachi II, released by CAVE, came on a single dedicated board and utilizes a customized BIOS programmed by CAVE. Ketsui and Espgaluda, again released by CAVE, came on a single dedicated board, but did not have a separate BIOS, as these functions are integrated into the main program. IGS PolyGame Master Description The IGS ''PolyGame Master'' is an arcade system released by IGS in 1997. It features many video games, the most notable of which are the titles from the Knights of Valour series. System specifications * Main processor: Motorola 68000, running at 20 MHz * Sound processor: Zilog Z80, running at 8.468 MHz * Sound chip: ICS2115; 32 channel PCM * Protection chip: ARM7 ASIC with internal code, running at 20 MHz * ...
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Arcade System Board
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. This golden age includes ''Space Invaders'', ''Pac-Man'', and ''Donkey Kong''. The arcade industry had a resurgence from the earl ...
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Hanaho
HanaHo Games Inc is a division of Semco/PVG that services the commercial coin-op industry. HanaHo primarily produced the HotRod arcade joystick. They also sold a line of non-coin-operated PC game machines (the machines had a coin door, but it was non-functional) that included 50 game titles from Capcom. The company was started by Tony Hana and Conway Ho (hence the name Hanaho). Their first product was the game ''Ghost Hunter''. It was headquartered in Cerritos, California. In January 2010, the official website was "down for maintenance". In 2013 the website was removed altogether. History Through the 60s and mid 70s Semco produced store displays for Disney, Circuit City, Sears, Kraco Radio, JD Industries, and Complete Warehouse Video showroom displays. In the 80s the video game era came to a peak and Semco acquired PVG (Pacific Video Games) and started producing arcade cabinets for companies including Gremlin/Sega's Frogger, Star Trek, and Zaxxon, Wedges/Ledges, Leland's Dragon ...
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Arcade System Boards
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. This golden age includes ''Space Invaders'', ''Pac-Man'', and ''Donkey Kong''. The arcade industry had a resurgence from the early ...
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Nippon Ichi Software
is a Japanese video game developer and publisher. The company was founded in 1991 and has developed several role-playing video games, most notably the ''Disgaea'' and ''Marl Kingdom'' series. Its mascot is the penguin-like ''Disgaea'' character Prinny. NIS America, a localization and global publishing branch of the company, was founded in 2003. It originally focused solely on the North American market until being expanded to include Europe and other regions in 2007 and has also published anime. History Nippon Ichi Software was founded in September 1991 in Gifu Prefecture, Japan, as an entertainment software company. It was relocated and reincorporated on July 12, 1993. The company has made several acquisitions, mergers, and forming new subsidiaries. In the early 2010s, the company formed Nippon Ichi Software Asia Pte. Ltd and Nippon Ichi Software Vietnam Co., Ltd. In 2016, NIS merged with System Prisma Corporation and acquired developer FOG Inc. In 2012, the company was awarded ...
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Compile Heart
is a Japanese video game developer founded on June 2, 2006 as a subsidiary of Idea Factory. The company was formerly managed by Compile's former executive Masamitsu "Moo" Niitani, most well known as the creator of the ''Madou Monogatari'' and ''Puyo Puyo'' series, before his retirement in December 2012. Compile Heart is primarily known for its ''Hyperdimension Neptunia'' and ''Record of Agarest War'' brands. As of 2010, the company managed to acquire a licensing deal with D4 Enterprise (the copyright holder of most property rights under Compile) to create new video games based on franchises from the defunct developer. This does not affect the rights to the ''Puyo Puyo'' series which D4 does not own and remains the property of Sega. Games * CH Selection (Compile Heart Selection) is similar to "The Best" (JP) or "Greatest Hits" (US), but use specially for Compile Heart's games. Projects Compile Heart has announced a project titled ''Galapagos RPG'', that aims to create new RPGs ...
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CAVE (company)
is a Japanese video game company founded in 1994 by former employees of Toaplan Co., Ltd., Toaplan following its bankruptcy. They are known primarily for their "bullet hell" shoot 'em ups; from 1995 up to 2013, CAVE was one of the most prolific shoot 'em up developers in the Japanese market. Alongside this, CAVE has produced a variety of other types games for arcades, home consoles, PCs, and smartphones, also dating back to 1995. "CAVE" is an acronym for "Computer Art Visual Entertainment". History During a stockholder meeting in August 2011, the company changed the English company name to 'CAVE Interactive Co., Ltd'. However, the foreign www.caveinteractive.com domain name had already been established on May 15, 2011. Key staff members include Tsuneki Ikeda (director and COO) and Makoto Asada (game development department head) who left the company in 2013. On January 24, 2014, community manager "Masa-King" announced that the Cave-World Twitter and blog were shutting down on F ...
