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Naval Wargaming
Naval wargaming is a branch of the wider hobby of miniature wargaming. Generally less popular than wargames set on land, naval wargaming nevertheless enjoys a degree of support around the world. Both historical and fantasy rulesets are available. Model ships have long been used for wargaming, but it was the introduction of elaborate rules in the early 20th century that made the hobby more popular. Small miniature ships, often in 1:1200 scale and 1:1250 scale, were manoeuvred on large playing surfaces to recreate historical battles. These models were basic representations of ship types, with enough detail to make them recognisable. Firms such as Bassett-Lowke marketed these to the public in England, along with more detailed versions that appealed to collectors. Prior to World War II, the German company Wiking became a leader in the field, but the war ended its dominance. After World War II, several manufacturers started business in Germany, which remains a major centre of produc ...
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Miniature Wargaming
Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is aesthetics, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out. Miniature wargaming is typically a recreational form of wargaming because issues concerning scale can compromise realism too much for most serious military applications. A historical exception to this is naval wargaming before the advent of computers. Overview A miniature wargame is played with miniature models of soldiers, artillery, and vehicles on a model of a battlefield. The benefit of using models as opposed to abstract pieces is primarily an aesthetic one. Models offer a vis ...
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Colosseum
The Colosseum ( ; it, Colosseo ) is an oval amphitheatre in the centre of the city of Rome, Italy, just east of the Roman Forum. It is the largest ancient amphitheatre ever built, and is still the largest standing amphitheatre in the world today, despite its age. Construction began under the emperor Vespasian () in 72 and was completed in 80 AD under his successor and heir, Titus (). Further modifications were made during the reign of Domitian (). The three emperors that were patrons of the work are known as the Flavian dynasty, and the amphitheatre was named the Flavian Amphitheatre ( la, Amphitheatrum Flavium; it, Anfiteatro Flavio ) by later classicists and archaeologists for its association with their family name (Flavia (gens), Flavius). The Colosseum is built of travertine#Uses, travertine limestone, tuff (volcanic rock), and brick-faced Roman concrete, concrete. It could hold an estimated 50,000 to 80,000 spectators at various points in its history, having an average a ...
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Ship Of The Line
A ship of the line was a type of naval warship constructed during the Age of Sail from the 17th century to the mid-19th century. The ship of the line was designed for the naval tactic known as the line of battle, which depended on the two columns of opposing warships maneuvering to volley fire with the cannons along their broadsides. In conflicts where opposing ships were both able to fire from their broadsides, the opponent with more cannons firingand therefore more firepowertypically had an advantage. Since these engagements were almost invariably won by the heaviest ships carrying more of the most powerful guns, the natural progression was to build sailing vessels that were the largest and most powerful of their time. From the end of the 1840s, the introduction of steam power brought less dependence on the wind in battle and led to the construction of screw-driven wooden-hulled ships of the line; a number of purely sail-powered ships were converted to this propulsion mech ...
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Warhammer Fantasy (setting)
''Warhammer Fantasy'' is a fictional fantasy universe created by Games Workshop and used in many of its games, including the table top wargame ''Warhammer Fantasy Battle'', the ''Warhammer Fantasy Roleplay'' (WFRP) pen-and-paper role-playing game, and a number of video games: the MMORPG '' Warhammer Online: Age of Reckoning'', the strategy games '' Total War: Warhammer'', '' Total War: Warhammer II'' and '' Total War: Warhammer III'' and the two first-person shooter games in the Warhammer Vermintide series, '' Warhammer: End Times - Vermintide'' and '' Warhammer: Vermintide 2''. Warhammer is notable for its "dark and gritty" background world, which reference a range of historical cultures, along with other fantasy settings, in particular Tolkien's Middle-earth. From Michael Moorcock, its creators took the theme of "Chaos" as a force unceasingly attempting to tear the mortal world asunder. The world itself was populated with a variety of races such as humans, high elves, dark ...
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Man O' War (game)
''Man O' War'' (sometimes also written as "Manowar") is a now out-of-print table top war game by Games Workshop. The game was set in the same realm of Warhammer Fantasy as used for the Warhammer Fantasy Battle and included most of the factions from that setting. Other races of the Warhammer world were not included, either because they were lacking seafaring abilities ( Wood Elves), missing from the main factions at that time (Ogres, Lizardmen), or both.Man O'War Presentation and History
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The game name coming from "", it dealt with the sea battles of the Warhammer world; each player controlling a fleet of model ships. The game typically used a small number of models with ...
