Panza Kick Boxing
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Panza Kick Boxing
''Panza Kick Boxing'' is a French fighting video game developed by Futura and originally published by Loriciels in 1991. The game is a video game adaptation of Thai kick boxing. It received high critical praise particularly for its graphics and gameplay while receiving minor criticism for its repetitiveness. A sequel with various names to distance from the Panza endorsement, including '' Best of the Best: Championship Karate'' in the United States, was released a few years later. Plot and gameplay The player controls a kick boxer who fights their way up the league table defeating opponents, while their ultimate goal is to challenge the Champion André Panza and take his title. The Gymnasium section allows the player to train their character to improve one of three skills - strength, resistance, and reflex - which will improve their performance in future fights. The game contains a total of 56 kicks and punches, which players can assign to one of the 8 joystick movements to c ...
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Loriciel
Loriciel (also sometimes Loriciels) was a French video game software developer, developing company that was active from 1983 to the early 1990s. The name is a combination of ''logiciel'', the French word for software, and ''Oric'' which was the first computer they wrote software for. During the 1980s, they developed games for various systems (Oric 1, ZX81, ZX Spectrum, Amstrad CPC, Thomson computers and the Atari ST). The first game that Loriciel developed was ''Hubert'' for the Commodore 64. They managed to publish 150 different games within their short lifespan as a company. While several attempts were made to revive the company (first as Loriciel then Virtual Studio), financial difficulties would force this company to shut down after developing ''Tommy Moe's Winter Extreme: Skiing & Snowboarding'' for the Super Nintendo Entertainment System. Video games Personal computers Amstrad CPC * ''Empire'' (1985) * ''Dianne'' (1985) * ''Rally II'' (1985) * ''Foot Marius Tresor'' (1985 ...
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Joystick
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal control device in the cockpit of many civilian and military aircraft, either as a centre stick or side-stick. It often has supplementary switches to control various aspects of the aircraft's flight. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer. A popular variation of the joystick used on modern video game consoles is the analog stick. Joysticks are also used for controlling machines such as cranes, trucks, underwater unmanned vehicles, wheelchairs, surveillance cameras, and zero turning radius lawn mowers. Miniature finger-operated joysticks have been adopted as input devices for smaller electronic equipment such as mobile phones. Aviation Joystic ...
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Special Program (video Gaming Magazine)
Special or specials may refer to: Policing * Specials, Ulster Special Constabulary, the Northern Ireland police force * Specials, Special Constable, an auxiliary, volunteer, or temporary; police worker or police officer Literature * ''Specials'' (novel), a novel by Scott Westerfeld * ''Specials'', the comic book heroes, see ''Rising Stars'' (comic) Film and television * Special (lighting), a stage light that is used for a single, specific purpose * ''Special'' (film), a 2006 scifi dramedy * ''The Specials'' (2000 film), a comedy film about a group of superheroes * ''The Specials'' (2019 film), a film by Olivier Nakache and Éric Toledano * Television special, television programming that temporarily replaces scheduled programming * ''Special'' (TV series), a 2019 Netflix Original TV series * ''Specials'' (TV series), a 1991 TV series about British Special Constables * ''The Specials'' (TV series), an internet documentary series about 5 friends with learning disabilities ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Tilt (French Magazine)
''Tilt'' was a French magazine which began publication in September 1982, focused on computer and console gaming. It was the first French magazine specifically devoted to video games. The headquarters of the magazine was in Paris Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. S .... The name of the magazine was a nod to the pinball term, where excessive nudging of a pinball machine would result in a "tilt" penalty, and the loss of a turn during gameplay. The final issue of ''Tilt'' was published January 1994. References External links Tiltback issuesprovided by abandonware-magazines.org Archived Tilt Magazines at Internet Archive 1982 establishments in France 1994 disestablishments in France Defunct computer magazines Defunct magazines published in France French-language mag ...
