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Old School Renaissance
The Old School Renaissance, Old School Revival, or OSR, is a play style movement in tabletop role-playing games which draws inspiration from the earliest days of tabletop RPGs in the 1970s, especially ''Dungeons & Dragons''. It consists of a loose network or community of gamers and game designers who share an interest in a certain style of play and set of game design principles. Terminology The terms "old school revival" and "old school renaissance" were first used on the Dragonsfoot forum as early as 2004 and 2005, respectively, to refer to a growing interest in older editions of ''Dungeons and Dragons'' and games inspired by those older editions. By February of 2008, a pre-launch call for submissions for ''Fight On!'' magazine described it as "a quarterly fanzine for the old-school Renaissance". The two terms (revival and renaissance) continue to be used interchangeably according to user preference, though a 2018 survey found that most respondents understood the R in OSR to mean ...
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Tabletop Role-playing Games
A tabletop role-playing game (typically abbreviated as TRPG or TTRPG), also known as a pen-and-paper role-playing game, is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game. The terms ''pen-and-paper'' and ''tabletop'' are generally only used to distinguish this format of RPG from other formats, since neither pen and paper nor a table are strictly necessary. Gameplay Overview In most games, a specially designated player typically called the game master (GM) purchases or prepares a set of rules and a fictional setting in which each player acts out the role of a single character. The GM describes the game world and its inhab ...
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OneBookShelf
OneBookShelf is a digital marketplace company for both major and indie games, fiction and comics. OneBookShelf was formed by the merger of RPGNow and DriveThruRPG. The company's e-commerce platforms host content from individual sellers, indie creators and major publishing companies such as Chaosium, Fantasy Flight Games, White Wolf, and Wizards of the Coast. In July 2022, it was announced that Roll20 will merge with OneBookShelf to become a new company. History RPGNow RPGNow was established in 2001 by James Mathe. Academics Sebastian Deterding and José Zagal wrote that "in the beginning, the bestselling products on RPGNow were nearly always d20 products. Mathe made attempts to reach out to established publishers of other types of games, but many were hesitant about selling digital versions, worried that would increase piracy or cannibalize existing print sales. Nevertheless, RPGNow recorded better than 10% growth in every year of its operation". DriveThruRPG DriveThruRPG ...
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Dungeons & Dragons Retro-clones
''Dungeons & Dragons'' retro-clones are fantasy role-playing games that emulate earlier editions of ''Dungeons & Dragons'' (''D&D'') no longer supported by Wizards of the Coast. They are made possible by the release of later editions' rules in a System Reference Document under the terms of the Open Game License, which allow the use of much of the proprietary terminology of ''D&D'' that might otherwise collectively constitute copyright infringement. However, as per the license, these games lack the brand names ''Dungeons & Dragons'', ''D&D,'' and all the other trademarks associated with those brands. History Some ''D&D'' fans prefer earlier editions, and new games address the perceived inability of newer editions to preserve the tone of classic ''D&D'' while fixing some of the perceived rules issues of older versions. ''Castles & Crusades'' is one example, using the unified d20 mechanic from 3rd edition while dropping what the developers perceived as complications (including fea ...
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Gamemaster
A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are more common in co-operative games in which players work together than in competitive games in which players oppose each other. The act performed by a gamemaster is sometimes referred to as "Gamemastering" or simply "GM-ing". The role of a gamemaster in a traditional table-top role-playing game (pencil-and-paper role-playing game) is to weave the other participants' player-character stories together, control the non-player aspects of the game, create environments in which the players can interact, and solve any player disputes. The basic role of the gamemaster is the same in almost all traditional role-playing games, although differing rule sets make the specific duties of the gamemaster unique to that system. The role of a gamemaster in an ...
