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Orx Marsh
Orx is an open-source, portable, lightweight, plug-in-based, data-driven and easy to use 2D-oriented game engine written in C. It runs on Windows (MinGW and Visual Studio versions), Linux, MacOS, iOS and Android. General information Orx provides a complete game creation framework including a 3D scene graph, hardware accelerated 2D rendering, animation, input, sound, physics and much more. Its main goals are to allow fast game prototyping and creation. Orx is published under Zlib license. Features Despite being written in C, Orx has an object oriented design with a plugin architecture. This allows its kernel to be cross-platform and delegates hardware- and OS-dependent tasks to plugins. Most of these plugins are based on other open-source libraries, such as GLFW, SDL and Box2D. Build files are provided for GCC makefiles, Visual Studio (2017, 2019 & 2022), Codelite, Code::Blocks and Xcode. ;Orx contains most of the common game engine features: * automated sprite rende ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of procedures (often known as ''methods''). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object. In OOP, computer programs are designed by making them out of objects that interact with one another. OOP languages are diverse, but the most popular ones are class-based, meaning that objects are instances of classes, which also determine their types. Many of the most widely used programming languages (such as C++, Java, Python, etc.) are multi-paradigm and they support object-oriented programming to a greater or lesser degree, typically in combination with imper ...
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Free Game Engines
Free may refer to: Concept * Freedom, having the ability to do something, without having to obey anyone/anything * Freethought, a position that beliefs should be formed only on the basis of logic, reason, and empiricism * Emancipate, to procure political rights, as for a disenfranchised group * Free will, control exercised by rational agents over their actions and decisions * Free of charge, also known as gratis. See Gratis vs libre. Computing * Free (programming), a function that releases dynamically allocated memory for reuse * Free format, a file format which can be used without restrictions * Free software, software usable and distributable with few restrictions and no payment * Freeware, a broader class of software available at no cost Mathematics * Free object ** Free abelian group ** Free algebra ** Free group ** Free module ** Free semigroup * Free variable People * Free (surname) * Free (rapper) (born 1968), or Free Marie, American rapper and media personality ...
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GP2X
The GP2X is a Linux-based handheld video game console and portable media player developed by South Korean company GamePark Holdings. It was released on November 10, 2005, in South Korea only. The GP2X is designed for homebrew developers as well as commercial developers. It is commonly used to run emulators for game consoles such as Neo Geo, Mega Drive/Genesis, Master System, Game Gear, Amstrad CPC, Commodore 64, NES, TurboGrafx-16, and MAME. Overview The GP2X was designed to play music and videos, view photos, and play games. It had an open architecture (Linux based), allowing anybody to develop and run software. Also, there was the possibility for additional features (such as support for new media formats) to be added in the future due to the upgradeable firmware. A popular use of the GP2X was to run emulators, which allows one to use software from a video game of another system on the GP2X. History Shortly after the release of the GP32 in 2001, its maker Game Park began ...
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Simple And Fast Multimedia Library
Simple and Fast Multimedia Library (SFML) is a cross-platform software development library designed to provide a simple application programming interface (API) to various multimedia components in computers. It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java, Julia, .NET, Nim, OCaml, Python, Ruby, and Rust. Experimental mobile ports were made available for Android and iOS with the release of SFML 2.2. SFML handles creating and input to windows, and creating and managing OpenGL contexts. It also provides a graphics module for simple hardware acceleration of 2D computer graphics which includes text rendering using FreeType, an audio module that uses OpenAL and a networking module for basic Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) communication. SFML is free and open-source software provided under the terms of the zlib/png license. It is available on Linux, macOS, Windows and FreeBSD. The first version ...
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List Of Game Engines
Game engines are tools available for game designers to code and plan out a video game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions. See also * Physics engine * Game engine recreation * List of open-source video games * List of WebGL frameworks * Role-playing game creation software Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game. The target audience for most of these products is artists and creative types who ha ... References {{DEFAULTSORT:Game engines Technology-related lists ...
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Collision Detection
Collision detection is the computational problem of detecting the intersection (Euclidean geometry), intersection of two or more objects. Collision detection is a classic issue of computational geometry and has applications in various computing fields, primarily in computer graphics, computer games, computer simulations, robotics and computational physics. Collision detection algorithms can be divided into operating on 2D and 3D objects. Overview In physical simulation, experiments such as playing billiards, are conducted. The physics of bouncing billiard balls are well understood, under the umbrella of rigid body motion and elastic collisions. An initial description of the situation would be given, with a very precise physical description of the billiard table and balls, as well as initial positions of all the balls. Given a force applied to the cue ball (probably resulting from a player hitting the ball with their cue stick), we want to calculate the trajectories, precise ...
