Online Learning In Higher Education
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Online Learning In Higher Education
Online learning involves courses offered by primary institutions that are 100% virtual. Online learning, or virtual classes offered over the internet, is contrasted with traditional courses taken in a brick-and-mortar school building. It is a development in distance education that expanded in the 1990s with the spread of the commercial Internet and the World Wide Web. The learner experience is typically asynchronous but may also incorporate synchronous elements. The vast majority of institutions utilize a learning management system for the administration of online courses. As theories of distance education evolve, digital technologies to support learning and pedagogy continue to transform as well. History of online learning in higher education in the United States The first correspondence courses began in the 1800s using parcel post to reach students who couldn't be on a university campus. By the early 1900s, communication technologies improved and distance education took to the ...
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Massive Open Online Course
A massive open online course (MOOC ) or an open online course is an online course aimed at unlimited participation and open access via the Web. In addition to traditional course materials, such as filmed lectures, readings, and problem sets, many MOOCs provide interactive courses with user forums or social media discussions to support community interactions among students, professors, and teaching assistants (TAs), as well as immediate feedback to quick quizzes and assignments. MOOCs are a widely researched development in distance education, first introduced in 2008, that emerged as a popular mode of learning in 2012, a year called the "Year of the MOOC". Early MOOCs (cMOOCs: Connectivist MOOCs) often emphasized open-access features, such as open licensing of content, structure and learning goals, to promote the reuse and remixing of resources. Some later MOOCs (xMOOCs: extended MOOCs) use closed licenses for their course materials while maintaining free access for students. ...
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Electronic Passport
A biometric passport (also known as an e-passport or a digital passport) is a traditional passport that has an embedded electronic microprocessor chip which contains biometric information that can be used to authenticate the identity of the passport holder. It uses contactless smart card technology, including a microprocessor chip (computer chip) and antenna (for both power to the chip and communication) embedded in the front or back cover, or centre page, of the passport. The passport's critical information is printed on the data page of the passport, repeated on the machine readable lines and stored in the chip. Public key infrastructure (PKI) is used to authenticate the data stored electronically in the passport chip, making it expensive and difficult to forge when all security mechanisms are fully and correctly implemented. Many countries are moving towards issuing biometric passports to their citizens. Malaysia was the first country to issue biometric passports in 1998. ...
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Digital Badge
Digital badges (also known as ebadges, or singularly as ebadge) are a validated indicator of accomplishment, skill, quality or interest that can be earned in various learning environments. Origin and development Traditional physical badges have been used for many years by various organizations such as the Russian Army Badges and decorations of the Soviet Union and the Boy Scouts of America to give members a physical emblem to display the accomplishment of various achievements. While physical badges have been in use for hundreds of years, the idea of digital badges is a relatively recent development drawn from research into gamification. As game elements, badges have been used by organizations such as Foursquare and ''Huffington Post'' to reward users for accomplishing certain tasks. . In 2005, Microsoft introduced the Xbox 360 Gamerscore system, which is considered to be the original implementation of an achievement system. According to Shields & Chugh (2017, pg 1817), "digita ...
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Transformative Learning
Transformative learning, as a theory, says that the process of "perspective transformation" has three dimensions: psychological (changes in understanding of the self), convictional (revision of belief systems), and behavioral (changes in lifestyle). Perspective transformation, leading to transformative learning, occurs infrequently. Jack Mezirow believes that it usually results from a "disorienting dilemma" which is triggered by a life crisis or major life transition—although it may also result from an accumulation of transformations in meaning schemes over a period of time. Less dramatic predicaments, such as those created by a teacher for pedagogical effect, also promote transformation. An important part of transformative learning is for individuals to change their frames of reference by critically reflecting on their assumptions and beliefs and consciously making and implementing plans that bring about new ways of defining their worlds. This process is fundamentally ration ...
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Active Learning
Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." states that "students participate n active learningwhen they are doing something besides passively listening." According to Hanson and Moser (2003) using active teaching techniques in the classroom create better academic outcomes for students. Scheyvens, Griffin, Jocoy, Liu, & Bradford (2008) further noted that “by utilizing learning strategies that can include small-group work, role-play and simulations, data collection and analysis, active learning is purported to increase student interest and motivation and to build students ‘critical thinking, problem-solving and social skills”. In a report from the Association for the Study of Higher Education (ASHE), authors discuss a variety of methodologies for promoting active learning. They cite literature that indicat ...
