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Processor Register
A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers, whether load/store architecture or not, load items of data from a larger memory into registers where they are used for arithmetic operations, bitwise operations, and other operations, and are manipulated or tested by machine instructions. Manipulated items are then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic random-access memory (RAM) as main memory, with the latter usually accessed via one or more cache levels. Processor registers are normal ...
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Register
Register or registration may refer to: Arts, entertainment, and media Music * Register (music), the relative "height" or range of a note, melody, part, instrument, etc. * ''Register'', a 2017 album by Travis Miller * Registration (organ), the art of combining the different sounds of a pipe organ to produce the desired sound Periodicals Australia * ''South Australian Register'', later ''The Register'', originally the ''South Australian Gazette and Colonial Register'' United Kingdom * '' Sheffield Register'', England * '' Socialist Register'', an annual British journal * ''The Register'', a technology news website United States * ''The Register'', one of the former names of ''The Westmoreland Republican'' * ''Federal Register'', a public journal of the United States federal government * '' Napa Valley Register'', Napa Valley, California * '' National Catholic Register'', the oldest national Catholic newspaper in the United States * '' New Haven Register'', Connecticut ...
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Instruction Set
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation'' of that ISA. In general, an ISA defines the supported Machine code, instructions, data types, Register (computer), registers, the hardware support for managing Computer memory, main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as Computer performance, performa ...
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Assembly Language
In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an '' assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book '' The Preparation of Programs for an Electronic Dig ...
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Code Generation (compiler)
tuo.maxnam computing, code generation is part of the process chain of a compiler, in which an intermediate representation of source code is converted into a form (e.g., machine code) that can be readily executed by the target system. Sophisticated compilers typically perform multiple passes over various intermediate forms. This multi-stage process is used because many algorithms for code optimization are easier to apply one at a time, or because the input to one optimization relies on the completed processing performed by another optimization. This organization also facilitates the creation of a single compiler that can target multiple architectures, as only the last of the code generation stages (the ''backend'') needs to change from target to target. (For more information on compiler design, see Compiler.) The input to the code generator typically consists of a parse tree or an abstract syntax tree. The tree is converted into a linear sequence of instructions, usually in ...
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Compiler
In computing, a compiler is a computer program that Translator (computing), translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a lower level language, low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different Central processing unit, CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software ...
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Register Allocation
In compiler optimization, register allocation is the process of assigning local automatic variables and Expression (computer science), expression results to a limited number of processor registers. Register allocation can happen over a basic block (''local register allocation''), over a whole function/Subroutine, procedure (''global register allocation''), or across function boundaries traversed via call-graph (''interprocedural register allocation''). When done per function/procedure the calling convention may require insertion of save/restore around each Call site, call-site. Context Principle {, class="wikitable floatright" , + Different number of general-purpose registers in the most common architectures , - ! Architecture ! scope="col" , 32 bit ! scope="col" , 64 bit , - ! scope="row" , ARM , 15 , 31 , - ! scope="row" , Intel x86 , 8 , 16 , - ! scope="row" , MIPS , 32 , 32 , - ! scope="row" , POWER/PowerPC , 32 , 32 , - ! scope ...
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Locality Of Reference
In computer science, locality of reference, also known as the principle of locality, is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. There are two basic types of reference locality temporal and spatial locality. Temporal locality refers to the reuse of specific data and/or resources within a relatively small time duration. Spatial locality (also termed ''data locality'')"NIST Big Data Interoperability Framework: Volume 1"urn:doi:10.6028/NIST.SP.1500-1r2 refers to the use of data elements within relatively close storage locations. Sequential locality, a special case of spatial locality, occurs when data elements are arranged and accessed linearly, such as traversing the elements in a one-dimensional Array data structure, array. Locality is a type of predictability, predictable behavior that occurs in computer systems. Systems which exhibit strong ''locality of reference'' are good candidates for performance optimiza ...
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Computer Program
A computer program is a sequence or set of instructions in a programming language for a computer to Execution (computing), execute. It is one component of software, which also includes software documentation, documentation and other intangible components. A ''computer program'' in its human-readable form is called source code. Source code needs another computer program to Execution (computing), execute because computers can only execute their native machine instructions. Therefore, source code may be Translator (computing), translated to machine instructions using a compiler written for the language. (Assembly language programs are translated using an Assembler (computing), assembler.) The resulting file is called an executable. Alternatively, source code may execute within an interpreter (computing), interpreter written for the language. If the executable is requested for execution, then the operating system Loader (computing), loads it into Random-access memory, memory and ...
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AMD K5
The K5 is AMDs first x86 processor to be developed entirely in-house. Introduced in March 1996, its primary competition was Intel's Pentium microprocessor. The K5 was an ambitious design, closer to a Pentium Pro than a Pentium regarding technical solutions and internal architecture. However, the final product was closer to the Pentium regarding performance, although faster clock-for-clock compared to the Pentium. Technical details The K5 was based upon an internal highly parallel RISC processor architecture with an x86 decoding front-end. The K5 offered good x86 compatibility and the in-house-developed test suite proved invaluable on later projects. All models had 4.3 million transistors, with five integer units that could process instructions out of order and one floating-point unit. The branch target buffer was four times the size of the Pentium's and register renaming helped overcome register dependencies. The chip's speculative execution of instructions reduced pipeline st ...
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Cyrix 6x86
The Cyrix 6x86 is a line of sixth-generation, 32-bit x86 microprocessors designed and released by Cyrix in 1995. Cyrix, being a fabless company, had the chips manufactured by IBM and SGS-Thomson. The 6x86 was made as a direct competitor to Intel's Pentium microprocessor line, and was pin compatible. During the 6x86's development, the majority of applications ( office software as well as games) performed almost entirely integer operations. The designers foresaw that future applications would most likely maintain this instruction focus. So, to optimize the chip's performance for what they believed to be the most likely application of the CPU, the integer execution resources received most of the transistor budget. This would later prove to be a strategic mistake, as the popularity of the P5 Pentium caused many software developers to hand-optimize code in assembly language, to take advantage of the P5 Pentium's tightly pipelined and lower latency FPU. For example, the highly anti ...
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Pentium Pro
The Pentium Pro is a sixth-generation x86 microprocessor developed and manufactured by Intel and introduced on November 1, 1995. It implements the P6 (microarchitecture), P6 microarchitecture (sometimes termed i686), and was the first x86 Intel CPU to do so. The Pentium Pro was originally intended to replace the original Pentium (original), Pentium in a full range of applications. Later, it was reduced to a more narrow role as a server and high-end desktop processor. The Pentium Pro was also used in supercomputers, most notably ASCI Red, which was the first computer to reach over one teraFLOPS in 1996 and held the number one spot in the TOP500 list from 1997 to 2000. ASCI Red used two Pentium Pro CPUs on each computing node. While the Pentium and Pentium MMX had 3.1 and 4.5 million transistors, respectively, the Pentium Pro contained 5.5 million transistors. It was capable of both dual- and quad-processor configurations and only came in one form factor, the relatively l ...
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