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Xcode
Xcode is Apple's integrated development environment (IDE) for macOS, used to develop software for macOS, iOS, iPadOS, watchOS, and tvOS. It was initially released in late 2003; the latest stable release is version 14.2, released on December 13, 2022, via the Mac App Store with macOS Monterey. The software suite is offered free of charge. Registered developers can download preview releases and prior versions of the suite through the Apple Developer website. Xcode includes command-line tools which enable UNIX-style development via the Terminal app in macOS. They can also be downloaded and installed without the GUI. Major features Xcode supports source code for the programming languages: C, C++, Objective-C, Objective-C++, Java, AppleScript, Python, Ruby, ResEdit (Rez), and Swift, with a variety of programming models, including but not limited to Cocoa, Carbon, and Java. Third parties have added support for GNU Pascal, Free Pascal, Ada, C#, Go, Perl, and D. Xcode can build ' ...
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:Blocks
Block or blocked may refer to: Arts, entertainment and media Broadcasting * Block programming, the result of a programming strategy in broadcasting * W242BX, a radio station licensed to Greenville, South Carolina, United States known as ''96.3 the Block '' * WFNZ-FM, a radio station licensed to Harrisburg, North Carolina, United States, branded as ''92.7 The Block'' * Blocked (''The Flash''), an episode of the television series ''The Flash'' Music * Block Entertainment, a record label * Blocks Recording Club, a record label * Woodblock (instrument), a small piece of slit drum made from one piece of wood and used as a percussion instrument * "Blocks", by C418 from '' Minecraft - Volume Beta'', 2013 Toys * Toy block, one of a set of wooden or plastic pieces, of various shapes * Unit block, a type of standardized wooden toy block for children Video game * Blocked (video game), a puzzle game for the iPhone and iPod Touch Building and construction * Breeze block, cinder block or ...
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Codelite
CodeLite is a free and open-source IDE for the C, C++, PHP, and JavaScript (Node.js) programming languages. History In August 2006, Eran Ifrah started an autocomplete project named CodeLite. The idea was to create a code completion library based on ctags, SQLite (hence, CodeLite), and a Yacc based parser that could be used by other IDEs. Later Clang became an optional parser for code completion, greatly improving its functionality. LiteEditor, a demo application, was developed for demonstrating CodeLite's functionalities. Eventually, LiteEditor evolved into CodeLite. General CodeLite is a free, open-source, cross-platform IDE for the C/C++ programming languages using the wxWidgets toolkit. To comply with CodeLite's open-source spirit, the program itself is compiled and debugged using only free tools (MinGW and GDB) for Mac OS X, Windows, Linux and FreeBSD, though CodeLite can execute any third-party compiler or tool that has a command-line interface. CodeLite also suppor ...
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Makefile
In software development, Make is a build automation tool that automatically builds executable programs and libraries from source code by reading files called ''Makefiles'' which specify how to derive the target program. Though integrated development environments and language-specific compiler features can also be used to manage a build process, Make remains widely used, especially in Unix and Unix-like operating systems. Besides building programs, Make can be used to manage any project where some files must be updated automatically from others whenever the others change. Origin There are now a number of dependency-tracking build utilities, but Make is one of the most widespread, primarily due to its inclusion in Unix, starting with the PWB/UNIX 1.0, which featured a variety of tools targeting software development tasks. It was originally created by Stuart Feldman in April 1976 at Bell Labs. Feldman received the 2003 ACM Software System Award for the authoring of this widesprea ...
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GNU Compiler Collection
The GNU Compiler Collection (GCC) is an optimizing compiler produced by the GNU Project supporting various programming languages, hardware architectures and operating systems. The Free Software Foundation (FSF) distributes GCC as free software under the GNU General Public License (GNU GPL). GCC is a key component of the GNU toolchain and the standard compiler for most projects related to GNU and the Linux kernel. With roughly 15 million lines of code in 2019, GCC is one of the biggest free programs in existence. It has played an important role in the growth of free software, as both a tool and an example. When it was first released in 1987 by Richard Stallman, GCC 1.0 was named the GNU C Compiler since it only handled the C programming language. It was extended to compile C++ in December of that year. Front ends were later developed for Objective-C, Objective-C++, Fortran, Ada, D and Go, among others. The OpenMP and OpenACC specifications are also supported in the C and C ...
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