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Optics Software For Layout And Optimization
Optics Software for Layout and Optimization (OSLO) is an optical design program originally developed at the University of Rochester in the 1970s. The first commercial version was produced in 1976 by Sinclair Optics. Since then, OSLO has been rewritten several times as computer technology has advanced. In 1993, Sinclair Optics acquired the GENII program for optical design, and many of the features of GENII are now included in OSLO. Lambda Research Corporation (Littleton MA) purchased the program from Sinclair Optics in 2001. The OSLO software is used by scientists and engineers to design lenses, reflectors, optical instruments, laser collimators, and illumination systems. It is also used for simulation and analysis of optical systems using both geometrical and physical optics. In addition to optical design and analysis, OSLO provides a complete technical software development system including interactive graphics, math, and database libraries. Applications OSLO provides an integrated ...
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Optical Design
Optical lens design is the process of designing a lens to meet a set of performance requirements and constraints, including cost and manufacturing limitations. Parameters include surface profile types (spherical, aspheric, holographic, diffractive, etc.), as well as radius of curvature, distance to the next surface, material type and optionally tilt and decenter. The process is computationally intensive, using ray tracing or other techniques to model how the lens affects light that passes through it. Design requirements Performance requirements can include: #Optical performance (image quality): This is quantified by various metrics, including encircled energy, modulation transfer function, Strehl ratio, ghost reflection control, and pupil performance (size, location and aberration control); the choice of the image quality metric is application specific. #Physical requirements such as weight, static volume, dynamic volume, center of gravity and overall configuration requirements. ...
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Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Lens (optics)
A lens is a transmissive optical device which focuses or disperses a light beam by means of refraction. A simple lens consists of a single piece of transparent material, while a compound lens consists of several simple lenses (''elements''), usually arranged along a common axis. Lenses are made from materials such as glass or plastic, and are ground and polished or molded to a desired shape. A lens can focus light to form an image, unlike a prism, which refracts light without focusing. Devices that similarly focus or disperse waves and radiation other than visible light are also called lenses, such as microwave lenses, electron lenses, acoustic lenses, or explosive lenses. Lenses are used in various imaging devices like telescopes, binoculars and cameras. They are also used as visual aids in glasses to correct defects of vision such as myopia and hypermetropia. History The word ''lens'' comes from '' lēns'', the Latin name of the lentil (a seed of a lentil plant), ...
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Retroreflector
A retroreflector (sometimes called a retroflector or cataphote) is a device or surface that reflects radiation (usually light) back to its source with minimum scattering. This works at a wide range of angle of incidence, unlike a planar mirror, which does this only if the mirror is exactly perpendicular to the wave front, having a zero angle of incidence. Being directed, the retroflector's reflection is brighter than that of a diffuse reflector. Corner reflectors and cat's eye reflectors are the most used kinds. Types There are several ways to obtain retroreflection: Corner reflector A set of three mutually perpendicular reflective surfaces, placed to form the internal corner of a cube, work as a retroreflector. The three corresponding normal vectors of the corner's sides form a basis in which to represent the direction of an arbitrary incoming ray, . When the ray reflects from the first side, say x, the ray's ''x''-component, ''a'', is reversed to −''a'', while the ...
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Laser
A laser is a device that emits light through a process of optical amplification based on the stimulated emission of electromagnetic radiation. The word "laser" is an acronym for "light amplification by stimulated emission of radiation". The first laser was built in 1960 by Theodore H. Maiman at Hughes Research Laboratories, based on theoretical work by Charles Hard Townes and Arthur Leonard Schawlow. A laser differs from other sources of light in that it emits light which is ''coherent''. Spatial coherence allows a laser to be focused to a tight spot, enabling applications such as laser cutting and lithography. Spatial coherence also allows a laser beam to stay narrow over great distances (collimation), enabling applications such as laser pointers and lidar (light detection and ranging). Lasers can also have high temporal coherence, which allows them to emit light with a very narrow spectrum. Alternatively, temporal coherence can be used to produce ultrashort pulses of ligh ...
