OpenAPI Specification
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OpenAPI Specification
The OpenAPI Specification, previously known as the Swagger Specification, is a Specification (technical standard), specification for a Machine-readable medium, machine-readable interface definition language for describing, producing, consuming and visualizing Web API, web services. Originally developed to support the Swagger (software), Swagger framework, it became a separate project in 2015, overseen by the OpenAPI Initiative, an open-source collaboration project of the Linux Foundation. An OpenAPI Description (OAD) represents a formal description of an API that tools can use to generate code, documentation, test cases, and more. History Swagger (software), Swagger development began in early 2010 by Tony Tam, who was working at online dictionary company Wordnik. In March 2015, SmartBear Software acquired the open-source Swagger API specification from Reverb Technologies, Wordnik's parent company. In November 2015, SmartBear announced that it was donating the Swagger specificat ...
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Specification (technical Standard)
A specification often refers to a set of documented requirements to be satisfied by a material, design, product, or service. A specification is often a type of technical standard. There are different types of technical or engineering specifications (specs), and the term is used differently in different technical contexts. They often refer to particular documents, and/or particular information within them. The word ''specification'' is broadly defined as "to state explicitly or in detail" or "to be specific". A requirement specification is a documented requirement, or set of documented requirements, to be satisfied by a given material, design, product, service, etc. It is a common early part of engineering design and product development processes in many fields. A functional specification is a kind of requirement specification, and may show functional block diagrams. A design or product specification describes the features of the ''solutions'' for the Requirement Specificatio ...
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Software Repository
A software repository, or repo for short, is a storage location for Package format, software packages. Often a table of contents is also stored, along with metadata. A software repository is typically managed by source or version control, or repository managers. Package managers allow automatically installing and updating repositories, sometimes called "packages". Overview Many software publishers and other organizations maintain servers on the Internet for this purpose, either free of charge or for a subscription fee. Repositories may be solely for particular programs, such as CPAN for the Perl programming language, or for an entire operating system. Operators of such repositories typically provide a package management system, tools intended to search for, install and otherwise manipulate software packages from the repositories. For example, many Linux distributions use APT (software), Advanced Packaging Tool (APT), commonly found in Debian based distributions, or Yellowdog Up ...
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International Conference On Web Services
The International Conference on Web Services (ICWS) denotes an international forum for researchers and industry practitioners focused on Web services. Since 2018 there are two ICWS events, one is sponsored by Services Society and Springer, and the other is sponsored by the IEEE Computer Society (IEEE ICWS). The IEEE ICWS event has an 'A' rating in the Conference Portal - Core and an 'A' rating in the Excellence in Research for Australia. Areas of focus ICWS features research papers with a wide range of topics, focusing on various aspects of IT services. Some of the topics include Web services specifications and enhancements, Web services discovery and integration, Web services security, Web services standards and formalizations, Web services modeling, Web services-oriented software engineering, Web services-oriented software testing, Web services-based applications and solutions, Web services realizations, semantics in Web services, and all aspects of Service-Oriented Archit ...
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Data Modeling
Data modeling in software engineering is the process of creating a data model for an information system by applying certain formal techniques. It may be applied as part of broader Model-driven engineering (MDE) concept. Overview Data modeling is a process used to define and analyze data requirements needed to support the business processes within the scope of corresponding information systems in organizations. Therefore, the process of data modeling involves professional data modelers working closely with business stakeholders, as well as potential users of the information system. There are three different types of data models produced while progressing from requirements to the actual database to be used for the information system.Simison, Graeme. C. & Witt, Graham. C. (2005). ''Data Modeling Essentials''. 3rd Edition. Morgan Kaufmann Publishers. The data requirements are initially recorded as a conceptual data model which is essentially a set of technology independent ...
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GRPC
gRPC (acronym for gRPC Remote Procedure Calls) is a cross-platform high-performance remote procedure call (RPC) framework. gRPC was initially created by Google, but is open source and is used in many organizations. Use cases range from microservices to the "last mile" of computing (mobile, web, and Internet of Things). gRPC uses HTTP/2 for transport, Protocol Buffers as the interface description language, and provides features such as authentication, bidirectional streaming and flow control (data), flow control, blocking or nonblocking bindings, and cancellation and timeouts. It generates cross-platform client and server bindings for many languages. The most common usage scenarios include connecting services in a microservices style architecture, or connecting mobile device clients to backend services. As of 2019, gRPC's use of HTTP/2 makes it impossible to implement a gRPC client in a browser, instead requiring a proxy. History From about 2001, Google created a general-purpose ...
