Philippe Keyaerts
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Philippe Keyaerts
Philippe Keyaerts is a Belgian designer of German-style board games. His two first published games are '' Vinci'' and '' Evo''. Those two games use the mechanism of allowing the players to spend victory points to improve the characteristics of their play. He also invented '' Space Blast'', a small space battle game. Philippe Keyaerts is best known as the designer of '' Small World'', a 2009 fantasy-themed board game based upon a remake of '' Vinci''. Keyaerts is also active in the organisation of board game conventions in Belgium Belgium, ; french: Belgique ; german: Belgien officially the Kingdom of Belgium, is a country in Northwestern Europe. The country is bordered by the Netherlands to the north, Germany to the east, Luxembourg to the southeast, France to th .... External links * Game Designer Interview: Philippe Keyaertsby Derek Thompson, 06/2011 Board game designers Living people Year of birth missing (living people) {{board-game-stub ...
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German-style Board Games
A Eurogame, also called a German-style board game, German game, or Euro-style game, (generally just referred to as board games in Europe) is a class of tabletop games that generally has indirect player interaction and abstract physical components. Eurogames are sometimes contrasted with American-style board games, which generally involve more luck, conflict, and drama. They are usually less abstract than chess or Go, but more abstract than wargames. Likewise, they generally require more thought and planning than party games such as ''Pictionary'' or ''Trivial Pursuit''. History Contemporary Eurogames, such as ''Acquire'', appeared in the 1960s. The 3M series of which ''Acquire'' formed a part became popular in Germany, and became a template for a new form of game, one in which direct conflict or warfare did not play a role, due in part to aversion in postwar Germany to products which glorified conflict. German family board games The genre developed as a more concentrat ...
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Vinci (board Game)
''Vinci'' is a board game designed by Philippe Keyaerts. It resembles a diceless variant of ''Risk'' with variable special abilities and an original decline mechanic, and is also similar in some ways to ''History of the World''. The game's name means "to be conquered" in Latin. In 2009, the game's mechanics were re-implemented with several changes and a fantasy-oriented theme as '' Small World'', also credited to Keyaerts, and published by Days of Wonder. Game play Each player begins the game by selecting one of several available civilizations. Each civilization is defined by two tokens, each offering a special ability or special scoring opportunity. Each token also provides the civilization with a number of playing " pawns", to which an extra number is added based on the number of players in the game. The player then makes use of these pawns to capture territory. This is done in a diceless manner: to capture a territory, a player must place a particular number of pawns ...
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Evo (board Game)
''Evo: The Last Gasp of the Dinosaurs'' is a German-style board game for three to five players, designed by Philippe Keyaerts and published by Eurogames. The game won the ''GAMES Magazine'' award for ''Game of the year 2002''. It was nominated for the Origins Award for ''Best Graphic Presentation of a Board Game 2000''. In 2004 it was nominated for the Hra Roku. The game went out of print in 2007, and a second edition was released in 2011. Gameplay The main game board is made of two reversible sections; on each, the two sides contain differently-sized halves of a prehistoric island. The board can therefore be assembled in four ways: *small-small for three players *small-large or large-small for four players *large-large for five players. The island itself is made up of hexes of four different terrain types – desert, plains, hills and mountains. The game also uses a separate board for marking the current climate and round number, another for players scoring and bidding progr ...
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Space Blast
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of place" as "space ...
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