PQ1 (other)
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PQ1 (other)
PQ1 or ''variation'', may refer to: * Convoy PQ 1, WWII Allied Arctic Convoy * '' Persona Q: Shadow of the Labyrinth'', a 2014 video game * '' Police Quest: In Pursuit of the Death Angel'', 1987 video game * '' PQ: Practical Intelligence Quotient'', a 2005 video game * PQ1, a rating used for the UK Royal Mail in Address Point See also * PQ (other) * PQI (other) PQI may refer to: * Presque Isle International Airport, IATA airport code * Print Quality Improvement, data exchange format of Advanced Photo System * Predictive Quantities Indicator, used for College and university rankings College and universi ... * PQL (other) {{Letter-NumberCombDisambig ...
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Convoy PQ 1
Convoy PQ 1 was the first of the Arctic Convoys of the Second World War to have the code prefix PQ, which was chosen from the initials of Commander Phillip Quellyn Roberts, an operations officer in the Admiralty. The Western Allies used the Arctic route to supply the Soviet Union after the beginning of Operation Barbarossa, the German invasion, which began on 22 June 1941. The convoy sailed from Hvalfjörður, Hvalfiord in Iceland on 29 September 1941 and arrived at Archangelsk on 11 October 1941. To protect return convoys and sweep for mines, a British naval force of ocean-going Halcyon-class minesweepers, which accompanied the convoy, that had the speed, armament and anti-submarine capacity similar to that of Flower-class corvettes, to be established at the Kola naval base. The fleet oiler , which had accompanied the first Arctic convoy, Operation Dervish (1941), Operation Dervish (21–31 August 1941), was at Kola to refuel ships for the return journey. Soviet destroyers at ...
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Shadow Of The Labyrinth
A shadow is a dark area where light from a light source is blocked by an opaque object. It occupies all of the three-dimensional volume behind an object with light in front of it. The cross section of a shadow is a two-dimensional silhouette, or a reverse projection of the object blocking the light. Point and non-point light sources A point source of light casts only a simple shadow, called an "umbra". For a non-point or "extended" source of light, the shadow is divided into the umbra, penumbra, and antumbra. The wider the light source, the more blurred the shadow becomes. If two penumbras overlap, the shadows appear to attract and merge. This is known as the shadow blister effect. The outlines of the shadow zones can be found by tracing the rays of light emitted by the outermost regions of the extended light source. The umbra region does not receive any direct light from any part of the light source and is the darkest. A viewer located in the umbra region cannot directly se ...
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In Pursuit Of The Death Angel
''Police Quest: In Pursuit of the Death Angel'' (also known simply as ''Police Quest'') is an adventure game (and police simulation) produced by Jim Walls for Sierra On-Line, and originally released in 1987 built on their AGI. It was remade in 1992 using 256-color VGA graphics and the SCI engine, which dramatically improved the appearance and audio of the game, and replaced the command line interface with point and click. It is the first game in the ''Police Quest'' series and spawned two direct sequels, '' Police Quest II: The Vengeance'' and '' Police Quest III: The Kindred'', as well as '' Police Quest: Open Season'', '' Police Quest: SWAT'', '' Police Quest: SWAT 2'', '' SWAT 3: Close Quarters Battle'' and '' SWAT 4''. Gameplay ''Police Quest: In Pursuit of The Death Angel'', is an adventure game whose gameplay is centered on interacting with the environment to resolve a series of scenarios. These largely revolve around typical police work, such as securing crime scene ...
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Practical Intelligence Quotient
Pragmatism is a philosophical tradition that considers words and thought as tools and instruments for prediction, problem solving, and action, and rejects the idea that the function of thought is to describe, represent, or mirror reality. Pragmatists contend that most philosophical topics—such as the nature of knowledge, language, concepts, meaning, belief, and science—are all best viewed in terms of their practical uses and successes. Pragmatism began in the United States in the 1870s. Its origins are often attributed to the philosophers Charles Sanders Peirce, William James, and John Dewey. In 1878, Peirce described it in his pragmatic maxim: "Consider the practical effects of the objects of your conception. Then, your conception of those effects is the whole of your conception of the object."Peirce, C.S. (1878), " How to Make Our Ideas Clear", ''Popular Science Monthly'', v. 12, 286–302. Reprinted often, including ''Collected Papers'' v. 5, paragraphs 388–410 ...
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