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PC Card
In computing, PC Card is a configuration for computer parallel communication peripheral interface, designed for laptop computers. Originally introduced as PCMCIA, the PC Card standard as well as its successors like CardBus were defined and developed by the Personal Computer Memory Card International Association (PCMCIA). It was originally designed as a standard for memory- expansion cards for computer storage. The existence of a usable general standard for notebook peripherals led to many kinds of devices being made available based on their configurability, including network cards, modems, and hard disks. History The PCMCIA 1.0 card standard was published by the Personal Computer Memory Card International Association in November 1990 and was soon adopted by more than eighty vendors. It corresponds with the Japanese JEIDA memory card 4.0 standard. SanDisk (operating at the time as "SunDisk") launched its PCMCIA card in October 1992. The company was the first to introduce ...
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Personal Computer Memory Card International Association
The Personal Computer Memory Card International Association (PCMCIA) was a group of computer hardware manufacturers, operating under that name from 1989 to 2009. Starting with the PCMCIA card in 1990 (the name later simplified to ''PC Card''), it created various standards for peripheral interfaces designed for laptop computers. History The PCMCIA (Personal Computer Memory Card International Association) industry organization was based on the original initiative of the British mathematician and computer scientist Ian H. S. Cullimore, one of the founders of the Sunnyvale-based Poqet Computer Corporation, who was seeking to integrate some kind of memory card technology as storage medium into their early DOS-based palmtop PCs, when traditional floppy drives and harddisks were found to be too power-hungry and large to fit into their battery-powered handheld devices. When in July 1989, Poqet contacted Fujitsu for their existing but still non-standardized SRAM memory cards, and Intel ...
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Kodak DCS 300 Series
The Kodak DCS 300 series comprised two cameras, the DCS 315 and DCS 330. They were professional-level digital SLR cameras built by Eastman Kodak's Kodak Professional Imaging Solutions division. They were based on the Nikon Pronea 6i APS SLR camera and were aimed at a lower price point than other models in the Kodak DCS range.http://www.epi-centre.com/reports/9807acs.html Epi-Centre, Kodak DCS 315, John Henshall, July/August 1998 The 1.5 megapixel DCS 315 was launched in 1998, while the 3 megapixel DCS 330 was launched in 1999. The DCS 315 was the first digital SLR camera to incorporate an image preview LCD and inbuilt JPEG processing. The two cameras had different sized CCD imaging chips, both of which were smaller than either 135 film or APS-C film frames. The 315's imager had a crop factor of 2.6 relative to 135 film ("35mm"), while the 330's was larger with a factor of 1.9. The Kodak modification to the Pronea 6i involved removing the camera's film back and mounting inst ...
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Common Interface
In Digital Video Broadcasting, the Common Interface (also called DVB-CI) is a technology which allows decryption of pay TV channels. Pay TV stations want to choose which encryption method to use. The Common Interface allows TV manufacturers to support many different pay TV stations, by allowing to plug in exchangeable conditional-access modules (CAM) for various encryption schemes. The Common Interface is the connection between the TV tuner (TV or set-top box) and the module that decrypts the TV signal (CAM). This module, in turn, then accepts the pay-to-view subscriber card, which contains the access keys and permissions. The host (TV or set-top box) is responsible for tuning to pay TV channels and demodulation of the RF signal, while CAM is responsible for CA descrambling. The Common Interface allows them to communicate with each other. All Common Interface equipment must comply with the EN 50221-1997 standard. This is a defined standard that enables the addition of a CAM i ...
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Credit Card
A credit card is a payment card issued to users (cardholders) to enable the cardholder to pay a merchant for goods and services based on the cardholder's accrued debt (i.e., promise to the card issuer to pay them for the amounts plus the other agreed charges). The card issuer (usually a bank or credit union) creates a revolving account and grants a line of credit to the cardholder, from which the cardholder can borrow money for payment to a merchant or as a cash advance. There are two credit card groups: consumer credit cards and business credit cards. Most cards are plastic, but some are metal cards (stainless steel, gold, palladium, titanium), and a few gemstone-encrusted metal cards. A regular credit card is different from a charge card, which requires the balance to be repaid in full each month or at the end of each statement cycle. In contrast, credit cards allow the consumers to build a continuing balance of debt, subject to interest being charged. A credit card ...
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Wireless LAN
A wireless LAN (WLAN) is a wireless computer network that links two or more devices using wireless communication to form a local area network (LAN) within a limited area such as a home, school, computer laboratory, campus, or office building. This gives users the ability to move around within the area and remain connected to the network. Through a gateway, a WLAN can also provide a connection to the wider Internet. Wireless LANs based on the IEEE 802.11 standards are the most widely used computer networks in the world. These are commonly called Wi-Fi, which is a trademark belonging to the Wi-Fi Alliance. They are used for home and small office networks that link together laptop computers, printers, smartphones, Web TVs and gaming devices with a wireless router, which links them to the internet. Hotspots provided by routers at restaurants, coffee shops, hotels, libraries, and airports allow consumers to access the internet with portable wireless devices. History ...
