Pete Sampras Tennis
   HOME
*





Pete Sampras Tennis
''Pete Sampras Tennis'' is a sports video game, developed by Zeppelin Games and published by Codemasters. It was followed by ''Sampras Tennis 96'' for Sega's 16-bit console and later by '' Pete Sampras Tennis '97'', released for the PlayStation and Windows/DOS. Gameplay While ''Pete Sampras Tennis'' uses all three control pad buttons, the game play remains simple yet realistic, for its time. While serving, the A button sends the ball automatically, and B allows the player to control the ball speed and direction, and is the only way to score aces against the best players. During play, A lobs, B sends a normal shot and C, if pressed alone performs a top spin shot, if in conjunction with left or right on the D-Pad the player dives in that direction. It is also possible to aim the ball by pressing any direction on the D-Pad before there is contact between the racket and the ball. Expert players are able to win against any computer player without giving a point away, since the AI ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Zeppelin Games
Eutechnyx Limited (formerly Zeppelin Games Limited, until 1994, and Merit Studios (Europe) Limited, until 1997) is a British video game developer based in Newcastle upon Tyne, England. Since 1997, the company has focused on racing games. They are known for their largely panned video game '' Ride to Hell: Retribution'', work with the ''NASCAR The Game'' franchise, and as a developer on various other racing titles and games. History Zeppelin Games (1987–1994) The company founder, Brian Jobling, started creating games for the Atari 800, ZX Spectrum, and Commodore 64 personal computers at home in the early 1980s as a 14-year-old. With the money that he made, he started the company, Zeppelin Games, in November 1987 when he was 17. Zeppelin Games produced a large number of games for various home computer systems including Atari 8-bit family, Commodore 64, ZX Spectrum, Atari ST and Amiga and by the early 90s were also making games for PC and consoles such as the Mega Drive/Gen ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

French Open
The French Open (french: Internationaux de France de tennis), also known as Roland-Garros (), is a major tennis tournament held over two weeks at the Stade Roland Garros in Paris, France, beginning in late May each year. The tournament and venue are named after the French aviator Roland Garros. The French Open is the premier clay court championship in the world and the only Grand Slam tournament currently held on this surface. It is chronologically the second of the four annual Grand Slam tournaments, occurring after the Australian Open and before Wimbledon and the US Open. Until 1975, the French Open was the only major tournament not played on grass. Between the seven rounds needed for a championship, the clay surface characteristics (slower pace, higher bounce), and the best-of-five-set men's singles matches, the French Open is widely regarded as the most physically demanding tennis tournament in the world. History Officially named in French ''les Internationaux de Fra ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Mean Machines Sega
''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers like the Commodore 64, ZX Spectrum, Amstrad CPC and newly emerging 16-bit computers (the Atari ST and Commodore Amiga). Julian Rignall built and launched a consoles-oriented section of the magazine called ''Mean Machines''. The inaugural section was featured in the October 1987 issue of the magazine and largely covered games on 8-bit games systems like the Nintendo Entertainment System and Sega's Master System. It included features on newly emerging Japanese-only videogame systems such as NEC's PC Engine. Over the ensuing months, ''CVG'' increased its coverage of consoles and started a 'Mean Machines Megaclub'. At the same time, a new import gaming marketplace started to emerge fueled by demand for these new consoles. Small retailers in Br ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Hyper (magazine)
''Hyper'' was a multi-platform Australian video game magazine. It was Australia's longest running gaming magazine, published from 1993 to 2019. In addition to coverage of current major video game systems and game releases, ''Hyper'' also covered anime, DVD movies, arcade games, arcade and classic games, and featured interviews with industry professionals and articles on game-related content such as game classifications, computer hardware and video game music. ''Hyper'' also had a sister magazine, the PC game, PC gaming oriented ''PC PowerPlay''. History ''Hyper'' was launched in 1993 by Next Media with Stuart Clarke as editor. Clarke had previously edited ''Megazone''; a then multi-platform magazine published by Sega Ozisoft, before it was taken over by Mason Stewart publishing in September 1993 and started covering Sega games only. Clarke, who left ''Megazone'' at the time of the Mason Stewart takeover, was asked by Next Media publisher Phil Keir to start a new multi-platform g ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Sega Zone
