Nemesis (video Game)
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Nemesis (video Game)
is a 1990 shoot 'em up video game developed and published by Konami for the Game Boy. It is part of the Gradius series. Similar to Taito's ''Sagaia'', this game uses a once-international title for an earlier game in the series to represent a mostly original project. A sequel, '' Nemesis II'', was released for the same platform in 1991. Both games were later rereleased through the ''Konami GB Collection ''Konami GB Collection'' is a series of video game compilations composed of four volumes released in Japan for the Game Boy and re-released in Euro regions for the Game Boy Color. The compilations were originally released from 1997 to 1998 in Japan ...'' series, where they are titled ''Gradius'' and ''Gradius II'' instead. Gameplay ''Nemesis'' retains the basic power-up meter commonly used in most Gradius games, but with the addition of multi-level missiles not present in the original ''Gradius''. The game consists of only five stages, each with a unique core boss. Although ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Gradius (video Game)
is a side-scrolling shooter video game developed and published by Konami. The first game in the Gradius, ''Gradius'' series, it was originally released as a coin-operated arcade game in 1985. The player maneuvers a spacecraft known as the Vic Viper that must defend itself from the various alien enemies. The game uses a power-up system called the "power meter", based upon collecting capsules to purchase additional weapons. The arcade version of ''Gradius'' was initially released internationally outside Japan under the title of ''Nemesis'', but subsequent home releases have since used the original title. During development, it had the working title ''Scramble 2'', as it was originally intended to be a follow-up to Konami's earlier shooter ''Scramble (video game), Scramble'' (1981). Home versions were released for various platforms, such as the Nintendo Entertainment System, Famicom/NES, the MSX home computer, and the TurboGrafx-16, PC Engine. It was a major 1986 in video games, suc ...
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Video Games Scored By Michiru Yamane
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Gradius Video Games
is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scramble'' (1981) An early horizontal-scrolling shooter from which gameplay elements of the Gradius series were inspired. Although there is no canonical relationship between ''Scramble'' and the Gradius series, ''Scramble'' is implied to be a spiritual predecessor to the series, evident by its appearance in flashbacks during Gradius introduction sequences. ('' Gradius Advance'') ''Scramble'' has been ported to other platforms; including MSX and Commodore 64. In 2002, ''Scramble'' appeared on GBA as one of the titles featured in ''Konami Collector's Series: Arcade Advanced'' as well as later Konami game compilations for PlayStation and Nintendo DS. *''Gradius'' (1985) The first true Gradius game to introduce the concept of the 'weapon bar'. Du ...
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Game Boy-only Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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Game Boy Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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1990 Video Games
Year 199 ( CXCIX) was a common year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the ...
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Konami GB Collection
''Konami GB Collection'' is a series of video game compilations composed of four volumes released in Japan for the Game Boy and re-released in Euro regions for the Game Boy Color. The compilations were originally released from 1997 to 1998 in Japan, and were later released in Europe in 2000. Lineup Despite sharing the same games, the Japan and European releases differ in their order of releases after Vol. 1. Vol. 1 Japanese release: September 25, 1997 Euro release: February 2000 * ''Gradius'' (originally released as ''Nemesis'') * ''Dracula Densetsu'' / '' Castlevania: The Adventure'' * ''Konami Racing'' (originally released as '' F1 Spirit'') * ''Contra'' / ''Probotector'' (released in North America as ''Operation C'') ** (the European version still features human rather than robot characters, despite bearing the ''Probotector'' name) Vol. 2 Japanese release: December 11, 1997 Euro release: May 2000 ''(Vol. 3)'' * '' Twinbee Da!!'' / ''Pop n' TwinBee'' * '' Ganbare Goemon ...
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Nemesis II (Game Boy)
''Gradius: The Interstellar Assault'', released as ''Nemesis II: The Return of the Hero'' in Europe, and ''Nemesis II'' in Japan, is the second Game Boy game in the ''Gradius'' series. The game was later ported to the ''Konami GB Collection'' series of Super Game Boy and Game Boy Color compilations; it can be found in the Japanese ''Vol. 3'' and the European ''Vol. 4''. Like ''Gradius'' before it, these versions were renamed ''Gradius II'' for the Japanese Vol. 3 and ''Gradius II: The Return of the Hero'' for the European Vol. 4. Gameplay ''Gradius: The Interstellar Assault'' retains the traditional horizontal scrolling gameplay from the ''Gradius'' series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army. The game retains the traditional power-up bar from the original ''Gradius''. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the ...
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Darius (series)
is a shoot 'em up video game franchise developed and published by Taito. The eponymous first game was released in February 1987 for arcades, and has since been followed by six sequels and several spin-offs. The series takes place during the events of a war between humans and the Belsar empire, which plot to destroy all that is left of mankind. ''Darius'' is known for its branching stage paths, upbeat soundtrack, and cute sea life-inspired enemies. Development The series first appeared in Japanese game centers in 1987, where ''Darius'' became known for its "colossal" triple-screen arcade machine setup and body-sonic seats. It was known as the first arcade game to combine "high-impact engineering" with "creative presentation". Compared to the technology of Ultra Panavision 70 in how the series utilized color, it also used an "innovative" branching stage format that allowed for multiple playthroughs to be different in major ways. The series is also known for its cute graphics, upb ...
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Ultra Games
Ultra Software Corporation was a shell corporation and publishing label created in 1988 as a subsidiary of Konami of America, in an effort to get around Nintendo of America's strict licensing rules in place at the time for the North American market. One of these rules was that a third-party company could only publish up to five games per year for the Nintendo Entertainment System in the US. This was hardly convenient for Konami, which had begun releasing more than ten games a year for both the Famicom and its Disk System add-on in Japan. With a greater library than it was allowed to localize, Konami formed the Ultra Games brand to extend its annual library to ten games a year. Ultra's first game was the NES version of ''Metal Gear''. At first, Ultra was dedicated to localizing Konami's pre-existing software from Japan, but later it began publishing works from other companies as well. Some of Konami's most notable games released under the Ultra label include ''Operation C'', ' ...
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