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Obregon Kaine
''Negation'' was a comic book series published from CrossGen. Tony Bedard was the writer for the entire run. Paul Pelletier was the artist for most of the issues, with an occasional fill-in artist on some issues. The series started with the ''Negation Prequel'' in late 2001. 27 regular issues followed the prequel. The series concerned a group of different alien races that had been taken prisoner and brought to the Negation universe. A number of the prisoners had innate superhuman powers while many, like Obregon Kaine, were ordinary humans. His tactical military experience made him able to lead the prisoners. He masterminded the plan that allowed a number of his fellow prisoners to escape the prison planet all of them were being held in. The series details the adventures which Kaine and the rest had in Negation space. The series ended with issue #27. CrossGen tried to wrap up all the dangling storylines in the '' Negation: War'' mini-series. CrossGen had to declare bankruptcy before ...
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Negation 0
In logic, negation, also called the logical complement, is an operation that takes a proposition P to another proposition "not P", written \neg P, \mathord P or \overline. It is interpreted intuitively as being true when P is false, and false when P is true. Negation is thus a unary logical connective. It may be applied as an operation on notions, propositions, truth values, or semantic values more generally. In classical logic, negation is normally identified with the truth function that takes ''truth'' to ''falsity'' (and vice versa). In intuitionistic logic, according to the Brouwer–Heyting–Kolmogorov interpretation, the negation of a proposition P is the proposition whose proofs are the refutations of P. Definition ''Classical negation'' is an operation on one logical value, typically the value of a proposition, that produces a value of ''true'' when its operand is false, and a value of ''false'' when its operand is true. Thus if statement is true, then \neg P (pr ...
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Prequel
A prequel is a literary, dramatic or cinematic work whose story precedes that of a previous work, by focusing on events that occur before the original narrative. A prequel is a work that forms part of a backstory to the preceding work. The term "prequel" is a 20th-century neologism from the prefix "pre-" (from Latin ''prae'', "before") and "sequel". Like sequels, prequels may or may not concern the same plot as the work from which they are derived. More often they explain the background that led to the events in the original, but sometimes the connections are not completely explicit. Sometimes prequels play on the audience's knowledge of what will happen next, using deliberate references to create dramatic irony. History Though the word "prequel" is of recent origin, works fitting this concept existed long before. The ''Cypria'', presupposing hearers' acquaintance with the events of the Homeric epic, confined itself to what preceded the ''Iliad'', and thus formed a kind of introd ...
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Sigil-bearers
Cross Generation Entertainment or CrossGen was an American comic book publisher and entertainment company that operated from 1998 to 2004. The company's assets were acquired by The Walt Disney Company in 2004, and designated to Disney Publishing Worldwide. In July 2010, Disney re-established the brand through Marvel Comics, who announced plans to revive CrossGen titles. History CrossGen Comics, Inc., was founded in 1998, in Tampa, Florida, by entrepreneur Mark Alessi. In 1999, the company acquired the Orlando-based multi-genre fan convention MegaCon, from founder James Breitbiel. Breitbiel became CrossGen's Marketing and Distribution Director. In January 2000, CrossGen Comics, Inc. debuted with ''CrossGenesis'', a sneak-peek at the CrossGen universe. It provided an outline of the universe, worlds, and characters of CrossGen's flagship titles that would be released six months later. Gina M. Villa, head of creative departments, and Mark Alessi wrote a history of the Sigilverse be ...
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Crux (comics)
''Crux'' is an American comic book published by CrossGen Entertainment from May 2001 to February 2004. It was cancelled due to bankruptcy in 2004. ''Crux'' was one of the later titles that came first in a sort of second wave of Crossgen titles which included '' Sojourn'' and '' Brath''. It detailed the exploits of six Atlanteans who were put into stasis and are awoken 100,000 years later. Plot synopsis The main story arc centered on Capricia and the other Atlanteans efforts to revive the remaining Atlanteans still in stasis and to find out what happened to the human race, and perhaps to a latter extent how to go through 'transition' themselves. The group go through a series of battles with Negation forces who eventually attempt a full-scale invasion of Earth. During this time the group come across Australia hidden from the outside world due to a gigantic tachyon supercollider and find a 'transition' portal with humans getting ready to go through. They are attacked by a Negati ...
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Mystic (comics)
''Mystic'' is a comic book that was published by the Florida-based CrossGen Comics. Created by writer Ron Marz and artists Brandon Peterson and John Dell, it was one of five flagship titles in the company's Sigilverse shared universe. ''Mystic'' ran for 43 issues (July 2000 – January 2004). Plot summary Set on the planet Ciress, in which sorcery is an apprenticed profession organized in guilds, the story centered on sisters Genevieve and Giselle. The former had devoted her life to becoming a top sorceress; the latter is a spoiled socialite who much against her wishes is granted great power and responsibility via a mysterious sigil. The magic guilds at the start of the series are: Dark Magi Guild, Astral Guild, Shaman Guild, Enchantress Guild, Tantric Guild, Djinn Guild, and Nouveau Guild. The first six issues of Mystic describe Giselle's gaining of the Sigil and the efforts of the guild leaders to regain her power. Giselle gains her Sigil in the first issue and without intend ...