''Sega Zone'' was a Sega orientated publication from Dennis Publishing in the early 1990s. ''Sega Zone'' had split off from the former multiformat console title ''Game Zone'', which continued as a Nintendo magazine. Early Dennis Publishing staff members included launch editor Amaya Lopez, deputy editor Vivienne Nagy, and staff writer Martin Pond. In 1993 ''Sega Zone'', along with ''Game Zone'', was sold to Future Publishing. During this period ''Sega Zone'' had the following familiar Future names working for the magazine; Tim Norris (editor), Tim Tucker (deputy editor), Josse Billson (staff writer) and Stuart Campbell (longtime contributor). In early 1994 Future Publishing itself sold the ''Sega Zone'' title onto Maverick Magazines. The same year the titles faded away. See also * ''Sega Power'' * ''Sega Force'' * ''Sega Pro'' * ''Mean Machines Sega'' * ''Sega Magazine'' References External links AP2 - Amiga Power tribute site Sega Zone page. Selection of Sega Zone revi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Australian Open
The Australian Open is a tennis tournament held annually at Melbourne Park in Melbourne, Australia. The tournament is the first of the four Grand Slam tennis events held each year, preceding the French Open, Wimbledon, and the US Open. The Australian Open starts in the middle of January and continues for two weeks coinciding with the Australia Day holiday. It features men's and women's singles; men's, women's, and mixed doubles; junior's championships; and wheelchair, legends, and exhibition events. Novak Djokovic has the most Australian Open mens singles titles of all time with 9. Before 1988, it was played on grass courts, but since then three types of hardcourt surfaces have been used: green-coloured Rebound Ace up to 2007, blue Plexicushion from 2008 to 2019, and blue GreenSet since 2020. First held in 1905 as the Australasian championships, the Australian Open has grown to become one of the biggest sporting events in the Southern Hemisphere. Nicknamed "the happy sl ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Piñata
A piñata (, ) is a container, often made of papier-mâché, pottery, or cloth, that is decorated, filled with candy, and then broken as part of a celebration. Piñatas are commonly associated with Mexico. The idea of breaking a container filled with treats came to Europe in the 14th century. The Spanish brought the European tradition to Mexico, although there were similar traditions in Mesoamerica, such as the Aztecs' honoring the birthday of the god Huītzilōpōchtli in mid-December. According to local records, the Mexican piñata tradition began in the town of Acolman, just north of Mexico City, where piñatas were introduced for catechism purposes as well as to co-opt the Huitzilopochtli ceremony. Today, the piñata is still part of Mexican culture, the cultures of other countries in Latin America, as well as the United States, but it has mostly lost its religious character. Etymology The Spanish word probably derives from the Italian 'fragile pot,' itself from It may a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Tightrope Walking
Tightrope walking, also called funambulism, is the skill of walking along a thin wire or rope. It has a long tradition in various countries and is commonly associated with the circus. Other skills similar to tightrope walking include slack rope walking and slacklining. Types Tightwire is the skill of maintaining balance while walking along a tensioned wire between two points. It can be done either using a balancing tool (umbrella, fan, balance pole, etc.) or "freehand", using only one's body to maintain balance. Typically, tightwire performances either include dance or object manipulation. Object manipulation acts include a variety of props in their acts, such as clubs, rings, hats, or canes. Tightwire performers have even used wheelbarrows with passengers, ladders, and animals in their act. The technique to maintain balance is to keep the performer's centre of mass above their support point—usually their feet. Highwire is a form of tightwire walking but performed at much gr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]