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Phantasy (other)
Phantasy, Phantasie, or Phantasies may refer to: * Fantasy (psychology), spelt ''phantasy'' particularly by Kleinian psychoanalysts when referring to ''unconscious phantasy'' to differentiate it from (conscious) ''fantasy''. * Phantasy (record label) * ''Phantasie'' (series), a fantasy role-playing video game series ** '' Phantasie'', 1985 ** '' Phantasie II'', 1986 ** '' Phantasie III'', 1987 * '' Phantasies'', a series of animated cartoons * ''Phantasies'' (album), a 1984 album by the American jazz pianist Jaki Byard with the Apollo Stompers See also * Fantasy (other) {{Disambiguation ...
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Fantasy (psychology)
In psychology, fantasy is a broad range of mental experiences, mediated by the faculty of imagination in the human brain, and marked by an expression of certain desires through vivid mental imagery. Fantasies are associated with scenarios that are absolutely impossible. Conscious fantasy In everyday life, individuals often find their thoughts "pursue a series of fantasies concerning things they wish they could do or wish they had done ... fantasies of control or of sovereign choice ... daydreams." George Eman Vaillant in his study of defence mechanisms took as a central example of "an immature defence ... ''fantasy'' — living in a 'Walter Mitty' dream world where you imagine you are successful and popular, instead of making real efforts to make friends and succeed at a job." Fantasy, when pushed to the extreme, is a common trait of narcissism; and Vaillant found that "not one person who used fantasy a lot had any close friends." Other researchers and theorists find that fa ...
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Melanie Klein
Melanie Klein (née Reizes; 30 March 1882 – 22 September 1960) was an Austrian-British author and psychoanalyst known for her work in child analysis. She was the primary figure in the development of object relations theory. Klein suggested that pre-verbal existential anxiety in infancy catalyzed the formation of the unconscious, resulting in the unconscious splitting of the world into good and bad idealizations. In her theory, how the child resolves that split depends on the constitution of the child and the character of nurturing the child experiences; the quality of resolution can inform the presence, absence, and/or type of distresses a person experiences later in life. Life Melanie Klein was born into a Jewish family and spent most of her early life in Vienna. She was the fourth and final child of parents Moriz, a doctor, and Libussa Reizes. Educated at the Gymnasium, Klein planned to study medicine. Her family's loss of wealth caused her to change her plans. At the age ...
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Phantasy (record Label)
Phantasy is a British independent record label established in London, England, and founded in 2007 by the DJ and record producer, producer, Erol Alkan. Its current roster includes Connan Mockasin, Daniel Avery (musician), Daniel Avery, James Welsh, Ghost Culture, Babe, Terror, U, Future Four, Cowboy Rhythmbox and Alkan himself, while the label has previously released material from Late of the Pier, Late Of The Pier, Chilly Gonzales, LA Priest, Boys Noize & Erol Alkan, Babe, Terror, Primary 1, Fan Death, Paul Chambers, Dance Area, Riton & Primary 1, Boris Dlugosch, Tom Rowlands (of The Chemical Brothers), Future Four, In Flagranti, and Nadia Ksaiba. Discography See also *List of record labels References External linksOfficial WebsiteFacebookTwitter
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Phantasie (series)
''Phantasie'' is a fantasy role-playing video game series designed by Winston Douglas Wood and published by Strategic Simulations in 1985. It was released for the Apple II, Atari 8-bit family, Atari ST, Amiga, Commodore 64, MS-DOS, and MSX. ''Phantasie'' Based on the Isle of Gelnor, ''Phantasie'' allows a group of six characters to adventure the countryside and try to defeat the evil Black Knights and their sorcerer leader, Nikademus. Players could choose to be one of six character classes (Thief, Fighter, Ranger, Monk, Priest and Wizard) and could also choose between the races of Human, Dwarf, Halfling, Elf or Gnome. By selecting "Random" one could also choose from ogre, troll, pixie, gnoll, orc, lizard man, minotaur, and other races. ''Phantasie II'' In 1986, SSI published the next part of the series, ''Phantasie II''. Again, the Dark Lord Nikademus was the nemesis. This time Nikademus had fashioned an evil orb, and with it he cast a curse on a beautiful island named ...
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Phantasie
''Phantasie'' is the first video game in the ''Phantasie'' series. Gameplay Based on the Isle of Gelnor, ''Phantasie'' allows a group of six characters to adventure the countryside and try to defeat the evil Black Knights and their sorcerer leader, Nikademus. Players could choose to be one of six character classes (Thief, Fighter, Ranger, Monk, Priest, and Wizard) and could also choose between the races of Human, Dwarf, Halfling, Elf, or Gnome. By selecting "Random" one could also choose from ogre, troll, pixie, gnoll, orc, lizard man, minotaur, and other races. The game was notable for taking advantage of a broad mix of styles for the game: a town window which allowed purchasing in various shops, a top-down style dungeon crawl view, a top-down world map, and a separate combat window. Each character class had unique fighting styles and options and all characters could choose their strategy for a particular round in the turn-based combat segments. After a combat, experience ...
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Phantasie II
''Phantasie II'' is the second game in the ''Phantasie (series), Phantasie'' series of role-playing video games. Gameplay In 1986, SSI published the next part of the ''Phantasie (series), Phantasie'' series, ''Phantasie II''. Again, the Dark Lord Nikademus was the nemesis. This time Nikademus had fashioned an evil orb, and with it he cast a curse on a beautiful island named Ferronrah and enslaved its people. The player's mission was to find and destroy the orb. ''Phantasie II'' used the same graphics and fighting as the original Phantasie game, with one improvement to combat: the ability of any character class to target any enemy rank with a thrown rock. There were improvements in the complexity of quests, but little was done to innovate the series. One option which endeared many veterans was the ability to transfer characters from ''Phantasie I'' to this sequel. The manual included in ''Phantasie II'' was identical to the one included with ''Phantasie'', plus a small card expl ...
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