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The King Of Fighters '98
''The King of Fighters '98: The Slugfest'', known in Japan as ''The King of Fighters '98: Dream Match Never Ends (KOF '98)'', is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1998. It is the fifth game in ''The King of Fighters'' series. It was advertised by SNK as a "special edition" of the series, as it featured most of the characters who appeared in the previous games (from '' KOF '94'' to '' '97''). ''KOF '98'' was also released for the Neo-Geo CD in 1998 and for the PlayStation in Japan in 1999. A Dreamcast version titled ''The King of Fighters: Dream Match 1999'' was released in 1999, featuring remade 3D backgrounds. The game was also made for the PlayStation 2 as ''The King of Fighters '98: Ultimate Match (KOF '98UM)'', which expands the number of playable characters, further tweaks the gameplay and features a third fighting style option. Gameplay The gameplay does not differ much from the previous game, ''KOF '97''. Like in ''KOF '97'' ...
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New Legend
New is an adjective referring to something recently made, discovered, or created. New or NEW may refer to: Music * New, singer of K-pop group The Boyz Albums and EPs * ''New'' (album), by Paul McCartney, 2013 * ''New'' (EP), by Regurgitator, 1995 Songs * "New" (Daya song), 2017 * "New" (Paul McCartney song), 2013 * "New" (No Doubt song), 1999 *"new", by Loona from '' Yves'', 2017 *"The New", by Interpol from '' Turn On the Bright Lights'', 2002 Acronyms * Net economic welfare, a proposed macroeconomic indicator * Net explosive weight, also known as net explosive quantity * Network of enlightened Women, a conservative university women's organization * Next Entertainment World, a South Korean film distribution company Identification codes * Nepal Bhasa language ISO 639 language code * New Century Financial Corporation (NYSE stock abbreviation) * Northeast Wrestling, a professional wrestling promotion in the northeastern United States Transport * New Orleans Lakefront A ...
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Idea Factory
is a Japanese video game developer and publisher founded by former Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. Its main headquarters were located in Suginami, Tokyo. The A ... employees in October 1994. A division of the company makes otome games under the name of Otomate. An international branch, Idea Factory International, was opened in California in 2013.2013-09-30Idea Factory, The Company Behind Hakuoki And Neptunia, Opens U.S. Branch Siliconera Games published Games developed References External links Official site(Japanese) Idea Factory International {{Authority control Video game companies of Japan Video game development companies Video game publishers Video game companies established in 1994 Software companies based in Tokyo Japanese companies established in 1994 ...
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Kizuna Jigoku Tachi
is a Japanese word meaning "bond". It may also refer to: Music * ''Kizuna'' (album), a 2022 album by JO1 * "Kizuna" (Aya Matsuura song) * "Kizuna" (Aya Ueto song) * "Kizuna" (Orange Range song) * "Kizuna", a song from the anime Mermaid Melody Pichi Pichi Pitch * "Kizuna", a song by Tiana Xiao * "Kizuna", a song from ''Seishun Amigo'' by Kazuya Kamenashi * "Kizuna", a song by Ayane * "Kizuna", a piece of music from the anime Fairy Tail * "Kizuna", a song by the Japanese power metal group Galneryus. *"Kizuna", a song by Aimer * '' Sakura Gakuin 2013 Nendo: Kizuna'', a 2014 album by Sakura Gakuin *"Kizuna Music", a song from BanG Dream! Ss2 Opening Film *''Kizuna'', an action RPG (role-playing game) for Wii developed by Jaleco *''Kizuna'', a 1998 Japanese film directed by Kichitaro Negishi *'' Gekijōban Naruto Shippūden: Kizuna'', the fifth Naruto movie (second in the Shippūden series) *'' Digimon Adventure: Last Evolution Kizuna'', 2020 film. Other *Kizuna bridge, a bridg ...
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DoDonPachi DaiOuJou
is the fourth arcade game in Cave's DonPachi series. The history section of ''DoDonPachi Resurrection'' on iPhone calls it ''DoDonPachi Blissful Death'' in localisation. CAVE later ported the game to iOS under this localised name. Gameplay DaiOuJou follows the conventions of the previous game with only a few changes. The chaining system is intact and works in much the same way. Causing an enemy to explode fills a meter, and every enemy destroyed before the meter depletes adds to the current chain and again refills the meter. Holding the laser weapon over a large enemy will hold the meter steady and slowly accumulate hits. In this way it is possible to create a single chain out of any of the 5 stages. The controls in DaiOuJou are identical to the previous games in the series, and the same shot-laser dynamic as seen in ''Donpachi'' and ''Dodonpachi'' are also present, with spread bombs and laser bombs also making a return. However, there are only 2 ships, a narrow shot ship (Type ...
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Demon Front
''Demon Front'' () is a side-scrolling run and gun arcade game released in 2002 by International Games System. It shares many characteristics with the ''Metal Slug'' series. On April 13, 2023, IGS released the '' IGS Classic Arcade Collection'' on the Nintendo Switch, a compilation of eight games originally created for the IGS PolyGame Master. Included in the collection is ''Demon Front''. Gameplay The gameplay is similar to Metal Slug and other run and gun games. It lacks the vehicles that were an element of Metal Slug. In addition, there are some unique features in the game. Each of the four characters brings along a pet A pet, or companion animal, is an animal kept primarily for a person's company or entertainment rather than as a working animal, livestock, or a laboratory animal. Popular pets are often considered to have attractive appearances, intelligence, ..., which can be sent to attack enemies or used as a shield. There are three buttons: Shoot, jump, and shiel ...
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