Probabilistic Logic Program
   HOME





Probabilistic Logic Program
Probabilistic logic programming is a programming paradigm that combines logic programming with probabilities. Most approaches to probabilistic logic programming are based on the ''distribution semantics,'' which splits a program into a set of probabilistic facts and a logic program. It defines a probability distribution on interpretations of the Herbrand universe of the program. Languages Most approaches to probabilistic logic programming are based on the ''distribution semantics,'' which underlies many languages such as Probabilistic Horn Abduction, PRISM, Independent Choice Logic , probabilistic Datalog, Logic Programs with Annotated Disjunctions, ProbLog, P-log, and CP-logic. While the number of languages is large, many share a common approach so that there are transformations with linear complexity that can translate one language into another. Semantics Under the distribution semantics, a probabilistic logic program is interpreted as a set of independent probabilistic fac ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Programming Paradigm
A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the execution model, such as allowing Side effect (computer science), side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are about the way code is organized, such as grouping into units that include both state and behavior. Yet others are about Syntax (programming languages), syntax and Formal grammar, grammar. Some common programming paradigms include (shown in hierarchical relationship): * imperative programming, Imperative code directly controls Control flow, execution flow and state change, explicit statements that change a program state ** procedural programming, procedural organized as function (c ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Herbrand Universe
In first-order logic, a Herbrand structure S is a structure over a vocabulary \sigma (also sometimes called a ''signature'') that is defined solely by the syntactical properties of \sigma. The idea is to take the symbol strings of terms as their values, e.g. the denotation of a constant symbol c is just "c" (the symbol). It is named after Jacques Herbrand. Herbrand structures play an important role in the foundations of logic programming. Herbrand universe Definition The ''Herbrand universe'' serves as the universe in a ''Herbrand structure''. Example Let L^\sigma, be a first-order language with the vocabulary * constant symbols: c * function symbols: f(\cdot), \, g(\cdot) then the Herbrand universe H of L^\sigma (or of \sigma) is H = \ The relation symbols are not relevant for a Herbrand universe since formulas involving only relations do not correspond to elements of the universe. Formulas consisting only of relations R evaluated at a set of constants or variables cor ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Probabilistic Programming
Probabilistic programming (PP) is a programming paradigm based on the declarative specification of probabilistic models, for which inference is performed automatically. Probabilistic programming attempts to unify probabilistic modeling and traditional general purpose programming in order to make the former easier and more widely applicable.Pfeffer, Avrom (2014), ''Practical Probabilistic Programming'', Manning Publications. p.28. It can be used to create systems that help make decisions in the face of uncertainty. Programming languages following the probabilistic programming paradigm are referred to as "probabilistic programming languages" (PPLs). Applications Probabilistic reasoning has been used for a wide variety of tasks such as predicting stock prices, recommending movies, diagnosing computers, detecting cyber intrusions and image detection. However, until recently (partially due to limited computing power), probabilistic programming was limited in scope, and most infere ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Probabilistic Database
Most real databases contain data whose correctness is uncertain. In order to work with such data, there is a need to quantify the integrity of the data. This is achieved by using probabilistic databases. A probabilistic database is an uncertain database in which the possible worlds have associated probabilities. Probabilistic database management systems are currently an active area of research. "While there are currently no commercial probabilistic database systems, several research prototypes exist..." Probabilistic databases distinguish between the logical data model and the physical representation of the data much like relational databases do in the ANSI-SPARC Architecture. In probabilistic databases this is even more crucial since such databases have to represent very large numbers of possible worlds, often exponential in the size of one world (a classical database), succinctly. Terminology In a probabilistic database, each tuple is associated with a probability between 0 a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Inductive Logic Programming
Inductive logic programming (ILP) is a subfield of symbolic artificial intelligence which uses logic programming as a uniform representation for examples, background knowledge and hypotheses. The term "''inductive''" here refers to philosophical (i.e. suggesting a theory to explain observed facts) rather than mathematical (i.e. proving a property for all members of a well-ordered set) induction. Given an encoding of the known background knowledge and a set of examples represented as a logical database of facts, an ILP system will derive a hypothesised logic program which entails all the positive and none of the negative examples. * Schema: ''positive examples'' + ''negative examples'' + ''background knowledge'' ⇒ ''hypothesis''. Inductive logic programming is particularly useful in bioinformatics and natural language processing. History Building on earlier work on Inductive inference, Gordon Plotkin was the first to formalise induction in a clausal setting around 1970, ad ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Gradient Descent
Gradient descent is a method for unconstrained mathematical optimization. It is a first-order iterative algorithm for minimizing a differentiable multivariate function. The idea is to take repeated steps in the opposite direction of the gradient (or approximate gradient) of the function at the current point, because this is the direction of steepest descent. Conversely, stepping in the direction of the gradient will lead to a trajectory that maximizes that function; the procedure is then known as ''gradient ascent''. It is particularly useful in machine learning for minimizing the cost or loss function. Gradient descent should not be confused with local search algorithms, although both are iterative methods for optimization. Gradient descent is generally attributed to Augustin-Louis Cauchy, who first suggested it in 1847. Jacques Hadamard independently proposed a similar method in 1907. Its convergence properties for non-linear optimization problems were first studied by Has ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Expectation–maximization Algorithm
In statistics, an expectation–maximization (EM) algorithm is an iterative method to find (local) maximum likelihood or maximum a posteriori (MAP) estimates of parameters in statistical models, where the model depends on unobserved latent variables. The EM iteration alternates between performing an expectation (E) step, which creates a function for the expectation of the log-likelihood evaluated using the current estimate for the parameters, and a maximization (M) step, which computes parameters maximizing the expected log-likelihood found on the ''E'' step. These parameter-estimates are then used to determine the distribution of the latent variables in the next E step. It can be used, for example, to estimate a mixture of gaussians, or to solve the multiple linear regression problem. History The EM algorithm was explained and given its name in a classic 1977 paper by Arthur Dempster, Nan Laird, and Donald Rubin. They pointed out that the method had been "proposed man ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Probabilistic Inductive Logic Programming
Inductive logic programming (ILP) is a subfield of symbolic artificial intelligence which uses logic programming as a uniform representation for examples, background knowledge and hypotheses. The term "''inductive''" here refers to philosophical (i.e. suggesting a theory to explain observed facts) rather than mathematical (i.e. proving a property for all members of a well-ordered set) induction. Given an encoding of the known background knowledge and a set of examples represented as a logical database of facts, an ILP system will derive a hypothesised logic program which entails all the positive and none of the negative examples. * Schema: ''positive examples'' + ''negative examples'' + ''background knowledge'' ⇒ ''hypothesis''. Inductive logic programming is particularly useful in bioinformatics and natural language processing. History Building on earlier work on Inductive inference, Gordon Plotkin was the first to formalise induction in a clausal setting around 1970, ad ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Polynomial Time
In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is gener ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE