Operand
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Operand
In mathematics, an operand is the object of a mathematical operation, i.e., it is the object or quantity that is operated on. Example The following arithmetic expression shows an example of operators and operands: :3 + 6 = 9 In the above example, '+' is the symbol for the operation called addition. The operand '3' is one of the inputs (quantities) followed by the addition operator, and the operand '6' is the other input necessary for the operation. The result of the operation is 9. (The number '9' is also called the sum of the augend 3 and the addend 6.) An operand, then, is also referred to as "one of the inputs (quantities) for an operation". Notation Expressions as operands Operands may be complex, and may consist of expressions also made up of operators with operands. :(3 + 5) \times 2 In the above expression '(3 + 5)' is the first operand for the multiplication operator and '2' the second. The operand '(3 + 5)' is an expression in itself, which ...
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MOV (x86 Instruction)
The x86 instruction set refers to the set of instructions that x86-compatible microprocessors support. The instructions are usually part of an executable program, often stored as a computer file and executed on the processor. The x86 instruction set has been extended several times, introducing wider registers and datatypes as well as new functionality. x86 integer instructions Below is the full 8086/8088 instruction set of Intel (81 instructions total). Most if not all of these instructions are available in 32-bit mode; they just operate on 32-bit registers (eax, ebx, etc.) and values instead of their 16-bit (ax, bx, etc.) counterparts. The updated instruction set is also grouped according to architecture (i386, i486, i686) and more generally is referred to as (32-bit) x86 and (64-bit) x86-64 (also known as AMD64). Original 8086/8088 instructions Added in specific Intel processors Added with 80186/ 80188 Added with 80286 Added with 80386 Compared to ...
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Instruction Set
In computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation''. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of a family of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but that are capable of running the same machine code, so that ...
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Instruction (computer Science)
In computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation''. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of a family of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but that are capable of running the same machine code, so that a ...
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Instruction Set
In computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation''. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of a family of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but that are capable of running the same machine code, so that ...
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Prefix Notation
Polish notation (PN), also known as normal Polish notation (NPN), Łukasiewicz notation, Warsaw notation, Polish prefix notation or simply prefix notation, is a mathematical notation in which operators ''precede'' their operands, in contrast to the more common infix notation, in which operators are placed ''between'' operands, as well as reverse Polish notation (RPN), in which operators ''follow'' their operands. It does not need any parentheses as long as each operator has a fixed number of operands. The description "Polish" refers to the nationality of logician Jan Łukasiewicz, who invented Polish notation in 1924. The term ''Polish notation'' is sometimes taken (as the opposite of ''infix notation'') to also include reverse Polish notation. When Polish notation is used as a syntax for mathematical expressions by programming language interpreters, it is readily parsed into abstract syntax trees and can, in fact, define a one-to-one representation for the same. Because of ...
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Assembly Language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an ''assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book ''The Preparation of Programs for an Electronic Digital Com ...
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Postfix Notation
Reverse Polish notation (RPN), also known as reverse Łukasiewicz notation, Polish postfix notation or simply postfix notation, is a mathematical notation in which operators ''follow'' their operands, in contrast to Polish notation (PN), in which operators ''precede'' their operands. It does not need any parentheses as long as each operator has a fixed number of operands. The description "Polish" refers to the nationality of logician Jan Łukasiewicz, who invented Polish notation in 1924. The first computer to use postfix notation, though it long remained essentially unknown outside of Germany, was Konrad Zuse's Z3 in 1941 as well as his Z4 in 1945. The reverse Polish scheme was again proposed in 1954 by Arthur Burks, Don Warren, and Jesse Wright and was independently reinvented by Friedrich L. Bauer and Edsger W. Dijkstra in the early 1960s to reduce computer memory access and use the stack to evaluate expressions. The algorithms and notation for this scheme were extended ...
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Operator (programming)
In computer programming, operators are constructs defined within programming languages which behave generally like functions, but which differ syntactically or semantically. Common simple examples include arithmetic (e.g. addition with ), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in some languages). More involved examples include assignment (usually = or :=), field access in a record or object (usually .), and the scope resolution operator (often :: or .). Languages usually define a set of built-in operators, and in some cases allow users to add new meanings to existing operators or even define completely new operators. Syntax Syntactically operators usually contrast to functions. In most languages, functions may be seen as a special form of prefix operator with fixed precedence level and associativity, often with compulsory parentheses e.g. Func(a) (or (Func a) in Lisp). Most languages support programmer-defined ...
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Processor Register
A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers, whether load/store architecture or not, load data from a larger memory into registers where it is used for arithmetic operations and is manipulated or tested by machine instructions. Manipulated data is then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic RAM as main memory, with the latter usually accessed via one or more cache levels. Processor registers are normally at the top of the memory hierarchy, and provide the fastest way to access data. The ...
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Arity
Arity () is the number of arguments or operands taken by a function, operation or relation in logic, mathematics, and computer science. In mathematics, arity may also be named ''rank'', but this word can have many other meanings in mathematics. In logic and philosophy, it is also called adicity and degree. In linguistics, it is usually named valency. Examples The term "arity" is rarely employed in everyday usage. For example, rather than saying "the arity of the addition operation is 2" or "addition is an operation of arity 2" one usually says "addition is a binary operation". In general, the naming of functions or operators with a given arity follows a convention similar to the one used for ''n''-based numeral systems such as binary and hexadecimal. One combines a Latin prefix with the -ary ending; for example: * A nullary function takes no arguments. ** Example: f()=2 * A unary function takes one argument. ** Example: f(x)=2x * A binary function takes two arguments. ** Examp ...
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Mathematical Operation
In mathematics, an operation is a Function (mathematics), function which takes zero or more input values (also called "''operands''" or "arguments") to a well-defined output value. The number of operands is the arity of the operation. The most commonly studied operations are binary operations (i.e., operations of arity 2), such as addition and multiplication, and unary operations (i.e., operations of arity 1), such as additive inverse and multiplicative inverse. An operation of arity zero, or nullary operation, is a constant (mathematics), constant. The mixed product is an example of an operation of arity 3, also called ternary operation. Generally, the arity is taken to be finite. However, infinitary operations are sometimes considered, in which case the "usual" operations of finite arity are called finitary operations. A partial operation is defined similarly to an operation, but with a partial function in place of a function. Types of operation There are two ...
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Opcode
In computing, an opcode (abbreviated from operation code, also known as instruction machine code, instruction code, instruction syllable, instruction parcel or opstring) is the portion of a machine language instruction that specifies the operation to be performed. Beside the opcode itself, most instructions also specify the data they will process, in the form of operands. In addition to opcodes used in the instruction set architectures of various CPUs, which are hardware devices, they can also be used in abstract computing machines as part of their byte code specifications. Overview Specifications and format of the opcodes are laid out in the instruction set architecture ( ISA) of the processor in question, which may be a general CPU or a more specialized processing unit. Opcodes for a given instruction set can be described through the use of an opcode table detailing all possible opcodes. Apart from the opcode itself, an instruction normally also has one or more specifiers ...
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