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Player Positions (paintball)
The idea of player positions in paintball refers to the general mindsets and roles of play assumed by players of the sport. There are various levels of complexity used by players when referring to such positions, and there is no official or universal set of player positions. Tournaments Speedball teams typically consist of three to seven players in various positions: Fronts (or "Frontman") – players assigned to the bunkers furthest up the field off the break. The position can also include the Snake player who is assigned to the "snake" bunker specifically. A front man typically doesn't shoot off the break, simply running and diving for the furthermost downfield position. The 'snake' typically is the most influential element on the NXL/X-Ball tournament field. Speed and agility are two traits that work exceptionally well for a front player. Frontmen typically shoot the most players and use the least amount of paint since they have the most advantageous angles. There are typica ...
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Paintball
Paintball is a competitive team shooting sport in which players eliminate opponents from play by hitting them with spherical dye-filled gelatin capsules called paintballs that break upon impact. Paintballs are usually shot using low-energy air weapons called paintball markers that are powered by compressed air or carbon dioxide and were originally designed for remotely marking trees and cattle. The game was invented in May 1981 in New Hampshire by Hayes Noel, a Wall Street stock trader, and Charles Gaines, an outdoorsman and writer. A debate arose between them about whether a city-dweller had the instinct to survive in the woods against a man who had spent his youth hunting, fishing, and building cabins. The two men chanced upon an advertisement for a paint gun in a farm catalogue and were inspired to use it to settle their argument with 10 other men all in individual competition, eventually creating the sport of paintball. The sport is played for recreation and is also play ...
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Speedball (paintball)
Speedball is one of the three distinct game variants in the sport of paintball, along with woodsball and scenario paintball. It is a general term for a game in which the playing field is composed of bunkers, of the same location and number on each side of the field, that provide an equal playing field for each team competing. It was created in this way to give a better format for competitive paintball, both in playing and viewing the games. General Paintball is one of the most widely played extreme sports in the United States. Due to the popularity of the speedball variant in professional paintball leagues, speedball evolved paintball into a more formalized game, with each league having a differing format. Paintball was originally a recreational activity, but became a sport with the advent of organized speedball tournaments, professional teams making use of coaching, corporate endorsements, media coverage, and fan followings. (Paintball actually became a sport in the 1990s w ...
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Scenario Paintball
Scenario paintball is a colloquialism used to represent a diverse array of paintball events that encompass many themes that may include historical re-enactments, movies, current pop culture, futuristic or video game simulations, and more. Others have no theme at all. They frequently feature game mechanics such as "medics" and "snipers" and "helicopters" carried out through various simulations. The common denominator for this type of play is anywhere from 75 to 5000 players, with at least 6 hours of continuous play. These events average 12 hours of game play across a weekend in 2 major play periods. The longest and most challenging events run 24 hours straight with no breaks, with elite players covering ultra marathon distances. Instead of playing on a single field at a venue, all fields are combined into one continuous playable area. To further enhance the theme of a game, field locations may be named for important story locations, and props of various sorts are added to the game. T ...
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Command Hierarchy
A command hierarchy is a group of people who carry out orders based on others' authority within the group. It can be viewed as part of a power structure, in which it is usually seen as the most vulnerable and also the most powerful part. Military chain of command In a military context, the chain of command is the line of authority and responsibility along which orders are passed within a military unit and between different units. In simpler terms, the chain of command is the succession of leaders through which command is exercised and executed. Orders are transmitted down the chain of command, from a responsible superior, such as a commissioned officer, to lower-ranked subordinate(s) who either execute the order personally or transmit it down the chain as appropriate, until it is received by those expected to execute it. "Command is exercised by virtue of office and the special assignment of members of the Armed Forces holding military rank who are eligible to exercise command ...
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