Parallel Processing (DSP Implementation)
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Parallel Processing (DSP Implementation)
In digital signal processing (DSP), parallel processing is a technique duplicating function units to operate different tasks (signals) simultaneously. Accordingly, we can perform the same processing for different signals on the corresponding duplicated function units. Further, due to the features of parallel processing, the parallel DSP design often contains multiple outputs, resulting in higher throughput than not parallel. Conceptual example Consider a function unit (F_0) and three tasks (T_0, T_1, and T_2). The required time for the function unit F_0 to process those tasks is t_0, t_1, and t_2, respectively. Then, if we operate these three tasks in a sequential order, the required time to complete them is t_0 + t_1 + t_2. However, if we duplicate the function unit to another two copies (F), the aggregate time is reduced to max(t_0,t_1,t_2), which is smaller than in a sequential order. Versus pipelining Mechanism: *Parallel: duplicated function units working in parallel ** ...
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Digital Signal Processing
Digital signal processing (DSP) is the use of digital processing, such as by computers or more specialized digital signal processors, to perform a wide variety of signal processing operations. The digital signals processed in this manner are a sequence of numbers that represent samples of a continuous variable in a domain such as time, space, or frequency. In digital electronics, a digital signal is represented as a pulse train, which is typically generated by the switching of a transistor. Digital signal processing and analog signal processing are subfields of signal processing. DSP applications include audio and speech processing, sonar, radar and other sensor array processing, spectral density estimation, statistical signal processing, digital image processing, data compression, video coding, audio coding, image compression, signal processing for telecommunications, control systems, biomedical engineering, and seismology, among others. DSP can involve linear or nonli ...
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Signal (electrical Engineering)
In signal processing, a signal is a function that conveys information about a phenomenon. Any quantity that can vary over space or time can be used as a signal to share messages between observers. The ''IEEE Transactions on Signal Processing'' includes audio, video, speech, image, sonar, and radar as examples of signal. A signal may also be defined as observable change in a quantity over space or time (a time series), even if it does not carry information. In nature, signals can be actions done by an organism to alert other organisms, ranging from the release of plant chemicals to warn nearby plants of a predator, to sounds or motions made by animals to alert other animals of food. Signaling occurs in all organisms even at cellular levels, with cell signaling. Signaling theory, in evolutionary biology, proposes that a substantial driver for evolution is the ability of animals to communicate with each other by developing ways of signaling. In human engineering, signals are typi ...
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Parallel Computing
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)"Parallel Computing Research at Illinois: The UPCRC Agenda" (PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The computer industry has accepted that future performance increases must largely come from increasing the number of processors (or cores) on a die, rather than m ...
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Non-parallel
In geometry, parallel lines are coplanar straight lines that do not intersect at any point. Parallel planes are planes in the same three-dimensional space that never meet. ''Parallel curves'' are curves that do not touch each other or intersect and keep a fixed minimum distance. In three-dimensional Euclidean space, a line and a plane that do not share a point are also said to be parallel. However, two noncoplanar lines are called ''skew lines''. Parallel lines are the subject of Euclid's parallel postulate. Parallelism is primarily a property of affine geometries and Euclidean geometry is a special instance of this type of geometry. In some other geometries, such as hyperbolic geometry, lines can have analogous properties that are referred to as parallelism. Symbol The parallel symbol is \parallel. For example, AB \parallel CD indicates that line ''AB'' is parallel to line ''CD''. In the Unicode character set, the "parallel" and "not parallel" signs have codepoint ...
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Pipeline (computing)
In computing, a pipeline, also known as a data pipeline, is a set of data processing elements connected in series, where the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion. Some amount of buffer storage is often inserted between elements. Computer-related pipelines include: * Instruction pipelines, such as the classic RISC pipeline, which are used in central processing units (CPUs) and other microprocessors to allow overlapping execution of multiple instructions with the same circuitry. The circuitry is usually divided up into stages and each stage processes a specific part of one instruction at a time, passing the partial results to the next stage. Examples of stages are instruction decode, arithmetic/logic and register fetch. They are related to the technologies of superscalar execution, operand forwarding, speculative execution and out-of-order execution. * Graphics pipelines, found in mo ...
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Sample Rate
In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the usage in statistics, which refers to a set of such values. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points. The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a type of low-pass filter called a reconstruction filter. Theory Functions of space, time, or any other dimension can be sampled, and similarly in two or more dimensions. For functions that vary with time, let ''S''(''t'') be a continuous function (or "signal") to be sampled, and let samp ...
