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OpenSC
OpenSC is a set of software tools and libraries to work with smart cards, with the focus on smart cards with cryptographic capabilities. OpenSC facilitate the use of smart cards in security applications such as authentication, encryption and digital signatures. OpenSC implements the PKCS #15 standard and the PKCS #11 API. For its reader backend OpenSC can use either CT-API or PC/SC PC/SC (short for "Personal Computer/Smart Card") is a specification for smart-card integration into computing environments. Microsoft has implemented PC/SC in Microsoft Windows 200x/XP and makes it available under Microsoft Windows NT/9x. A free im .... It also provides some support for Common Data Security Architecture (CDSA) on macOS and Microsoft CryptoAPI on Windows, but it is still work in progress. References External links * Driver for Spanish National Card Free software programmed in C Programming libraries Cross-platform free software (Linux; macOS; Windows) Cryptographic softw ...
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OpenSC (company)
OpenSC is a joint venture by World Wildlife Fund (WWF) Australia and BCG Digital Ventures. It produces a digital platform that uses data to verify a product's sustainable production claims and tracks that product throughout its individual supply chain. Consumers can then view the product's history by scanning a QR code with their mobile device. History In 2017, WWF Australia ran a small-scale pilot program tracing tuna from fisheries in the Pacific Ocean as part of the WWF's Panda Labs program. Using data and experience from that project, WWF Australia collaborated with BCG Digital Ventures on the blockchain tracking platform, OpenSC. That platform designed to verify sustainable production claims and track food through its supply chain was officially launched on 17 January 2019. OpenSC-tracked food was served at the company's launch event in Sydney and later at a meeting of the World Economic Forum in Switzerland. At its outset, the platform tracked items such as seafood p ...
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Encryption
In cryptography, encryption is the process of encoding information. This process converts the original representation of the information, known as plaintext, into an alternative form known as ciphertext. Ideally, only authorized parties can decipher a ciphertext back to plaintext and access the original information. Encryption does not itself prevent interference but denies the intelligible content to a would-be interceptor. For technical reasons, an encryption scheme usually uses a pseudo-random encryption key generated by an algorithm. It is possible to decrypt the message without possessing the key but, for a well-designed encryption scheme, considerable computational resources and skills are required. An authorized recipient can easily decrypt the message with the key provided by the originator to recipients but not to unauthorized users. Historically, various forms of encryption have been used to aid in cryptography. Early encryption techniques were often used in military ...
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Cross-platform Free Software (Linux; MacOS; Windows)
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, the ...
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Programming Libraries
In computer science, a library is a collection of non-volatile resources used by computer programs, often for software development. These may include configuration data, documentation, help data, message templates, pre-written code and subroutines, classes, values or type specifications. In IBM's OS/360 and its successors they are referred to as partitioned data sets. A library is also a collection of implementations of behavior, written in terms of a language, that has a well-defined interface by which the behavior is invoked. For instance, people who want to write a higher-level program can use a library to make system calls instead of implementing those system calls over and over again. In addition, the behavior is provided for reuse by multiple independent programs. A program invokes the library-provided behavior via a mechanism of the language. For example, in a simple imperative language such as C, the behavior in a library is invoked by using C's normal function-c ...
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