Pimp My Ride (video Game)
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Pimp My Ride (video Game)
''Pimp My Ride'' is a simulation/racing game published by Activision. This game is based on the popular MTV show of the same name. It was released in 2006 for the Wii, Xbox 360, PlayStation Portable and PlayStation 2. It was panned for its awful physics, lack of replay value, and repetitive gameplay. Gameplay In the game, players are challenged to pimp out their customers' cars by Xzibit, transforming something old and rusty into something worthy of displaying on the streets. Cars can be redesigned from bumper to bumper and it will be players' responsibilities to capture the styles, likes and interests of their clients. To raise cash for pimping a customer's car, players can crash into other cars, play minigames, which include "Hot Steppin'", a rhythm game, and "Ghost Ride the Whip", where the player must press buttons in time, greet people by driving slowly, and pressing buttons, collect cash tokens that spell out "P-I-M-P", and destroying signs and parking meters. When pi ...
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Eutechnyx
Eutechnyx Limited (formerly Zeppelin Games Limited, until 1994, and Merit Studios (Europe) Limited, until 1997) is a British video game developer based in Newcastle upon Tyne, England. Since 1997, the company has focused on racing games. They are known for their largely panned video game '' Ride to Hell: Retribution'', work with the ''NASCAR The Game'' franchise, and as a developer on various other racing titles and games. History Zeppelin Games (1987–1994) The company founder, Brian Jobling, started creating games for the Atari 800, ZX Spectrum, and Commodore 64 personal computers at home in the early 1980s as a 14-year-old. With the money that he made, he started the company, Zeppelin Games, in November 1987 when he was 17. Zeppelin Games produced a large number of games for various home computer systems including Atari 8-bit family, Commodore 64, ZX Spectrum, Atari ST and Amiga and by the early 90s were also making games for PC and consoles such as the Mega Drive/Ge ...
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TeamXbox
''TeamXbox'' was a gaming media web site dedicated to Microsoft's Xbox, Xbox 360 and Xbox One platforms. While the majority of content was Xbox and Xbox 360 related, the site occasionally covered general technology and other video game news. ''TeamXbox'' was founded in 2000 by Brent "Shockwave" Soboleski and Steve "Bart" Barton. In 2001, Sol Najimi, of MSXbox, agreed to merge the MSXbox forums with the ''TeamXbox'' news site creating one of the largest Xbox focused fan sites. Media conglomerate IGN Entertainment, Inc. purchased ''TeamXbox'' in 2003, which in turn was purchased by News Corporation News Corporation (abbreviated News Corp.), also variously known as News Corporation Limited, was an American multinational mass media corporation controlled by media mogul Rupert Murdoch and headquartered at 1211 Avenue of the Americas in Ne ... in 2005. Regular updates ceased in August 2012 when the site transitioned into an archive of its previous content. As of March 1, 20 ...
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Wii Games
The list of Wii games spans from the console's launch in 2006 to the last game release in 2020. There are video games, some unreleased, for the Wii video game console. Games On November 19, 2006, the Wii launch was accompanied by 22 launch games. The last game releases for the Wii, ''Retro City Rampage DX+'' and ''Shakedown: Hawaii'', were released on July 9, 2020. Nintendo issued re-releases for key retail Wii games with the Nintendo Selects label, but those do not count as new releases. The original Wii revision is backward compatible with games made for its predecessor, the GameCube. This list does not include games released on Virtual Console or WiiWare. This list is sorted by game title, developer, publisher, release date, and region by Japanese, European, Australian, and American. A game title without a region abbreviation in superior letters is a North American title and may be shared in another region if there is no secondary title with a matching region in superior ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Games Based On Television Series
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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PlayStation Portable Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was released ...
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PlayStation 2 Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was released ...
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Eutechnyx Games
Eutechnyx Limited (formerly Zeppelin Games Limited, until 1994, and Merit Studios (Europe) Limited, until 1997) is a British video game developer based in Newcastle upon Tyne, England. Since 1997, the company has focused on racing games. They are known for their largely panned video game '' Ride to Hell: Retribution'', work with the ''NASCAR The Game'' franchise, and as a developer on various other racing titles and games. History Zeppelin Games (1987–1994) The company founder, Brian Jobling, started creating games for the Atari 800, ZX Spectrum, and Commodore 64 personal computers at home in the early 1980s as a 14-year-old. With the money that he made, he started the company, Zeppelin Games, in November 1987 when he was 17. Zeppelin Games produced a large number of games for various home computer systems including Atari 8-bit family, Commodore 64, ZX Spectrum, Atari ST and Amiga and by the early 90s were also making games for PC and consoles such as the Mega Dri ...
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Activision Games
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. Aft ...
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2006 Video Games
2006 saw the release of many sequels and prequels in video games, prominently including ''New Super Mario Bros.'', ''Sonic the Hedgehog'', and '' The Legend of Zelda: Twilight Princess'', alongside many prominent new releases including '' Bully'', ''Company of Heroes'', ''Dead Rising'', '' Gears of War'', '' Just Cause'', '' Lost Planet: Extreme Condition'', ''Ōkami'', ''Prey'', '' Resistance: Fall of Man'', ''Saints Row'', and ''Thrillville''. Two new home consoles were released during the year: Nintendo's Wii and Sony's PlayStation 3. The year's best-selling game console was the Nintendo DS, while the year's best-selling video game was ''New Super Mario Bros.'' for the DS. The year's most critically acclaimed title was ''The Legend of Zelda: Twilight Princess'' for Nintendo's GameCube and Wii consoles. Events Business Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Financial performance Best-se ...
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Virtuos
Virtuos is a global video game development company headquartered in Singapore with studios across Asia, Europe, and North America. Virtuos specializes in game development and art production for AAA consoles, PC, and mobile titles – working as an external developer for other companies. History Virtuos was established in Shanghai in December 2004, and opened its European office in Paris in July 2005. In June 2006, it received investment from Legend Capital. Virtuos opened its Chengdu office in January 2008 and Vancouver offices in January and November 2008, respectively. In March 2009, the company acquired BSP Audio Production Studios. In May 2009 Terminator Salvation was released in theaters. featuring 3D art made by Virtuos. Virtuos entered Japan after signing a partnership with Kyos in December 2009. In March 2010, it reached 500 employees, and announced new-gen work-for-hire game development. In May 2010, the company ported ''The Price is Right'' to the PlayStation Network. V ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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