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Port Operations Simulator
Port operations simulators are applications of simulation technology used to determine the outcomes of potential changes to factors affecting ports, security policies, traffic patterns, port expansion or growth, natural disasters, inclement weather, or terrorist activity. NISAC Port Operations Simulator The National Infrastructure Simulation Analysis Center, a program within the Department of Homeland Security, has developed a Port Operations Simulator, which is designed to model, simulate, and analyze the effects on port economic health as a result of potential shipping container and port security policies. There is also a companion program, the Economic Simulator, which analyzes the long-term economic impact of security policies in the port. The simulator was originally designed specifically for ports in Portland, Seattle, and Houston, but it can be modified to apply to other ports as well. The Houston adaptation has built-in scenarios, including loss of electric power, loss of ...
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Port Of Miami Florida
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manchester and Duluth; these access the sea via rivers or canals. Because of their roles as ports of entry for immigrants as well as soldiers in wartime, many port cities have experienced dramatic multi-ethnic and multicultural changes throughout their histories. Ports are extremely important to the global economy; 70% of global merchandise trade by value passes through a port. For this reason, ports are also often densely populated settlements that provide the labor for processing and handling goods and related services for the ports. Today by far the greatest growth in port development is in Asia, the continent with some of the world's largest and busiest ports, such as Singapore and the Chinese ports of Shanghai and Ningbo-Zhoushan. As of 2 ...
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Labor Unrest
A labour revolt or workers' uprising is a period of civil unrest characterised by strong labour militancy and strike activity. The history of labour revolts often provides the historical basis for many advocates of Marxism, communism, socialism, anarchism, and human rights, with many instances occurring around the world in both the 19th and 20th centuries. Labour revolts in France The Canut Revolts in Lyons, France, were the first clearly defined worker uprisings of the Industrial Revolution. The First occurred in November 1831 and was followed by later revolts in 1834 and 1848. Following the closure of the national workshops after the 1848 revolution in Paris, there was an uprising in Paris involving 100,000 insurgents involved in a three-day battle with the army, volunteers and reserve forces. The Paris Commune in France (1871) is hailed by both anarchists and Socialists as the first assumption of power by the working class, but controversy of the policies implemented in the Co ...
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Serious Game
A serious game or applied game is a game designed for a primary purpose other than pure entertainment. The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, politics and art. Serious games are a subgenre of serious storytelling, where storytelling is applied "outside the context of entertainment, where the narration progresses as a sequence of patterns impressive in quality ... and is part of a thoughtful progress". The idea shares aspects with simulation generally, including flight simulation and medical simulation, but explicitly emphasizes the added pedagogical value of fun and competition. History The use of games in educational circles has been practiced since at least the twentieth century. For example, Lizzie Magie created a game called '' The Landlord's Game'', a predecessor of Monopoly, in 1903. Use of paper-based educ ...
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Simulated Reality
A simulated reality is an approximation of reality created in a simulation, usually in a set of circumstances in which something is engineered to appear real when it is not. Most concepts invoking a simulated reality relate to some form of computer simulation, whether through the creation of a virtual reality that creates appearance of being in a real world, or a theoretical process like mind uploading, in which a mind could be uploaded into a computer simulation. A digital twin is a simulation of a real thing, created for purposes such as testing engineering outcomes. In fiction All fiction can be said to present a simulated reality to the reader, viewer or player. Humans purposely experience these things and enjoy them, while knowing they are not actually real. As humans only respond emotively to things we believe to be real, this phenomenon has become known as the " paradox of fiction". The idea of a " willing suspension of disbelief" was first proposed in 1817 by Samuel Ta ...
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Military Simulation
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to develop Military tactics, tactical, Military strategy, strategical and military doctrine, doctrinal solutions, but critics argue that the conclusions drawn from such models are inherently flawed, due to the approximate nature of the models used. Simulations exist in many different forms, with varying degrees of realism. In recent times, the scope of simulations has widened to include not only military but also political and social factors, which are seen as inextricably entwined in a realistic warfare model. Whilst many governments make use of simulation, both individually and collaboratively, little is known about it outside professional circles. Yet modelling is often the means by which governments test and refine their military and political policies. The simula ...
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Simulation
A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in which simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Another way to distinguish between the terms is to define simulation as experimentation with the help of a model. This definition includes time-independent simulations. Often, computer simulation, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functio ...
