Porky Pig's Haunted Holiday
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Porky Pig's Haunted Holiday
''Porky Pig's Haunted Holiday'' is a 1995 side-scrolling platform video game developed by Phoenix Interactive Entertainment and published by Sunsoft for the Super Nintendo Entertainment System video game console. The goal of the game is to guide the main character, Porky Pig from the Warner Bros. cartoons, through his nightmares. The game received mixed to positive reviews by critics; its graphics and animations were received well while its length and easy difficulty were not. Gameplay ''Porky Pig's Haunted Holiday'' is a side-scrolling platform game. The main character, Porky Pig, can move left and right, jump, swing on chains, climb, enter doorways and ride bubbles underwater. Standing on some platforms causes a vampire-costumed Daffy Duck to appear, scaring Porky and propelling him up into the air to reach high places. Enemies in a level can be defeated either by jumping on them or hitting them with fruit after collecting a fruit bowl power-up. At the beginning of the ga ...
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Level (video Gaming)
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured multip ...
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Tumbleweed
A tumbleweed is a structural part of the above-ground anatomy of a number of species of plants. It is a diaspore that, once mature and dry, detaches from its root or stem and rolls due to the force of the wind. In most such species, the tumbleweed is in effect the entire plant apart from the root system, but in other plants, a hollow fruit or inflorescence might detach instead. Xerophyte tumbleweed species occur most commonly in steppe and arid ecosystems, where frequent wind and the open environment permit rolling without prohibitive obstruction. Apart from its primary vascular system and roots, the tissues of the tumbleweed structure are dead; their death is functional because it is necessary for the structure to degrade gradually and fall apart so that its seeds or spores can escape during the tumbling, or germinate after the tumbleweed has come to rest in a wet location. In the latter case, many species of tumbleweed open mechanically, releasing their seeds as they swell wh ...
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Western (genre)
The Western is a genre Setting (narrative), set in the American frontier and commonly associated with Americana (culture), folk tales of the Western United States, particularly the Southwestern United States, as well as Northern Mexico and Western Canada. It is commonly referred to as the "Old West" or the "Wild West" and depicted in Western media as a hostile, sparsely populated frontier in a state of near-total lawlessness patrolled by outlaws, sheriffs, and numerous other Stock character, stock "gunslinger" characters. Western narratives often concern the gradual attempts to tame the crime-ridden American West using wider themes of justice, freedom, rugged individualism, Manifest Destiny, and the national history and identity of the United States. History The first films that belong to the Western genre are a series of short single reel silents made in 1894 by Edison Studios at their Edison's Black Maria, Black Maria studio in West Orange, New Jersey. These featured vet ...
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Transylvania 6-5000 (1963 Film)
''Transylvania 6-5000'' (1963) is a Warner Bros. '' Merrie Melodies'' animated short directed by Chuck Jones. The short was released on November 30, 1963, and stars Bugs Bunny. It was the last original Bugs Bunny short Jones made for Warner Bros. Cartoons before Jones left for Metro-Goldwyn-Mayer to found his own studio, Sib Tower 12 Productions. It was his second-to-last cartoon at Warner Bros. before moving to MGM, and the second-to-last Warner cartoon in 1963. Bugs demonstrates how to handle a pesky vampire with six simple magic incantations. The title is a pun on "Pennsylvania 6-5000", a song associated with Glenn Miller and referring to the now-archaic system of telephone exchange names where the first two characters of a telephone number were expressed as letters: "Transylvania 6-5000" stands for "TR 6-5000" which devolves to . Plot Bugs is traveling by tunneling underground—and runs straight into a tree. He heads for Pittsburgh, Pennsylvania, as he observes "these P ...
