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NuFX
NuFX was a video game developer, headquartered in Hoffman Estates, Illinois, United States. NuFX is famous for developing the ''NBA Street'' video game series. They were List of acquisitions by Electronic Arts, acquired by Electronic Arts in February 2004 and was merged into EA Chicago. Before their acquisition by Electronic Arts they had already worked with them on the ''NCAA March Madness series, NCAA March Madness'', ''NBA Live series, NBA LIVE'' and ''FIFA (series), FIFA Soccer'' series. Games developed Notes References External links

* Electronic Arts Defunct companies based in Illinois Defunct video game companies of the United States Hoffman Estates, Illinois Video game companies established in 1990 Video game companies disestablished in 2004 Video game development companies {{US-videogame-company-stub ...
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NuFX
NuFX was a video game developer, headquartered in Hoffman Estates, Illinois, United States. NuFX is famous for developing the ''NBA Street'' video game series. They were List of acquisitions by Electronic Arts, acquired by Electronic Arts in February 2004 and was merged into EA Chicago. Before their acquisition by Electronic Arts they had already worked with them on the ''NCAA March Madness series, NCAA March Madness'', ''NBA Live series, NBA LIVE'' and ''FIFA (series), FIFA Soccer'' series. Games developed Notes References External links

* Electronic Arts Defunct companies based in Illinois Defunct video game companies of the United States Hoffman Estates, Illinois Video game companies established in 1990 Video game companies disestablished in 2004 Video game development companies {{US-videogame-company-stub ...
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Crüe Ball
''Crüe Ball'' is a 1992 pinball video game developed by American studio NuFX and published by Electronic Arts for the Sega Genesis. Themed to glam metal band Mötley Crüe, it features three of their songs: " Dr. Feelgood," " Live Wire," and "Home Sweet Home." The game's prototype name was ''Twisted Flipper''. The producer of the game, Richard Robbins, initially pursued the name Headbangers Ball, but MTV balked at a license and Mötley Crüe was added relatively late in development. This game was designed by Mark Sprenger (artist for ''Space Shuttle'', '' High Speed'', and '' Diner'') and Brian L. Schmidt (composer for ''Space Station'' and '' Black Knight 2000''). The game was awarded the Sega Seal of Quality Award for Best Sound at the Consumer Electronics Show. References External links ''Crüe Ball''at GameFAQs ''Crüe Ball''aSega-16''Encyclopedia Bombastica Video''at Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personali ...
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List Of Acquisitions By Electronic Arts
Electronic Arts is an American company that is a developer, marketer, publisher, and distributor of video games, that was founded in 1982. Products of the company include EA Sports franchises, ''Sims'', and other titles on both handheld and home gaming consoles. Electronic Arts often acquires new companies to expand or add to new product lines. For instance, EA chairman and chief executive officer Larry Probst said after the acquisition of JAMDAT Mobile that "we intend to build a leading global position in the ..business of providing games on mobile phones". EA followed through with this later, making the company into EA Mobile, and allowing people to purchase and download content produced by them directly onto their phones. After the acquisition of Origin Systems, some staff in that company claimed that Electronic Arts initially gave them more resources, but allowed little latitude if employees made a mistake, and in some cases no longer trusted them, and even worked against the ...
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PGA Tour 96
''PGA Tour 96'' is a sports video game developed by Hitmen Productions for the PlayStation and MS-DOS versions, Unexpected Development for the Game Boy version, NuFX for the Sega Genesis and 3DO versions, Ceris Software for the Game Gear version, and Polygames for the SNES version and published by EA Sports for PlayStation, MS-DOS, Game Boy, Sega Genesis, 3DO, Game Gear and SNES. Gameplay It has fewer courses and golfers than previous installments. The game features 10 professional golfers as playable or as CPU opponents: Brad Faxon, Lee Janzen, Tom Kite, Bruce Lietzke, Davis Love III, Mark O’Meara, Peter Jacobsen, Jeff Sluman, Craig Stadler, and Fuzzy Zoeller. The featured courses are Spyglass Hill, TPC at Sawgrass, TPC at River Highlands. The game has four modes: stroke play, match play, tournament mode, and practice mode. Golf clubs are assigned automatically by the caddie as the computer deems suitable for every lie and every situation. Reception ''Electronic Gaming Mon ...
