Pocket Bowling
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Pocket Bowling
''Pocket Bowling'' is a bowling video game developed and published by Jaleco for the Game Boy Color. The game was a launch title for the Japanese release of the Game Boy Color and the first bowling game for the platform. Gameplay ''Pocket Bowling'' is an arcade-style bowling game. Players bowl in a ten pin bowling setup by aligning the ball along the alley and adjusting curve and power. Players can select one of six characters who have different qualities in terms of power and technique. Games are played across ten frames with a maximum score of 300, including points scoring features such as strikes, spares, gutter balls and splits. ''Pocket Bowling'' contains several modes. 'Standard Mode', for one or two players, allows players to take turns to play a game. 'Tournament Mode' allows players to select a character and compete against four computer-controlled opponents in three games across four bowling alleys in a knockout-style elimination game. 'Training Mode' allows pl ...
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Jaleco
was a corporate brand name that was used by two previously connected video game developers and publishers based in Japan. The original Jaleco company was founded in 1974 as Japan Leisure Company, founded by Yoshiaki Kanazawa, before being renamed to simply Jaleco in the early 1980s. This company was later acquired in 2000 by PCCW, who rebranded it as their Japanese game division, PCCW Japan, before reverting it to Jaleco in 2002. In 2006, Jaleco became independent from PCCW and renamed to Jaleco Holding, having their video game operations spun off into a new company, also called Jaleco. This new spin-off company was sold to mobile developer Game Yarou in 2009, with Jaleco Holding renaming itself to Encom Holdings shortly after. Jaleco is known for its arcade and home console video games produced in the 1980s and early 1990s, including ''City Connection'', ''Bases Loaded'', '' Ninja JaJaMaru-kun'', ''Exerion'', ''Idol Janshi Suchie-Pai'' and '' Rushing Beat''. Jaleco also produce ...
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Sports Video Game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (such as ''FIFA'', ''Pro Evolution Soccer'' and ''Madden NFL''), whilst others emphasize strategy and sport management (such as ''Football Manager'' and ''Out of the Park Baseball''). Some, such as ''Need for Speed'', ''Arch Rivals'' and '' Punch-Out!!'', satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history. Game design Sports games involve physical and tactical challenges, and test the player's precision and accuracy. Most sports games ...
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Game Boy Color
The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game Boy product line. The GBC features a color screen rather than monochrome, but it is not backlit. It is slightly thicker and taller and features a slightly smaller screen than the Game Boy Pocket, its immediate predecessor in the Game Boy line. As with the original Game Boy, it has a custom 8-bit processor made by Sharp that is considered a hybrid between the Intel 8080 and the Zilog Z80. The American English spelling of the system's name, ''Game Boy Color'', remains consistent throughout the world. The Game Boy Color is part of the fifth generation of video game consoles. The GBC's primary competitors in Japan were the grayscale 16-bit handhelds, SNK's Neo Geo Pocket and Bandai's WonderSwan, though the Game Boy Color outsold them by a w ...
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Bowling
Bowling is a target sport and recreational activity in which a player rolls a ball toward pins (in pin bowling) or another target (in target bowling). The term ''bowling'' usually refers to pin bowling (most commonly ten-pin bowling), though in the United Kingdom and Commonwealth countries, bowling could also refer to target bowling, such as lawn bowls. In pin bowling, the goal is to knock over pins on a long playing surface known as a ''lane''. Lanes have a wood or synthetic surface onto which protective lubricating oil is applied in different specified oil patterns that affect ball motion. A strike is achieved when all the pins are knocked down on the first roll, and a spare is achieved if all the pins are knocked over on a second roll. Common types of pin bowling include ten-pin, candlepin, duckpin, nine-pin, and five-pin. The historical game skittles is the forerunner of modern pin bowling. In target bowling, the aim is usually to get the ball as close to a mark as ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Pocket Bowling Screenshot
A pocket is a bag- or envelope-like receptacle either fastened to or inserted in an article of clothing to hold small items. Pockets are also attached to luggage, backpacks, and similar items. In older usage, a pocket was a separate small bag or pouch. Origins Ancient people used leather or cloth pouches to hold valuables. Ötzi (also called the "Iceman"), who lived around 3,300 BCE, had a belt with a pouch sewn to it that contained a cache of useful items: a scraper, drill, flint flake, bone awl, and a dried tinder fungus. In European clothing, fitchets, resembling modern day pockets, appeared in the 13th century. Vertical slits were cut in the super tunic, which did not have any side openings, to allow access to purse or keys slung from the girdle of the tunic. According to historian Rebecca Unsworth, it was in the late 15th century that pockets became more noticeable. During the 16th century, pockets increased in popularity and prevalence. In slightly later European ...