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Lev Vygotsky
Lev Semyonovich Vygotsky (russian: Лев Семёнович Выго́тский, p=vɨˈɡotskʲɪj; be, Леў Сямёнавіч Выго́цкі, p=vɨˈɡotskʲɪj; – June 11, 1934) was a Soviet psychologist, known for his work on psychological development in children. He published on a diverse range of subjects, and from multiple views as his perspective changed over the years. Among his students was Alexander Luria and Kharkiv school of psychology. He is known for his concept of the zone of proximal development (ZPD): the distance between what a student (apprentice, new employee, etc.) can do on their own, and what they can accomplish with the support of someone more knowledgeable about the activity. Vygotsky saw the ZPD as a measure of skills that are in the process of maturing, as supplement to measures of development that only look at a learner's independent ability. Also influential are his works on the relationship between language and thought, the developmen ...
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Jean Piaget
Jean William Fritz Piaget (, , ; 9 August 1896 – 16 September 1980) was a Swiss psychologist known for his work on child development. Piaget's theory of cognitive development and epistemological view are together called " genetic epistemology". Piaget placed great importance on the education of children. As the Director of the International Bureau of Education, he declared in 1934 that "only education is capable of saving our societies from possible collapse, whether violent, or gradual". His theory of child development is studied in pre-service education programs. Educators continue to incorporate constructivist-based strategies. Piaget created the International Center for Genetic Epistemology in Geneva in 1955 while on the faculty of the University of Geneva, and directed the center until his death in 1980. The number of collaborations that its founding made possible, and their impact, ultimately led to the Center being referred to in the scholarly literature as "Piaget's ...
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John Dewey
John Dewey (; October 20, 1859 – June 1, 1952) was an American philosopher, psychologist, and educational reformer whose ideas have been influential in education and social reform. He was one of the most prominent American scholars in the first half of the twentieth century. The overriding theme of Dewey's works was his profound belief in democracy, be it in politics, education, or communication and journalism. As Dewey himself stated in 1888, while still at the University of Michigan, "Democracy and the one, ultimate, ethical ideal of humanity are to my mind synonymous." Dewey considered two fundamental elements—schools and civil society—to be major topics needing attention and reconstruction to encourage experimental intelligence and plurality. He asserted that complete democracy was to be obtained not just by extending voting rights but also by ensuring that there exists a fully formed public opinion, accomplished by communication among citizens, experts and politici ...
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Learning Tools Interoperability
Learning Tools Interoperability (LTI) is an education technology specification developed by the IMS Global Learning Consortium. It specifies a method for a learning system to invoke and to communicate with external systems. In the current version of the specification, v1.3, this is done using OAuth2, OpenID Connect, and JSON Web Tokens. For example, a Learning Management System (LMS) may use LTI to host course content and tools provided by external, third-party systems on a web site, without requiring a learner to log in separately on the external systems, with information about the learner and the learning context shared by the LMS with the external systems. History * Learning Tools Interoperability, then called BasicLTI, originated in 2008 as a Google Summer of Code project developed by Jordi Piguillem under the mentorship of Charles Severance and Marc Alier. *In June 2010 LTI v1.0 was finalized. *In August 2012, LTI v1.1 added the ability for the external tool to pass grades b ...
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LMS Market Share Graphic 2016
LMS may refer to: Science and technology * Labeled magnitude scale, a scaling technique * Learning management system, education software * Least mean squares filter, producing least mean square error * Leiomyosarcoma, a rare form of cancer * Lenz microphthalmia syndrome * Computerised Library management system * Licentiate in Medicine and Surgery, a degree in India * LMS color space * Laboratory information management system (but usually LIMS) Organisations * Latin Mass Society of England and Wales * List of Marjan Šarec, a Slovenian political party * London Mathematical Society * London, Midland and Scottish Railway * London Missionary Society * ''League of Legends'' Master Series * Loving Municipal Schools Entertainment * Last man standing (gaming), a type of video game * LMS, family band of Denroy Morgan Other uses * Leamington Spa railway station code, England * Local Mitigation Strategy * Local Management of Schools, in the Education Reform Act 1988 The Education R ...
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Andreas Kaplan
Andreas Marcus Kaplan (born October 5, 1977) is Professor of Marketing at the ESCP Business School. He is specialized in the areas of social media, viral marketing, and the digital world in general. Life Kaplan was born on October 5, 1977, and grew up in Munich, Germany. His mother is Anneliese Kaplan (dressmaker) and his father is Vincenc Kaplan (locksmith). Professor Kaplan holds a Master of Public Administration from the École nationale d'administration, an M.Sc. from ESCP Business School, and a B.Sc. from the Ludwig Maximilian University of Munich. He completed his Habilitation at the Sorbonne and his Ph.D. at the University of Cologne in cooperation with HEC Paris. Kaplan was visiting Ph.D. at INSEAD and participated in the International Teachers Programme at the Kellogg School of Management, Northwestern University. Before joining ESCP Business School, Kaplan started his career as marketing professor at the ESSEC Business School and Sciences Po Paris. Kaplan currently ha ...
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