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The Wearing Of The Grin
''The Wearing of the Grin'' is a 1951 Warner Bros. '' Looney Tunes'' cartoon directed by Chuck Jones and written by Michael Maltese. The short was released on July 14, 1951, and stars Porky Pig. Plot On a raining stormy night while traveling through rural Ireland on his way to Dublin, Porky Pig is caught in a storm and asks for lodgings at a nearby castle for the night, but the caretaker, Seamus O'Toole, tells him that no one inhabits the place but himself and the leprechauns. Porky dismisses the remark, tells the caretaker to "cut out this nonsense and take my bags to a room", and slams the front door, causing a mace above to fall. It strikes Porky on the head and knocks him unconscious. At that point, "O'Toole" is revealed to be a pair of leprechauns disguised as a human being. O'Pat, the first one, is very calm while O'Mike, the second one, quickly becomes frantic with fear that Porky is after their pot of gold. O'Pat, being the "Chief Leprechaun" in their area, convinces ...
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Ghost
A ghost is the soul or spirit of a dead person or animal that is believed to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to realistic, lifelike forms. The deliberate attempt to contact the spirit of a deceased person is known as necromancy, or in spiritism as a ''séance''. Other terms associated with it are apparition, haunt, phantom, poltergeist, shade, specter or spectre, spirit, spook, wraith, demon, and ghoul. The belief in the existence of an afterlife, as well as manifestations of the spirits of the dead, is widespread, dating back to animism or ancestor worship in pre-literate cultures. Certain religious practices—funeral rites, exorcisms, and some practices of spiritualism and ritual magic—are specifically designed to rest the spirits of the dead. Ghosts are generally described as solitary, human-like essences, though stories of ghostly armies and th ...
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Goblin
A goblin is a small, grotesque, monstrous creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances depending on the story and country of origin, ranging from mischievous household spirits to malicious, bestial thieves. They often have magical abilities similar to a fairy or demon, such as the ability to shapeshift. Similar creatures include brownies, dwarves, duendes, gnomes, imps, leprechauns, and kobolds, but it is also commonly used as a blanket term for all small, fay creatures. The term is sometimes expanded to include goblin-like creatures of other cultures, such as the pukwudgie, dokkaebi or ifrit. Etymology Alternative spellings include ''gobblin'', ''gobeline'', ''gobling'', ''goblyn'', ''goblino'', and ''gobbelin''. The term "goblette" has been used to refer to female goblins. The word ''goblin'' is first recorded in the 14th centur ...
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Boss (video Gaming)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again ...
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Score (game)
In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points (except in game shows, where scores often are instead measured in units of currency), and events in the game can raise or lower the score of different parties. Most games with score use it as a quantitative indicator of success in the game, and in competitive games, a goal is often made of attaining a better score than one's opponents in order to win. Video games In video games that feature scoring, points are usually an optional, side component of gaming. Players may achieve points through normal gameplay, but their score will often not have an immediate relevance to the game itself. Instead, playing to beat a "high score" set by the game program, another player or oneself becomes an extra challenge, adding replay value. In modern gaming, the presence of a score is not as ubiquitous as it was in the past. During the era of arcade games, w ...
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Cutscene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as " full motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History ''The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchronized to ...
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Porky Pig's Haunted Holiday Screenshot
Porky may refer to: As a nickname * Frank Biscan (1920-1959), Major League Baseball pitcher * Gordon Brown (Canadian football) (born 1927), Canadian Football League retired player * Porky Chedwick, Pittsburgh radio disk jockey of the 1950s and 1960s * Edward "Porky" Cragg (1919-1943), American World War II fighter ace * Dan Flynn (boxer) (1888-1946), American boxer * Porky Freeman (1916-2001), American Western swing performer, bandleader, and songwriter *Rafael López Aliaga, Peruvian politician * Paul Morgan (rugby league) (died 2001), Australian rugby league player and businessman * Ed Oliver (golfer) (1916-1961), American golfer * George Peckham, British record engineer * Hal Reniff (1938-2004), Major League Baseball pitcher * Alex Romeril (1882-1968), Canadian hockey and football player, and first coach of the Toronto Maple Leafs * John Zancocchio (born 1958), New York mobster Fictional characters * Porky Pig, a character from Looney Tunes * Porky, a character in ''Our Gang ...
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