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Electric Energy Consumption
Electric energy consumption is the form of energy consumption that uses electrical energy. Electric energy consumption is the actual energy demand made on existing electricity supply for transportation, residential, industrial, commercial, and other miscellaneous purposes. Global electricity consumption in 2019 was 22,848 terawatt-hour (TWh), about 135% more than the amount of consumption in 1990 (9,702 TWh). China, United States, and India accounted for over 50% of the global share of electricity consumption. Overview Electric energy is most often measured either in joules (J), or in watt hours (W·h). : 1 W·s = 1 J : 1 W·h = 3600 W·s = 3600 J Electric and electronic devices consume electric energy to generate desired output (i.e., light, heat, motion, etc.). During operation, some part of the energy is lost depending on the electrical efficiency. Electricity has been generated in power stations since 1882. The invention of the steam turbine in 1884 to drive the electr ...
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Performance Per Watt
In computing, performance per watt is a measure of the energy efficiency of a particular computer architecture or computer hardware. Literally, it measures the rate of computation that can be delivered by a computer for every watt of power consumed. This rate is typically measured by performance on the LINPACK benchmark when trying to compare between computing systems: an example using this is the Green500 list of supercomputers. Performance per watt has been suggested to be a more sustainable measure of computing than Moore’s Law. System designers building parallel computers, such as Google's hardware, pick CPUs based on their performance per watt of power, because the cost of powering the CPU outweighs the cost of the CPU itself. Spaceflight computers have hard limits on the maximum power available and also have hard requirements on minimum real-time performance. A ratio of processing speed to required electrical power is more useful than raw processing speed. D. J. Shirley; ...
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Clock Period
In computing, the clock rate or clock speed typically refers to the frequency at which the clock generator of a processor can generate pulses, which are used to synchronize the operations of its components, and is used as an indicator of the processor's speed. It is measured in the SI unit of frequency hertz (Hz). The clock rate of the first generation of computers was measured in hertz or kilohertz (kHz), the first personal computers (PCs) to arrive throughout the 1970s and 1980s had clock rates measured in megahertz (MHz), and in the 21st century the speed of modern CPUs is commonly advertised in gigahertz (GHz). This metric is most useful when comparing processors within the same family, holding constant other features that may affect performance. Determining factors Binning Manufacturers of modern processors typically charge premium prices for processors that operate at higher clock rates, a practice called binning. For a given CPU, the clock rates are determined at th ...
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Pipelined FIR Filters
Pipeline may refer to: Electronics, computers and computing * Pipeline (computing), a chain of data-processing stages or a CPU optimization found on ** Instruction pipelining, a technique for implementing instruction-level parallelism within a single processor *** Classic RISC pipeline, a five-stage hardware based computer instruction set ** Pipeline (software), a chain of data-processing processes or other software entities *** Pipeline (Unix), a set of process chained by their ''standard streams'' *** XML pipeline, a connection of XML transformations *** CMS Pipelines, an improvement on UNIX piping. Allows multiple streams, moves pointers rather than data, is predictable. ** Graphics pipeline, the method of rasterization-based rendering as supported by graphics hardware * Pipelining (DSP implementation), a transformation for optimizing digital circuit * Telestream pipeline, a video capture and playout hardware device Physical infrastructure * Pipeline transport, a conduit ma ...
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Parallel FIR
Parallel is a geometric term of location which may refer to: Computing * Parallel algorithm * Parallel computing * Parallel metaheuristic * Parallel (software), a UNIX utility for running programs in parallel * Parallel Sysplex, a cluster of IBM mainframes * Parallel communication * Parallel port * Parallel ATA * Parallel Computers, Inc., an American computer manufacturer of the 1980s Mathematics and science * Parallel circuits, as opposed to series * Parallel (geometry) *Parallel (operator), mathematical function used in electrical engineering * Parallel postulate * Parallel evolution * Parallel transport *Parallel manipulator Navigation * Parallel (latitude), an imaginary east–west line circling a globe * Parallel of declination, used in astronomy Music and entertainment * Parallel (manga), ''Parallel'' (manga) * Parallel (2018 film), ''Parallel'' (2018 film), a Canadian science fiction thriller film * Parallel (2023 film) an upcoming American science fiction thriller fil ...
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