Omnia HD
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Omnia HD
Samsung GT-i8910 Omnia HD is a smartphone manufactured by Samsung Electronics, first announced at MWC 2009 on February 18, 2009. The device was the first phone capable of playing and recording 720p HD video. It runs on the S60 5th Edition (Symbian^1) platform, the only Samsung device to do so. Features and capabilities The HD comes in two versions: with 8 or 16 GB of integrated storage, both having a hot-swappable microSD card slot handling up to 32 GB. The i8910 HD is a quad-band GSM/GPRS/EDGE handset with tri-band UMTS support, HSDPA (up to 7.2 Mbit/s) and HSUPA (up to 5.76 Mbit/s) support. The Australian release supports the UMTS 2100/900Mhz frequency band, making it dual band UMTS and operational on Optus' 'yes G' dual band network but not on Telstra's 'Next G' network, as that operates on the UMTS 850Mhz band only. In this instance the GSM network would be used (slower speeds, no video calls, etc.). 3.7-inch capacitive touchscreen This handset comes with a 3. ...
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Samsung
The Samsung Group (or simply Samsung) ( ko, 삼성 ) is a South Korean multinational manufacturing conglomerate headquartered in Samsung Town, Seoul, South Korea. It comprises numerous affiliated businesses, most of them united under the ''Samsung'' brand, and is the largest South Korean (business conglomerate). Samsung has the eighth highest global brand value. Samsung was founded by Lee Byung-chul in 1938 as a trading company. Over the next three decades, the group diversified into areas including food processing, textiles, insurance, securities, and retail. Samsung entered the electronics industry in the late 1960s and the construction and shipbuilding industries in the mid-1970s; these areas would drive its subsequent growth. Following Lee's death in 1987, Samsung was separated into five business groups – Samsung Group, Shinsegae Group, CJ Group and Hansol Group, and JoongAng Group. Notable Samsung industrial affiliates include Samsung Electronics (the wor ...
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DLNA
Digital Living Network Alliance (DLNA; originally named Digital Home Working Group, DHWG) was founded by a group of PC and consumer electronics companies in June 2003 (with Intel in the lead role) to develop and promote a set of interoperability guidelines for sharing digital media among multimedia devices under the auspices of a certification standard. DLNA certified devices include smartphones, tablets, PCs, TV sets and storage servers. The group published its first set of guidelines in June 2004. The guidelines incorporate several existing public standards, including Universal Plug and Play (UPnP) for media management and device discovery and control, and widely used digital media formats and wired and wireless networking standards. DLNA worked with cable, satellite, and telecom service providers to provide link protection on each end of the data transfer. The extra layer of digital rights management (DRM) security allows broadcast operators to communicate digital media to ...
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Smartphone
A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, which facilitate wider software, internet (including web browsing over mobile broadband), and multimedia functionality (including music, video, cameras, and gaming), alongside core phone functions such as voice calls and text messaging. Smartphones typically contain a number of metal–oxide–semiconductor (MOS) integrated circuit (IC) chips, include various sensors that can be leveraged by pre-included and third-party software (such as a magnetometer, proximity sensors, barometer, gyroscope, accelerometer and more), and support wireless communications protocols (such as Bluetooth, Wi-Fi, or satellite navigation). Early smartphones were marketed primarily towards the enterprise market, attempting to bridge the functionality of ...
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XviD
Xvid (formerly "XviD") is a video codec library following the MPEG-4 video coding standard, specifically MPEG-4 Part 2 Advanced Simple Profile (ASP). It uses ASP features such as b-frames, global and quarter pixel motion compensation, lumi masking, trellis quantization, and H.263, MPEG and custom quantization matrices. Xvid is a primary competitor of the DivX Pro Codec. In contrast with the DivX codec, which is proprietary software developed by DivX, Inc., Xvid is free software distributed under the terms of the GNU General Public License. This also means that unlike the DivX codec, which is only available for a limited number of platforms, Xvid can be used on all platforms and operating systems for which the source code can be compiled. History In January 2001, DivXNetworks founded ''OpenDivX'' as part of Project Mayo which was intended to be a home for open source multimedia projects. OpenDivX was an open-source MPEG-4 video codec based on a stripped-down version of ...
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Flash Video
Flash Video is a container file format used to deliver digital video content (e.g., TV shows, movies, etc.) over the Internet using Adobe Flash Player version 6 and newer. Flash Video content may also be embedded within SWF files. There are two different Flash Video file formats: FLV and F4V. The audio and video data within FLV files are encoded in the same way as SWF files. The F4V file format is based on the ISO base media file format, starting with Flash Player 9 update 3. Both formats are supported in Adobe Flash Player and developed by Adobe Systems. FLV was originally developed by Macromedia. In the early 2000s, Flash Video was the de facto standard for web-based streaming video (over RTMP). Users include Hulu, VEVO, Yahoo! Video, metacafe, Reuters.com, and many other news providers. Flash Video FLV files usually contain material encoded with codecs following the Sorenson Spark or VP6 video compression formats. public releases of Flash Player (collaboration between ...
