Personal Nightmare
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Personal Nightmare
''Personal Nightmare'' is a horror adventure game developed and published by Horror Soft for the Amiga, Atari ST and MS-DOS in 1989. It was released digitally by Adventure Soft on July 2, 2009 on GOG.com. Plot The game focuses on a town where The Devil has invaded and the player has four days to eliminate all possessed citizens (led by a witch and a vampire) and finally purge the evil by defeating the Devil himself before he can take over. Gameplay The game makes use of a combination of text-based commands, clickable verbal commands and clickable objects to progress. A compass indicates which directions the player can travel. Much of the game's movement and actions are real-time based so there is a day and night cycle. The player's inventory can be viewed in the respective menu. There are many encounters that can kill the player (ideally at night time) unless the player performs a proper action to avoid them. Newer versions of the game omitted the encounters where the players ge ...
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Adventure Soft
Adventure Soft, previously Horror Soft, was a British video game developer established by Mike Woodroffe, first as an importer and reseller of Adventure International games. The firm operates out of Sutton Coldfield, and is best known for the ''Simon the Sorcerer'' series of games. Adventure Soft Publishing Ltd. In the beginning Adventure Soft operated out of Birmingham, converting the Adventure International games by Scott Adams to run on microcomputers found in the United Kingdom market which were not currently supported. Adventure Soft employed Brian Howarth, the author of the '' Mysterious Adventures'' series. After a time the rate of release of games by Adventure International slowed and the company began to write other games using the same system. The first and perhaps most successful of these was ''Gremlins – The Adventure'' (1984) based on the film ''Gremlins''. 1985 saw the release of a game based on the television series ''Robin of Sherwood''. By 1986 Adventure I ...
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Zzap!64
''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine launched in April, with the cover date May 1985, as the sister magazine to ''CRASH''. It focused on the C64 for much of its shelf life, but later incorporated Amiga game news and reviews. Like ''CRASH'' for the ZX Spectrum, it had a dedicated cult following amongst C64 owners and was well known for its irreverent sense of humour as well as its extensive, detailed coverage of the C64 scene. The magazine adopted an innovative review system that involved the use of the reviewers' faces, artistically rendered by in-house artists Oli Frey and Mark Kendrick, to express their reaction to the games. These eventually evolved into static cartoons as the magazine began catering for a younger market. By 1992, the magazine had changed so dramatically i ...
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Horror Video Games
Survival horror is a Video game genre, subgenre of Survival game, survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the ...
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