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Ten Pin Bowling
Ten-pin bowling is a type of bowling in which a bowler rolls a bowling ball down a wood or synthetic lane toward ten pins positioned evenly in four rows in an equilateral triangle. The objective is to knock down all ten pins on the first roll of the ball (a strike), or failing that, on the second roll (a spare). An approximately long ''approach'' area used by the bowler to impart speed and apply rotation to the ball ends in a ''foul line''. The , lane is bordered along its length by ''gutters'' (''channels'') that collect errant balls. The lane's long and narrow shape limits straight-line ball paths to angles that are smaller than optimum angles for achieving strikes; accordingly, bowlers impart side rotation to ''hook'' (curve) the ball into the pins to increase the likelihood of striking. Oil is applied to approximately the first two-thirds of the lane's length to allow a "skid" area for the ball before it encounters friction and hooks. The oil is applied in different lengt ...
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10-Pin Bowling (video Game)
''10-Pin Bowling'' is a bowling video game developed by Morning Star Multimedia and published by Majesco Sales for the Game Boy Color. Originally announced for Game Boy before shifting development to the newer system, 10-Pin Bowling is one of few Game Boy Color games to support rumble, which is achieved by utilizing a rumble pak built directly into the cartridge. Reception Craig Harris, writing for IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ..., described the game as "entirely basic and stripped down" and opined that it was "as basic as you can get on the Game Boy." In their review, German magazine was critical of the lack of variety of gameplay between the two game modes, the limited controls, and lack of accompanying music. The reviewer concluded that the game was ...
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1999 Video Games
File:1999 Events Collage.png, From left, clockwise: The funeral procession of King Hussein of Jordan in Amman; the 1999 İzmit earthquake kills over 17,000 people in Turkey; the Columbine High School massacre, one of the first major school shootings in the United States; the Year 2000 problem ("Y2K"), perceived as a major concern in the lead-up to the year 2000; the Millennium Dome opens in London; online music downloading platform Napster is launched, soon a source of online piracy; NASA loses both the Mars Climate Orbiter and the Mars Polar Lander; a destroyed T-55 tank near Prizren during the Kosovo War., 300x300px, thumb rect 0 0 200 200 Death and state funeral of King Hussein rect 200 0 400 200 1999 İzmit earthquake rect 400 0 600 200 Columbine High School massacre rect 0 200 300 400 Kosovo War rect 300 200 600 400 Year 2000 problem rect 0 400 200 600 Mars Climate Orbiter rect 200 400 400 600 Napster rect 400 400 600 600 Millennium Dome 1999 was designated as th ...
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Bowling Video Games
Bowling is a target sport and recreational activity in which a player rolls a ball toward pins (in pin bowling) or another target (in target bowling). The term ''bowling'' usually refers to pin bowling (most commonly ten-pin bowling), though in the United Kingdom and Commonwealth countries, bowling could also refer to target bowling, such as lawn bowls. In pin bowling, the goal is to knock over pins on a long playing surface known as a ''lane''. Lanes have a wood or synthetic surface onto which protective lubricating oil is applied in different specified oil patterns that affect ball motion. A strike is achieved when all the pins are knocked down on the first roll, and a spare is achieved if all the pins are knocked over on a second roll. Common types of pin bowling include ten-pin, candlepin, duckpin, nine-pin, and five-pin. The historical game skittles is the forerunner of modern pin bowling. In target bowling, the aim is usually to get the ball as close to a mark as pos ...
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Game Boy Color Games
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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Game Boy Color-only Games
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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