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Laptop
A laptop computer or notebook computer, also known as a laptop or notebook, is a small, portable personal computer (PC). Laptops typically have a Clamshell design, clamshell form factor (design), form factor with a flat-panel computer screen, screen on the inside of the upper lid and an alphanumeric keyboard and pointing device on the inside of the lower lid. Most of the computer's internal hardware is in the lower part, under the keyboard, although many modern laptops have a built-in webcam at the top of the screen, and some even feature a touchscreen display. In most cases, unlike tablet computers which run on mobile operating systems, laptops tend to run on desktop operating systems, which were originally developed for desktop computers. Laptops are used in a variety of settings, such as at work (especially on business trips), in education, for PC game, playing games, Content creation, content creating, web browser, web browsing, for personal multimedia, and for general P ...
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Netherlands
, Terminology of the Low Countries, informally Holland, is a country in Northwestern Europe, with Caribbean Netherlands, overseas territories in the Caribbean. It is the largest of the four constituent countries of the Kingdom of the Netherlands. The Netherlands consists of Provinces of the Netherlands, twelve provinces; it borders Germany to the east and Belgium to the south, with a North Sea coastline to the north and west. It shares Maritime boundary, maritime borders with the United Kingdom, Germany, and Belgium. The official language is Dutch language, Dutch, with West Frisian language, West Frisian as a secondary official language in the province of Friesland. Dutch, English_language, English, and Papiamento are official in the Caribbean Netherlands, Caribbean territories. The people who are from the Netherlands is often referred to as Dutch people, Dutch Ethnicity, Ethnicity group, not to be confused by the language. ''Netherlands'' literally means "lower countries" i ...
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Port Of Rotterdam
The Port of Rotterdam is the largest seaport in Europe, and the world's largest seaport outside of Asia, located in and near the city of Rotterdam, in the province of South Holland in the Netherlands. From 1962 until 2004, it was the List of busiest ports by cargo tonnage, world's busiest port by annual cargo tonnage. It was overtaken first in 2004 by the port of Singapore, and since then by Port of Shanghai, Shanghai and other very large Chinese seaports. In 2020, Rotterdam was List of busiest container ports, the world's tenth-largest container port in terms of twenty-foot equivalent units (TEU) handled. In 2017, Rotterdam was also the world's tenth-largest cargo port in terms of annual cargo tonnage. Covering , the port of Rotterdam now stretches over a distance of . It consists of the city centre's historic harbour area, including Delfshaven; the Maashaven/Rijnhaven/Feijenoord complex; the harbours around Nieuw-Mathenesse; Waalhaven; Vondelingenplaat; Eemhaven; Botlek; Europo ...
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Maasvlakte
The Maasvlakte Rotterdam (or simply the Maasvlakte; ) is a massive man-made westward extension of the Europoort port and industrial facility within the Port of Rotterdam. Situated in the municipality of Rotterdam in the Netherlands, the Maasvlakte is built on land reclaimed from the North Sea. Creation Before the commencement of the Maasvlakte project, the region was a sandbank which was hazardous to shipping. The Maasvlakte was created in the 1960s by reclaiming land from the North Sea through dykes and sand suppletion. The sand for the suppletion was largely taken from the North Sea and the Lake of Oostvoorne. This lake was created by the construction of the Maasvlakte. Fossils were (and can still be) found in the sand. An expansion called "Second Maasvlakte" or Maasvlakte 2 was built between September 2008 and May 2013 by spraying sand on the bottom of the North Sea. This project extended the port of Rotterdam by about 2,000 hectares.Maasvlakte2 project-websitConstru ...
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Serious Game
A serious game or applied game is a game designed for a primary purpose other than pure entertainment. The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, politics and art. Serious games are a subgenre of serious storytelling, where storytelling is applied "outside the context of entertainment, where the narration progresses as a sequence of patterns impressive in quality ... and is part of a thoughtful progress". The idea shares aspects with simulation generally, including flight simulation and medical simulation, but explicitly emphasizes the added pedagogical value of fun and competition. History The use of games in educational circles has been practiced since at least the twentieth century. For example, Lizzie Magie created a game called '' The Landlord's Game'', a predecessor of Monopoly, in 1903. Use of paper-based educ ...
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Telecommunication
Telecommunication, often used in its plural form or abbreviated as telecom, is the transmission of information over a distance using electronic means, typically through cables, radio waves, or other communication technologies. These means of transmission may be divided into communication channels for multiplexing, allowing for a single medium to transmit several concurrent Session (computer science), communication sessions. Long-distance technologies invented during the 20th and 21st centuries generally use electric power, and include the electrical telegraph, telegraph, telephone, television, and radio. Early telecommunication networks used metal wires as the medium for transmitting signals. These networks were used for telegraphy and telephony for many decades. In the first decade of the 20th century, a revolution in wireless communication began with breakthroughs including those made in radio communications by Guglielmo Marconi, who won the 1909 Nobel Prize in Physics. Othe ...
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