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Ciress
Cross Generation Entertainment or CrossGen was an American comic book publisher and entertainment company that operated from 1998 to 2004. The company's assets were acquired by The Walt Disney Company in 2004, and designated to Disney Publishing Worldwide. In July 2010, Disney re-established the brand through Marvel Comics, who announced plans to revive CrossGen titles. History CrossGen Comics, Inc., was founded in 1998, in Tampa, Florida, by entrepreneur Mark Alessi. In 1999, the company acquired the Orlando-based multi-genre fan convention MegaCon, from founder James Breitbiel. Breitbiel became CrossGen's Marketing and Distribution Director. In January 2000, CrossGen Comics, Inc. debuted with ''CrossGenesis'', a sneak-peek at the CrossGen universe. It provided an outline of the universe, worlds, and characters of CrossGen's flagship titles that would be released six months later. Gina M. Villa, head of creative departments, and Mark Alessi wrote a history of the Sigilverse be ...
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Sigil (comics)
''Sigil'' is an American comic book series published by Cross Gen Entertainment from July 2000 to December 2003, ending at issue forty-two. ''Sigil'' was one of the publisher's first four titles (the others are '' Mystic'', ''Scion'', and ''Meridian''), originally created by Mark Alessi and Gina M. Villa. The book is one of many from the publisher that took place in the Sigilverse, or the Cross Generation universe. In 2011, ''Sigil'' was part of Marvel Comics' relaunch of the Cross Generation Universe. Setting The bulk of ''Sigil'' takes place on and around the worlds of the ''Planetary Union'', a group of five human-inhabited planets: ''Gaia'' (believed to be humanity's home world), ''Brejhur'', ''Delassia'', ''Kayseecay'', and ''Victor''. Humans have also colonized the neutral world of ''Tanipal'', which seceded from the Union sometime before the series opened. Tanipal is ruled by the Sultan Ronolo. As the series opens, the Planetary Union has been at war with the ''Saurians' ...
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The First (comics)
''The First'' is a comic book series published by CrossGen featuring the First, very powerful, nearly immortal beings each based on a certain emotion. Due to CrossGen's bankruptcy in 2004, the plot of ''The First'', both in their own self-titled comic and CrossGen's other titles, was cut short. The role of the First in the ''Negation War'', a storyline in which the Sigil-Bearers and First were meant to defend the universe against invaders from another universe, is therefore unclear. Characters *Altwaal is the first ''god'' and was the most powerful of all The First. He is shown as a white-haired, blue-eyed and powerfully-built superhuman with a commanding face. Altwaal was created by Solusandra who then created more of the First. He ruled the First until his love Raamia was killed. He then brought her back to life, which was against the laws of the First. After seeing what was happening to the First, he created the rift and divided the First into two houses, House Dexter and Hous ...
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GeoCities
Yahoo! GeoCities was a web hosting service that allowed users to create and publish websites for free and to browse user-created websites by their theme or interest. GeoCities was started in November 1994 by David Bohnett and John Rezner, and was named Beverly Hills Internet briefly before being renamed GeoCities. On January 28, 1999, it was acquired by Yahoo!, at which time it was supposedly the third-most visited website on the World Wide Web. In its original form, site users selected a "city" in which to list the hyperlinks to their web pages. The "cities" were named after real cities or regions according to their content – for example, computer-related sites were placed in "SiliconValley" and those dealing with entertainment were assigned to "Hollywood"; hence the name of the site. Soon after its acquisition by Yahoo!, this practice was abandoned in favor of using the Yahoo! member names in the URLs. In April 2009, the company announced that it would end the United State ...
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War
War is an intense armed conflict between states, governments, societies, or paramilitary groups such as mercenaries, insurgents, and militias. It is generally characterized by extreme violence, aggression, destruction, and mortality, using regular or irregular military forces. Warfare refers to the common activities and characteristics of types of war, or of wars in general. Total war is warfare that is not restricted to purely legitimate military targets, and can result in massive civilian or other non-combatant suffering and casualties. While some war studies scholars consider war a universal and ancestral aspect of human nature, others argue it is a result of specific socio-cultural, economic or ecological circumstances. Etymology The English word ''war'' derives from the 11th-century Old English words ''wyrre'' and ''werre'', from Old French ''werre'' (also ''guerre'' as in modern French), in turn from the Frankish *''werra'', ultimately deriving from the Proto-Ge ...
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