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Physical Optics
In physics, physical optics, or wave optics, is the branch of optics that studies interference, diffraction, polarization, and other phenomena for which the ray approximation of geometric optics is not valid. This usage tends not to include effects such as quantum noise in optical communication, which is studied in the sub-branch of coherence theory. Principle ''Physical optics'' is also the name of an approximation commonly used in optics, electrical engineering and applied physics. In this context, it is an intermediate method between geometric optics, which ignores wave effects, and full wave electromagnetism, which is a precise theory. The word "physical" means that it is more physical than geometric or ray optics and not that it is an exact physical theory. This approximation consists of using ray optics to estimate the field on a surface and then integrating that field over the surface to calculate the transmitted or scattered field. This resembles the Born approxima ...
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James Webb Space Telescope
The James Webb Space Telescope (JWST) is a space telescope which conducts infrared astronomy. As the largest optical telescope in space, its high resolution and sensitivity allow it to view objects too old, distant, or faint for the Hubble Space Telescope. This will enable investigations across many fields of astronomy and cosmology, such as observation of the first stars, the formation of the first galaxies, and detailed atmospheric characterization of potentially habitable exoplanets. The U.S. National Aeronautics and Space Administration (NASA) led JWST's design and development and partnered with two main agencies: the European Space Agency (ESA) and the Canadian Space Agency (CSA). The NASA Goddard Space Flight Center (GSFC) in Maryland managed telescope development, the Space Telescope Science Institute in Baltimore on the Homewood Campus of Johns Hopkins University operates JWST, and the prime contractor was Northrop Grumman. The telescope is named after James E. Webb, ...
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Dynamic Data Exchange
In computing, Dynamic Data Exchange (DDE) is a technology for interprocess communication used in early versions of Microsoft Windows and OS/2. DDE allows programs to manipulate objects provided by other programs, and respond to user actions affecting those objects. DDE was partially superseded by Object Linking and Embedding (OLE), and is currently maintained in Windows systems only for the sake of backward compatibility. History and architecture Dynamic Data Exchange was first introduced in 1987 with the release of Windows 2.0 as a method of interprocess communication so that one program could communicate with or control another program, somewhat like Sun's RPC (Remote Procedure Call). At the time, the only method for communication between the operating system and client applications was the "Windows Messaging Layer." DDE extended this protocol to allow peer-to-peer communication among client applications, via message broadcasts. Because DDE runs via message broadcasts, i ...
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MATLAB
MATLAB (an abbreviation of "MATrix LABoratory") is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks. MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages. Although MATLAB is intended primarily for numeric computing, an optional toolbox uses the MuPAD symbolic engine allowing access to symbolic computing abilities. An additional package, Simulink, adds graphical multi-domain simulation and model-based design for dynamic and embedded systems. As of 2020, MATLAB has more than 4 million users worldwide. They come from various backgrounds of engineering, science, and economics. History Origins MATLAB was invented by mathematician and computer programmer Cleve Moler. The idea for MATLAB was based on his 1960s PhD thesis. Moler became a math professor at the University of New Mexico and starte ...
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Optical Lens Design
Optical lens design is the process of designing a lens to meet a set of performance requirements and constraints, including cost and manufacturing limitations. Parameters include surface profile types (spherical, aspheric, holographic, diffractive, etc.), as well as radius of curvature, distance to the next surface, material type and optionally tilt and decenter. The process is computationally intensive, using ray tracing or other techniques to model how the lens affects light that passes through it. Design requirements Performance requirements can include: #Optical performance (image quality): This is quantified by various metrics, including encircled energy, modulation transfer function, Strehl ratio, ghost reflection control, and pupil performance (size, location and aberration control); the choice of the image quality metric is application specific. #Physical requirements such as weight, static volume, dynamic volume, center of gravity and overall configuration requirements. # ...
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