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Representational State Transfer
REST (Representational State Transfer) is a software architectural style that was created to describe the design and guide the development of the architecture for the World Wide Web. REST defines a set of constraints for how the architecture of a distributed, Internet-scale hypermedia system, such as the Web, should behave. The REST architectural style emphasises uniform API, interfaces, independent deployment of Software component, components, the scalability of interactions between them, and creating a Multitier architecture, layered architecture to promote caching to reduce user-perceived latency (engineering), latency, enforce computer security, security, and encapsulate legacy systems. REST has been employed throughout the software industry to create stateless protocol, stateless, reliable, web application, web-based applications. An application that adheres to the #Architectural constraints, REST architectural constraints may be informally described as ''RESTful'', althoug ...
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Declarative Programming
In computer science, declarative programming is a programming paradigm—a style of building the structure and elements of computer programs—that expresses the logic of a computation without describing its control flow. Many languages that apply this style attempt to minimize or eliminate side effects by describing ''what'' the program must accomplish in terms of the problem domain, rather than describing ''how'' to accomplish it as a sequence of the programming language primitives (the ''how'' being left up to the language's implementation). This is in contrast with imperative programming, which implements algorithms in explicit steps. Declarative programming often considers programs as theories of a formal logic, and computations as deductions in that logic space. Declarative programming may greatly simplify writing parallel programs. Common declarative languages include those of database query languages (e.g., SQL, XQuery), regular expressions, logic programming ...
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Server (computing)
A server is a computer that provides information to other computers called " clients" on a computer network. This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers. Client–server systems are usually most frequently implemented by (and often identified with) the request–response model: a client sends a request to the server, which performs some action and sends a response back to the client, typically with a result or acknowledgment. Designating a computer as "server-class hardwa ...
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Mock Object
In computer science, a mock object is an object that imitates a production object in limited ways. A programmer might use a mock object as a test double for software testing. A mock object can also be used in generic programming. Analogy A mock object can be useful to the software tester like a car designer uses a crash test dummy to simulate a human in a vehicle impact. Motivation In a unit test, mock objects can simulate the behavior of complex, real objects and are therefore useful when a real object is impractical or impossible to incorporate into a unit test. If an object has any of the following characteristics, it may be useful to use a mock object in its place: * it supplies non-deterministic results (e.g. the current time or the current temperature) * it has states that are difficult to create or reproduce (e.g. a network error) * it is slow (e.g. a complete database, which would have to be prepared before the test) * it does not yet exist or may change behavior ...
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Scaffold (programming)
Scaffolding, as used in computing, refers to one of two techniques: *Code generation: It is a technique related to database access in some model–view–controller frameworks. *Project generation: It is a technique supported by various programming tools. Code generation Scaffolding in software development refers to automated code generation techniques that quickly produce the fundamental structure of software applications. Typically employed within Model–view–controller (MVC) and similar architectural patterns, scaffolding helps developers rapidly create code for common application functions and data interactions, particularly CRUD operations. Scaffolding evolved from earlier software development tools such as Oracle's CASE Generator and various other 4GL tools, designed to simplify the creation of robust database-driven applications. Applications and frameworks The concept gained widespread popularity through frameworks like Ruby on Rails, known for its efficient g ...
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Software Documentation
Software documentation is written text or illustration that accompanies computer software or is embedded in the source code. The documentation either explains how the software operates or how to use it, and may mean different things to people in different roles. Documentation is an important part of software engineering. Types of documentation include: * Requirements – Statements that identify attributes, capabilities, characteristics, or qualities of a system. This is the foundation for what will be or has been implemented. * Architecture/Design – Overview of software. Includes relations to an environment and construction principles to be used in design of software components. * Technical – Documentation of code, algorithms, interfaces, and APIs. * End user – Manuals for the end-user, system administrators and support staff. * Marketing – How to market the product and analysis of the market demand. Types Requirements documentation Requirements documentation is the ...
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