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Aktueller Software Markt
''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazines published in Germany focused on video games, though the first issues of ''ASM'' covered the software market in general for almost all platforms at this time, hence the magazine's full name.Editorial
''ASM'' (Tronic Verlag), March 1986: " ..Wir haben unser Magazin mit einer Flut an Information über Action-Games, Adventures, Anwenderprogramme, Sound-Software, Lernprogramme oder Denk- und Strategiespiele „vollgepfropft“. .., roughly "We have filled our magazine with a lot o ...
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Power Play
Power play or powerplay or their plurals may refer to: Sports * Power play (sporting term), a sporting term used in various games * Powerplay (cricket), a rule concerning fielding restrictions in one-day international cricket * Power play (curling), a rule concerning the placing of stones in mixed-gender curling * PowerPlay Golf, a variation of nine-hole golf, featuring two flags on a green Film * ''Power Play'' (1978 film), a 1978 British-Canadian political thriller film * ''Power Play'' (2003 film), a 2003 American action film * ''Power Play'' (2021 film), a 2021 Indian crime thriller film Television * ''Power Play'' (1998 TV series), a 1998–2000 Canadian television series about a hockey team in Hamilton, Ontario * ''Power Play'' (2009 TV program), a 2009 Canadian political affairs television program * ''Power Play'' (Dutch TV program), a 1992–1993 Dutch video game television program * ''Power Play'', an American television program from ''Night Tracks'' that ai ...
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Amiga User International
''Amiga User International'' (or ''AUI'') was a monthly computer magazine published in its later years by AUI Limited, it was the first dedicated Amiga magazine in Europe and in comparison to other Amiga magazines, AUI had a more serious perspective. One of the main features of AUI was the "AUI SuperDisks", which implemented multiple file systems and advanced compression techniques to hold far more data than a standard magazine cover disk. History The magazine was first published in November 1986 as an insert to ''Commodore Computing International''. In January 1988 it became an independent magazine. The last issue of ''Amiga User International'' appeared in May 1997. A total of 127 issues was published. ''Amiga User International'' was published by different companies during its existence. The magazine was started by Croftward Limited and published by the company until October 1990. Then Maxwell Specialist Magazines published it from November 1990 to 1992. Headway, Home & Law w ...
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Amiga Joker
Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by t ...
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CU Amiga
''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic Computing'' in 1983 by publishers EMAP, the magazine's focus moved to the emerging Commodore 64, before introducing Amiga coverage in 1986, paving the way for Amiga's dominance and a title change to ''CU Amiga'' in 1990. Covering the 16-bit computer, the magazine continued for another eight years until the last issue was published in October 1998 when EMAP opted to close the magazine due to falling sales and a change in focus for EMAP. The magazine also reviewed arcade games. Timeline Carrying on from where ''Vic Computing'' left, ''Commodore User'' was launched in October 1983, with an initial preview issue in June. Initially the magazine contained what was referred to as the serious side of computing, with programming tutorials, machine ...
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Zero (video Game Magazine)
''Zero'' was a video game magazine in the UK, published monthly by Dennis Publishing Ltd. between November 1989 and October 1992. (Actual publication dates were in the preceding month, as usual for UK magazines.) It won the InDin Magazine of the Year award in both 1990 and 1991, and was also briefly the best-selling multi-format 16-bit computer magazine in the UK. History The pre-launch editor and publisher was Teresa Maughan (also publisher of Your Sinclair) and initial editor was Gareth Herincx, who left during the compilation of issue 3, at which point Tim Ponting took over. Reviewers for the launch issue were: Jonathan Davies, Sean Kelly, Duncan MacDonald, David McCandless, Marcus 'Binky' Berkmann, and Matt Bielby (all former writers for ''Your Sinclair''). Other journalists of note who worked at ''Zero'' included David 'Whistlin' Rick' Wilson, 'Lord' Paul Lakin, Amaya Lopez, Jackie Sutton, Rich Pelley and Jane Goldman. Issue 1 contained a coverdisk containing two free gam ...
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