Order Of Hermes (other)
   HOME
*





Order Of Hermes (other)
Order of Hermes may refer to: * The Order of Hermes (Ars Magica), a fictional hermetic society of wizards in the role-playing game ''Ars Magica'' * The Order of Hermes (Mage: The Ascension), the equivalent of the ''Ars Magica'' society in the role-playing game ''Mage: The Ascension ''Mage: The Ascension'' is a role-playing game based in the World of Darkness, and was published by White Wolf Game Studio in 1993. The characters portrayed in the game are referred to as mages, and are capable of feats of magic. Magic in ''Ma ...
'' {{Disambig ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Order Of Hermes (Ars Magica)
The Order of Hermes is a fictional mystical group of wizards in the role-playing game ''Ars Magica'' by Atlas Games, set in Mythic Europe. History The Order of Hermes was founded by the wizards Trianoma and Bonisagus. Trianoma had the desire to unite the disparate Magi of Europe into a single group, who could learn from one another. She did not know how to accomplish this goal until she met Bonisagus. He had created a consistent theory of magic which would allow magi to share information, using a common frame of reference. Also, he had invented the ritual ''Parma Magica,'' a personal, protective, magical shield. Having ''Parma Magica'' would allow magi to meet face to face without fear of magical attack. Trianoma became Bonisagus' student, learned his theory and the ''Parma'', then traveled throughout Europe recruiting other wizards. Eleven Magi joined her. Bonisagus and the eleven Magi established twelve Houses in a fellowship called the Hermetic Order of Hermes. The Order q ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Ars Magica
''Ars Magica'' is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Middle Ages are factual reality (a situation known informally as the "medieval paradigm"). The players' involvement revolves around an organization of magi and their allies and foes both mundane and supernatural. The game was originally developed by Jonathan Tweet and Mark Rein-Hagen, with its first edition published in 1987. The current edition (the game's fifth) was written by David Chart, and published in 2004 by Atlas Games, who continue to develop new material for it. ''Ars Magica'' was one of the first examples of a troupe system. Early editions recommended that the players collaborate to create the campaign world and story with: * Each player having an opportunity to be Story Guide. (e.g. alternating by play session, 'chapter' o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

The Ascension)
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a v ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]