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MTV's Beavis And Butt-Head
''Beavis and Butt-Head'' (advertised as ''MTV's Beavis and Butt-Head: The Game'') are three tie-in video games based on the animated television series of the same name that were released by Viacom New Media in 1994 for the Super NES, Genesis/Mega Drive and Game Gear. The three versions differ from each other, sharing only the basic premise involving the titular characters searching for tickets to a Gwar concert. The games were advertised as featuring music by the band. A fourth version was later released for the Game Boy by GT Interactive in 1998 without the Gwar tie-in. Premise It is based on MTV's animated series of the same name, and follows the title characters Beavis and Butt-Head as they attempt to find their torn-up Gwar concert tickets. Development The Super NES version was developed by Realtime Associates, the Game Gear version by NuFX, and the Genesis/Mega Drive version by Radical Entertainment, all which were published by Viacom New Media and released in 1994. ...
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Beavis And Butt-Head (video Game)
''Beavis and Butt-Head'' (advertised as ''MTV's Beavis and Butt-Head: The Game'') are three tie-in video games based on the animated television series of the same name that were released by Viacom New Media in 1994 for the Super NES, Genesis/Mega Drive and Game Gear. The three versions differ from each other, sharing only the basic premise involving the titular characters searching for tickets to a Gwar concert. The games were advertised as featuring music by the band. A fourth version was later released for the Game Boy by GT Interactive in 1998 without the Gwar tie-in. Premise It is based on MTV's animated series of the same name, and follows the title characters Beavis and Butt-Head as they attempt to find their torn-up Gwar concert tickets. Development The Super NES version was developed by Realtime Associates, the Game Gear version by NuFX, and the Genesis/Mega Drive version by Radical Entertainment, all which were published by Viacom New Media and released in 1994. ...
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NBA Street
''NBA Street'' is a basketball video game developed by NuFX and EA Canada. It was released in 2001 by EA Sports BIG for the PlayStation 2 and in 2002 for the GameCube. It combines the talent and big names of the National Basketball Association with the attitude and atmosphere of streetball. ''NBA Street'' is the first game in the '' NBA Street'' series and was followed by '' NBA Street Vol. 2'', '' NBA Street V3'', and ''NBA Street Homecourt''. Gameplay ''NBA Street'' is based on three-on-three street basketball. Aside from the basic structure of basketball, players try to collect trick points, which are scored through the use of almost every basketball game maneuver such as doing fancy dribble moves, faking out defenders, shot blocking, diving for the ball, and dunking. If a team fills their trick meter, they get to perform a Gamebreaker, which is a special shot that not only adds to their score, but it subtracts an amount from their opponents' score. The single player mode ...
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Super Baseball 2020
''Super Baseball 2020'' is a futuristic baseball video game. It was first released in Japan for the Neo Geo in 1991, and then it was later released in North America for the Sega Genesis (ported by NuFX and released by Electronic Arts) and Super Nintendo Entertainment System (released by Tradewest) in 1993. The North American Genesis and European Mega Drive versions feature a package illustration by Electronic Arts artist Marc Ericksen. The game follows the basic rules of baseball, but there are several upgrades since the game takes place in the then future of 2020. The most obvious difference from real baseball is that some of the characters in this game are robots. All the human characters are equipped with powerful armor, computer sensors, and jet-packs for improved offense and defensive skills. Cyber Egg Stadium Apart from the futuristic characters, the field has also been revamped and redesigned for the future. There is only one stadium in this game, known as Cyber Egg ...
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