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Metaplot
The metaplot (also, metastory) is the overarching storyline that binds together events in the official continuity of a published role-playing game campaign setting, also defined as an "evolving history of a given fictional universe". Major official story events that change the world, or simply move important non-player characters from one place to another, are part of the metaplot for a game. Metaplot information is usually included within gaming products such as rule books and modules as they are released. Major events in the metaplot are often used to explain changes in the rules in between versions of the games, as was the case with the Time of Judgment in White Wolf Publishing, White Wolf's World of Darkness and the Time of Troubles and the Sundering for TSR, Inc., TSR's/Wizards of the Coast's ''Forgotten Realms''. Because of events like this, many gaming groups choose to ignore the metaplot for a game entirely. Metaplot is often developed not just by the writers, but by teams ...
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Labyrinth Lord
''Labyrinth Lord'' (''LL'') is a fantasy role-playing game written and edited by Daniel Proctor and published by Goblinoid Games. It emulates the rules and feel of ''Dungeons & Dragons'' (''D&D'') using the Open Game License (OGL) from Wizards of the Coast. ''LL'' is based on the 1981 ''D&D Basic Set'' edited by Tom Moldvay and its accompanying '' Expert Set'' by David "Zeb" Cook. Compatibility with classic ''Dungeons & Dragons'' Any adventure intended to be played with classic ''D&D'' can be run using LL with little or no adjustment. However, there are a few differences between the two games. It extends the rules so characters can advance to 20th level (the 1981 Expert set only included levels up to 14). In addition, the cleric class in LL can cast spells at first level, unlike in the 1981 rules. Distribution Goblinoid Games was the first retro-clone publisher to both make most content open under the OGL and create a free trademark license with few restrictions. The material ...
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Dungeons And Dragons Basic Set
The ''Dungeons & Dragons Basic Set'' is a set of rulebooks for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holmes based on Gary Gygax and Dave Arneson's original work. Later editions were edited by Tom Moldvay, Frank Mentzer, Troy Denning, and Doug Stewart. The ''Basic Set'' details the essential concepts of the ''D&D'' game. It gives rules for character creation and advancement for player characters at beginning levels. It also includes information on how to play adventures inside dungeons for both players and the Dungeon Master. 1977 version The original ''Dungeons & Dragons Basic Set'' was published by TSR, Inc. in 1977. TSR hired outside writer John Eric Holmes to produce the ''Basic Set'' as an introductory version of the ''D&D'' game. It incorporates concepts from the original 1974 ''D&D'' boxed set plus the '' Supplement I: Greyhawk''. T ...
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Advanced Dungeons And Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3r ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Lulu
Lulu may refer to: Companies * LuLu, an early automobile manufacturer * Lulu.com, an online e-books and print self-publishing platform, distributor, and retailer * Lulu Hypermarket, a retail chain in Asia * Lululemon Athletica or simply Lulu, a Canadian athletic apparel company Places * Lulu, Florida, United States, an unincorporated community * Lulu City, Colorado, United States, a mining town abandoned in 1885, on the National Register of Historic Places * Lulu, Missouri, an unincorporated community * Lulu Bay, a bay on Navassa Island in the Caribbean * Lulu Town, a town on Navassa Island in the Caribbean * Lulu Island, an island which comprises most of Richmond, British Columbia, Canada * Al Lulu Island, also known as Lulu Island, a man-made island off the coast of Abu Dhabi island * Lulu Roundabout, in Manama, Bahrain Theatre, film, opera * The two plays by Frank Wedekind whose protagonist is named Lulu: ** ''Earth Spirit'' (play) (''Erdgeist'', 1895) ** ''Pandora's Box' ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Wired (magazine)
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Francisco, California, and has been in publication since March/April 1993. Several spin-offs have been launched, including '' Wired UK'', ''Wired Italia'', ''Wired Japan'', and ''Wired Germany''. From its beginning, the strongest influence on the magazine's editorial outlook came from founding editor and publisher Louis Rossetto. With founding creative director John Plunkett, Rossetto in 1991 assembled a 12-page prototype, nearly all of whose ideas were realized in the magazine's first several issues. In its earliest colophons, ''Wired'' credited Canadian media theorist Marshall McLuhan as its "patron saint". ''Wired'' went on to chronicle the evolution of digital technology and its impact on society. ''Wired'' quickly became recognized ...
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