Nuclear Proliferation (card Game)
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Nuclear Proliferation (card Game)
''Nuclear Proliferation'' is a satirical card game with a theme of nuclear war published by Flying Buffalo in 1992. Description ''Nuclear Proliferation'' is a card game for 2–6 players in which players draw cards and use them to try to eliminate other players. Components The game box contains: *40 Population cards *108 Nuclear War cards *13 display boards *1 six-sided die, with the "1" replaced by a mushroom cloud *rulebook *spin arrow card Set-up Each player is given a storage board. The two decks of cards are shuffled. A number of Population cards are dealt to each player, the exact number depending on the number of players. Nine Nuclear War cards are dealt to each player. Each player in turn immediately lays down all "Secret" and "Top Secret" cards, follows the instructions of each, and then replaces them with new cards from the Nuclear War deck. If any of the new cards are also "Secret" or "Top Secret" cards, then these are also played and replaced. This continues until al ...
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Cover Of Nuclear Proliferation
Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of copywriting * CD and DVD cover, CD and DVD packaging * Smartphone cover, a mobile phone accessory that protects a mobile phone People * Cover (surname) Arts, entertainment, and media Music Albums ;Cover * ''Cover'' (Tom Verlaine album), 1984 * ''Cover'' (Joan as Policewoman album), 2009 ;Covered * ''Covered'' (Cold Chisel album), 2011 * ''Covered'' (Macy Gray album), 2012 * ''Covered'' (Robert Glasper album), 2015 ;Covers * ''Covers'' (Beni album), 2012 * ''Covers'' (Regine Velasquez album), 2004 * ''Covers'' (Placebo album), 2003 * ''Covers'' (Show of Hands album), 2000 * ''Covers'' (James Taylor album), 2008 * ''Covers'' (Fayray album), 2005 * ''Covers'' (Deftones album), 2011 * ''Covers'' (Cat Power album), 2022 * '' ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Flying Buffalo
Flying Buffalo Inc. (FBI) is a game company with a line of role playing games, card games, and other gaming materials. The company's founder, Rick Loomis, began game publishing with ''Nuclear Destruction'', a play-by-mail game which started the professional PBM industry in the United States. Loomis added games and players while introducing Play-by-mail game#Computer versus human moderated, computer moderation and soon incorporated into the company Flying Buffalo Inc. The company published games in other genres, including card games such as Nuclear War (card game), ''Nuclear War'' and a role playing game called ''Tunnels & Trolls'', a game similar to ''Dungeons & Dragons''. Flying Buffalo acquired its 10,000th customer account number in 1980 and reached its largest size of 21 employees in 1983. In July 2021, Webbed Sphere bought Flying Buffalo with plans to incorporate Flying Buffalo's products. The PBM games were not included in the sale and were continued by a separate company cal ...
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Mushroom Cloud
A mushroom cloud is a distinctive mushroom-shaped flammagenitus cloud of debris, smoke and usually condensed water vapor resulting from a large explosion. The effect is most commonly associated with a nuclear explosion, but any sufficiently energetic detonation or deflagration will produce the same effect. They can be caused by powerful conventional weapons, like thermobaric weapons, including the ATBIP and GBU-43/B Massive Ordnance Air Blast. Some volcanic eruptions and impact events can produce natural mushroom clouds. Mushroom clouds result from the sudden formation of a large volume of lower-density gases at any altitude, causing a Rayleigh–Taylor instability. The buoyant mass of gas rises rapidly, resulting in turbulent vortices curling downward around its edges, forming a temporary vortex ring that draws up a central column, possibly with smoke, debris, condensed water vapor, or a combination of these, to form the "mushroom stem". The mass of gas plus entrained moist ai ...
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Nuclear War (card Game)
''Nuclear War'' is a List of collectible card games#Collectible common-deck card games, collectible common-deck card game designed by Douglas Malewicki and originally published in 1965 that is a satirical simulation of an end-of-the-world scenario fought mostly with nuclear weapons. It is currently (as of 2012) published by Flying Buffalo, and has inspired several expansions. Development Doug Malewicki designed the game in 1964. Gameplay The game is a multiplayer game, with each player having a small cardboard playmat upon which cards are placed and revealed. It is intended to be played by 3 or more players, but can also be played with only 2. At the start of a game, each player is dealt a number of "population cards," ranging in denomination from 1 million to 25 million people. Players must protect their population, as the total loss of population leads to player elimination. They are then dealt a number of cards, which may be of the following types: *Secrets which usually ...
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Nuclear Escalation (card Game)
''Nuclear Escalation'' is a 1983 card game published by Flying Buffalo. Gameplay ''Nuclear Escalation'' is a sequel to '' Nuclear War'' with new special rules and options. Reception Scott Haring reviewed ''Nuclear Escalation'' in ''Space Gamer'' No. 68. Haring commented that "So if you can laugh in the face of potential nuclear conflagration, ''Nuclear Escalation'' is not only a cute little game in its own right, but it combined with ''Nuclear War'' to produce a killer (pardon the expression) game that is a definite improvement on the original." ''Nuclear Escalation'' was awarded the Charles S. Roberts Award for "Best Science Fiction Boardgame of 1983". ''Nuclear Escalation'' had been the subject of a potential ban on all war related toys when two MPs of the UK Labour Party called the game "a nasty twist on the toy industry". Rick Loomis was interviewed as part of this discussion saying "the game is intended to be humorous... the subject is so serious that you have to laugh abo ...
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Boxed Set
A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands with an extremely long and successful career often have anthology or "essential" collections of their boxes of music released as box sets. These often include rare and never-before-released tracks. Some box sets collect previously released boxes of singles or albums by a music artist, and often collect the complete discography of an artist such as Pink Floyd's ''Oh, by the Way'' and ''Discovery'' sets. Sometimes bands release expanded versions of their most successful albums such as Pink Floyd's ''Immersion'' box set versions of their ''The Dark Side of the Moon'' (1973), ''Wish You Were Here'' (1975) and ''The Wall'' (1979) albums. Pink Floyd have also released ''The Early Years 1965–1972'' box set which features mostly unreleased mater ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the ''Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 ''H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were originally presented at the Origins Game Fair in five categories: ''Best Professional Gam ...
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White Wolf (magazine)
''White Wolf'' is a game magazine that was published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné. ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would remain independent despite the company's interest in role-playing production. With issue #50 (1995), the magazine's name was changed to ''White Wolf: Inphobia'', but the magazine was cancelled by issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professional Adventure Gaming Magazine" in 1991, and again in 1992. ...
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