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DigiCube Co., Ltd. (株式会社デジキューブ; ''Kabushiki-gaisha Dejikyūbu'') was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of DigiCube was to market and distribute Square products, most notably video games and related merchandise, including toys, books, and music soundtracks. DigiCube served as a wholesaler to distributors, and was noteworthy for pioneering the sale of video games in Japanese convenience stores and vending machine kiosks. History At the close of 1997, DigiCube reported that their vending machine service had exceeded 10 million software units since the service launched in November 1996. At its peak in 1998, DigiCube recorded sales of 8.6 million units, equaling ¥46.8 billion JPY. On February 2, 2000, Digicube announced it would start carrying the PlayStation 2 the following month, and expected sales of 100,000 consoles and 400,000 games. By May ...
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Public Company
A public company is a company whose ownership is organized via shares of stock which are intended to be freely traded on a stock exchange or in over-the-counter markets. A public (publicly traded) company can be listed on a stock exchange (listed company), which facilitates the trade of shares, or not (unlisted public company). In some jurisdictions, public companies over a certain size must be listed on an exchange. In most cases, public companies are ''private'' enterprises in the ''private'' sector, and "public" emphasizes their reporting and trading on the public markets. Public companies are formed within the legal systems of particular states, and therefore have associations and formal designations which are distinct and separate in the polity in which they reside. In the United States, for example, a public company is usually a type of corporation (though a corporation need not be a public company), in the United Kingdom it is usually a public limited company (plc), i ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Portmanteau
A portmanteau word, or portmanteau (, ) is a blend of wordsGarner's Modern American Usage
, p. 644.
in which parts of multiple words are combined into a new word, as in ''smog'', coined by blending ''smoke'' and ''fog'', or ''motel'', from ''motor'' and ''hotel''. In , a portmanteau is a single morph that is analyzed as representing two (or more) underlying s. When portmanteaus shorten es ...
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Xenogears Perfect Works
''Xenogears'' is a 1998 role-playing video game developed and published by Square for the PlayStation video game console. It is the debut entry in the larger '' Xeno'' franchise. The gameplay of ''Xenogears'' revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world to overthrow the all-powerful rule of Solaris and uncover mysteries concerning their world. The story incorporates Jungian psychology, Freudian thought, and religious symbolism. Created by Tetsuya Takahashi and his wife Kaori Tanaka as a proposal for ''Final Fantasy VII'', it was allowed to be developed as its own project; first as a sequel to ''Chrono Trigger'' and then as an original game with a science fiction premise. It was developed under the working title "Project Noah". The characters were designed b ...
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Front Mission 3
''Front Mission 3'', also known in Japan as is a tactical role-playing game for the PlayStation developed by and published by Square Co., Ltd., released in Japan in 1999, and North America and Europe in 2000. ''Front Mission 3'' is the third main entry and the fifth entry overall in the '' Front Mission'' series. Like other ''Front Mission'' titles, ''Front Mission 3'' is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as ''wanzers''. ''Front Mission 3'' was the first title in the '' Front Mission'' series to be released in North America, Europe and Australia. A remake for the Nintendo Switch, titled ''Front Mission 3: Remake'', was announced in September 2022. Gameplay The mechanics of ''Front Mission 3'' are a radical departure from '' Front Mission'' and '' Front Mission 2''. While it is a tactical role-playing game, there is a stronger emphasis on role-playing elements as opposed to strategic elemen ...
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SaGa Frontier 2
is a role-playing video game developed by Square for the PlayStation. It is the eighth original game in their ''SaGa'' series. Initially released in Japan in April 1999, an English version was made available in North America in January 2000 by Square Electronic Arts and in PAL regions the following March by Square. Development for the title was headed by series creator Akitoshi Kawazu, with music by Masashi Hamauzu. The game features an art style unique to the series at the time it was released, utilizing hand-painted watercolor backdrops and characters to give the game a storybook feel. Like other ''SaGa'' games, gameplay is largely non-linear, giving the player multiple paths to follow in order to complete the game. Set in the fictional world of Sandail, the game's plot, as well as location and character names, draw heavily from medieval Germanic and Anglo-Saxon influence. The game's plot is divided into two separate stories, with the player given the option to control e ...
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Xenogears
''Xenogears'' is a 1998 role-playing video game developed and published by Square for the PlayStation video game console. It is the debut entry in the larger '' Xeno'' franchise. The gameplay of ''Xenogears'' revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world to overthrow the all-powerful rule of Solaris and uncover mysteries concerning their world. The story incorporates Jungian psychology, Freudian thought, and religious symbolism. Created by Tetsuya Takahashi and his wife Kaori Tanaka as a proposal for ''Final Fantasy VII'', it was allowed to be developed as its own project; first as a sequel to ''Chrono Trigger'' and then as an original game with a science fiction premise. It was developed under the working title "Project Noah". The characters were designed b ...
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Final Fantasy VII
is a 1997 role-playing video game developed by Square (video game company), Square for the PlayStation (console), PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertainment and is the first in the main series with a PAL region, PAL release. The game's story follows Cloud Strife, a mercenary who joins an Eco-terrorism, eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Events send Cloud and his allies in pursuit of Sephiroth (Final Fantasy), Sephiroth, a former member of the corporation who seeks to destroy the planet. During the journey, Cloud builds close friendships with his party members, including Aerith Gainsborough, who holds the secret to saving their world. Development began in 1994, originally for the Super Nintendo Entertainment System, Super Famicom. After delays an ...
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