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32-bit Computing
In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32- bit units. Compared to smaller bit widths, 32-bit computers can perform large calculations more efficiently and process more data per clock cycle. Typical 32-bit personal computers also have a 32-bit address bus, permitting up to 4 GB of RAM to be accessed; far more than previous generations of system architecture allowed. 32-bit designs have been used since the earliest days of electronic computing, in experimental systems and then in large mainframe and minicomputer systems. The first hybrid 16/32-bit microprocessor, the Motorola 68000, was introduced in the late 1970s and used in systems such as the original Apple Macintosh. Fully 32-bit microprocessors such as the Motorola 68020 and Intel 80386 were launched in the early to mid 1980s and became dominant by the early 1990s. This generation of personal computers coinci ...
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16-bit Computing
16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two most common representations, the range is 0 through 65,535 (216 − 1) for representation as an ( unsigned) binary number, and −32,768 (−1 × 215) through 32,767 (215 − 1) for representation as two's complement. Since 216 is 65,536, a processor with 16-bit memory addresses can directly access 64 KB (65,536 bytes) of byte-addressable memory. If a system uses segmentation with 16-bit segment offsets, more can be accessed. 16-bit architecture The MIT Whirlwind ( 1951) was quite possibly the first-ever 16-bit computer. It was an unusual word size for the era; most systems used six-bit character code and used a word length of some multiple of 6-bits. This changed with the effort to introduce ASCII, which used a 7-bit code and naturall ...
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Sharp TU-32GAX PC Card Slot
Sharp or SHARP may refer to: Acronyms * SHARP (helmet ratings) (Safety Helmet Assessment and Rating Programme), a British motorcycle helmet safety rating scheme * Self Help Addiction Recovery Program, a charitable organisation founded in 1991 by Barbara Bach and Pattie Boyd * Sexual Harassment/Assault Response & Prevention, a US Army program dealing with sexual harassment * Skinheads Against Racial Prejudice, an anti-racist Trojan skinhead organization formed to combat White power skinheads * Society for the History of Authorship, Reading and Publishing * Stationary High Altitude Relay Platform, a 1980s beamed-power aircraft * Super High Altitude Research Project, a 1990s project to develop a high-velocity gun Companies * I. P. Sharp Associates, a former Canadian computer services company * Sharp Airlines, an Australian regional airline * Sharp Corporation, a Japanese electronics manufacturer * Sharp Entertainment, an American TV program producer * Sharp HealthCare, a hospi ...
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Consumer Entertainment Device
A consumer is a person or a group who intends to order, or uses purchased goods, products, or services primarily for personal, social, family, household and similar needs, who is not directly related to entrepreneurial or business activities. The term most commonly refers to a person who purchases goods and services for personal use. Consumer rights “Consumers, by definition, include us all," said President John F. Kennedy, offering his definition to the United States Congress on March 15, 1962. This speech became the basis for the creation of World Consumer Rights Day, now celebrated on March 15. In his speech : John Fitzgerald Kennedy outlined the integral responsibility to consumers from their respective governments to help exercise consumers' rights, including: *The right to safety: To be protected against the marketing of goods that are hazardous to health or life. *The right to be informed: To be protected against fraudulent, deceitful, or grossly misleading informa ...
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Audio System
Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of sound recording technology are analog recording and digital recording. Sound recording is the transcription of invisible vibrations in air onto a storage medium such as a phonograph disc. The process is reversed in sound reproduction, and the variations stored on the medium are transformed back into sound waves. Acoustic analog recording is achieved by a microphone diaphragm that senses changes in atmospheric pressure caused by acoustic sound waves and records them as a mechanical representation of the sound waves on a medium such as a phonograph record (in which a stylus cuts grooves on a record). In magnetic tape recording, the sound waves vibrate the microphone diaphragm and are converted into a varying electric current, which is then converted to a v ...
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Navigation System
A navigation system is a computing system that aids in navigation. Navigation systems may be entirely on board the vehicle or vessel that the system is controlling (for example, on the ship's bridge) or located elsewhere, making use of radio or other signal transmission to control the vehicle or vessel. In some cases, a combination of these methods is used. Navigation systems may be capable of one or more of: * containing maps, which may be displayed in human-readable format via text or in a graphical format * determining a vehicle or vessel's location via sensors, maps, or information from external sources * providing suggested directions to a human in charge of a vehicle or vessel via text or speech * providing directions directly to an autonomous vehicle such as a robotic probe or guided missile * providing information on nearby vehicles or vessels, or other hazards or obstacles * providing information on traffic conditions and suggesting alternative directions * simultaneous ...
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