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Windows Media Video
Windows Media Video (WMV) is a series of video codecs and their corresponding video coding formats developed by Microsoft. It is part of the Windows Media framework. WMV consists of three distinct codecs: The original video compression technology known as ''WMV'', was originally designed for Internet streaming applications, as a competitor to RealVideo. The other compression technologies, ''WMV Screen'' and ''WMV Image'', cater for specialized content. After standardization by the Society of Motion Picture and Television Engineers (SMPTE), WMV version 9 was adapted for physical-delivery formats such as HD DVD and Blu-ray Disc and became known as VC-1. Microsoft also developed a digital container format called Advanced Systems Format to store video encoded by Windows Media Video. History In 2003, Microsoft drafted a video compression specification based on its WMV 9 format and submitted it to SMPTE for standardization. The standard was officially approved in March 2006 as SMPTE ...
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RealVideo
RealVideo, or also spelled as Real Video, is a suite of proprietary video compression formats developed by RealNetworks – the specific format changes with the version. It was first released in 1997 and was at version 10. RealVideo is supported on many platforms, including Windows, Mac, Linux, Solaris, and several mobile phones. RealVideo is usually paired with RealAudio and packaged in a RealMedia (.rm) container. RealMedia is suitable for use as a streaming media format, that is one which is viewed while it is being sent over the network. Streaming video can be used to watch live television, since it does not require downloading the entire video in advance. Technology The first version of RealVideo was announced in 1997 and was based on the H.263 format. At the time, RealNetworks issued a press release saying they had licensed Iterated Systems' ClearVideo technology and were including it as the RealVideo Fractal Codec. However, support for ClearVideo quietly disappeared in ...
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MPEG-4 Part 2
MPEG-4 Part 2, MPEG-4 Visual (formally ISO/IEC 14496-2) is a video compression format developed by the Moving Picture Experts Group (MPEG). It belongs to the MPEG-4 ISO/IEC standards. It uses block-wise motion compensation and a discrete cosine transform (DCT), similar to previous standards such as MPEG-1 Part 2 and H.262/MPEG-2 Part 2. Several popular codecs including DivX, Xvid, and Nero Digital implement this standard. Note that MPEG-4 Part 10 defines a different format from MPEG-4 Part 2 and should not be confused with it. MPEG-4 Part 10 is commonly referred to as H.264 or AVC, and was jointly developed by ITU-T and MPEG. MPEG-4 Part 2 is H.263 compatible in the sense that a basic H.263 bitstream is correctly decoded by an MPEG-4 Video decoder. (MPEG-4 Video decoder is natively capable of decoding a basic form of H.263.) In MPEG-4 Visual, there are two types of video object layers: the video object layer that provides full MPEG-4 functionality, and a reduced functionality ...
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Windows Media Audio
Windows Media Audio (WMA) is a series of audio codecs and their corresponding audio coding formats developed by Microsoft. It is a proprietary technology that forms part of the Windows Media framework. WMA consists of four distinct codecs. The original WMA codec, known simply as ''WMA'', was conceived as a competitor to the popular MP3 and RealAudio codecs. ''WMA Pro'', a newer and more advanced codec, supports multichannel and high resolution audio. A lossless codec, ''WMA Lossless'', compresses audio data without loss of audio fidelity (the regular WMA format is lossy). ''WMA Voice'', targeted at voice content, applies compression using a range of low bit rates. Microsoft has also developed a digital container format called Advanced Systems Format to store audio encoded by WMA. Development history The first WMA codec was based on earlier work by Henrique Malvar and his team which was transferred to the Windows Media team at Microsoft. Malvar was a senior researcher and manager ...
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High-Efficiency Advanced Audio Coding
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals. HE-AAC is used in digital radio standards like HD Radio, DAB+ and Digital Radio Mondiale. History The progenitor of HE-AAC was developed by Coding Technologies by combining MPEG-2 AAC-LC with a proprietary mechanism for spectral band replication (SBR), to be used by XM Radio for their satellite radio service. Subsequently, Coding Technologies submitted their SBR mechanism to MPEG as a basis of ...
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Advanced Audio Coding
Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves higher sound quality than MP3 encoders at the same bit rate. AAC has been standardized by ISO and IEC as part of the MPEG-2 and MPEG-4 specifications.ISO (2006ISO/IEC 13818-7:2006 - Information technology -- Generic coding of moving pictures and associated audio information -- Part 7: Advanced Audio Coding (AAC), Retrieved on 2009-08-06ISO (2006, Retrieved on 2009-08-06 Part of AAC, HE-AAC ("AAC+"), is part of MPEG-4 Audio and is adopted into digital radio standards DAB+ and Digital Radio Mondiale, and mobile television standards DVB-H and ATSC-M/H. AAC supports inclusion of 48 full-bandwidth (up to 96 kHz) audio channels in one stream plus 16 low frequency effects ( LFE, limited to 120 Hz) channels, up to 16 "coupling" or dialog channels, and up to 16 data streams. The quality for stereo is satisf ...
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