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Out-of-print
__NOTOC__ An out-of-print (OOP) or out-of-commerce item or work is something that is no longer being published. The term applies to all types of printed matter, visual media, sound recordings, and video recordings. An out-of-print book is a book that is no longer being published. The term can apply to specific editions of more popular works, which may then go in and out of print repeatedly, or to the sole printed edition of a work, which is not picked up again by any future publishers for reprint. Most works that have ever been published are out of print at any given time, while certain highly popular books, such as the Bible, are always "in print". Less popular out-of-print books are often rare and may be difficult to acquire unless scanned or electronic copies of the books are available. With the advent of book scanning, and print-on-demand technology, fewer and fewer works are now considered truly out of print. A publisher creates a print run of a fixed number of copies of ...
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Dont Give Up The Ship Cover
Don't, Dont, or DONT may refer to: Films * ''Don't'' (1925 film), a 1925 silent comedy film * ''Don't'' (1974 film), a 1974 film about the monarch butterfly * ''Don't'', a fake trailer from the film ''Grindhouse'' (2007) Songs * "Don't" (Billy Currington song) * "Don't" (Bryson Tiller song) *"Don't", by Dinosaur Jr. from their album '' Bug'', 1988 * "Don't" (Ed Sheeran song) * "Don't" (Elvis Presley song) * "Don't!", a song by Shania Twain * "Don't", by M2M from their album ''The Big Room'' Other uses * ''Don't'' (game show), a 2020 American game show with Adam Scott and Ryan Reynolds * DONT, Disturb Opponents' Notrump, a bridge bidding convention * "-dont" (actually "-odont"), a suffix meaning "tooth", used in taxonomy * Jakob Dont, Austrian composer Related uses * Do not assemble (DNA), an abbreviation and term used in printed circuit board production. * Do not contact (DNC), an abbreviation and term used in person databasing * Do not equip (DNE), an abbreviation and t ...
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General Quarters (rules)
''General Quarters'' is a set of naval wargaming rules written by Lonnie Gill that were first published in the 1970s. Quick and easy to play they have become one of the most popular series of World War I and World War II era naval rules (the rules topped a poll of popular wargames rules among members of the Naval Wargames Society). Gameplay There are currently three versions available: - GQ1 covered World War II and used a d6 based system. - GQ2 expanded coverage to World War I whilst also introducing new rules for World War II games; it also introduced a revised combat system that used a d10 in addition to d6. - GQ3 was a complete revision published in 2006. A revised World War I version was published as ''Fleet Action Imminent'' in September 2007. There are a number of campaign supplements for ''GQ3''. First is ''The Solomons Campaign'' about the World War II Guadalcanal battles. Next is ''Sudden Storm'' a hypothetical campaign dealing with a war, between Japan and the US in ...
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War Of 1812
The War of 1812 (18 June 1812 – 17 February 1815) was fought by the United States of America and its indigenous allies against the United Kingdom and its allies in British North America, with limited participation by Spain in Florida. It began when the United States declared war on 18 June 1812 and, although peace terms were agreed upon in the December 1814 Treaty of Ghent, did not officially end until the peace treaty was ratified by Congress on 17 February 1815. Tensions originated in long-standing differences over territorial expansion in North America and British support for Native American tribes who opposed US colonial settlement in the Northwest Territory. These escalated in 1807 after the Royal Navy began enforcing tighter restrictions on American trade with France and press-ganged men they claimed as British subjects, even those with American citizenship certificates. Opinion in the US was split on how to respond, and although majorities in both the House and ...
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Don't Give Up The Ship!
''Don't Give Up the Ship'' is a set of rules for conducting Napoleonic era naval wargames. The game was published by Guidon Games in 1972 and republished by TSR, Inc. in 1975. The game was developed as a collaboration between Dave Arneson, Gary Gygax, and Mike Carr. It was the first collaboration between Dave Arneson and Gary Gygax, the co-authors of ''Dungeons & Dragons''. Mike Carr edited the rules and researched the historical single ship actions that are included as game scenarios. History The name comes from the dying words of James Lawrence to the crew of his USS ''Chesapeake'', later stitched into an ensign created by Purser Samuel Hambleton and raised by Commodore Oliver Hazard Perry in the Battle of Lake Erie, during the War of 1812. In the foreword, Gygax writes about the genesis of the rules: After they met for the first time at Gen Con, they chose to work together on a new game, ''Don't Give Up the Ship!'' which focused on their mutual interest in naval battl ...
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Fletcher Pratt
Murray Fletcher Pratt (25 April 1897 – 10 June 1956) was an American writer of history, science fiction, and fantasy. He is best known for his works on naval history and the American Civil War and for fiction written with L. Sprague de Camp. Life and work According to de Camp, Pratt was born near Tonawanda, New York. The son of Robert M. and Alice Horton Pratt, he attended public schools in Buffalo and graduated from high school in 1915 at the Griffith Institute in Springville, New York, where his father operated a trucking delivery service between Springville and Buffalo. Following high school he attended Hobart College in Geneva, New York for one year. In February 1916 the Associated Press reported that he had been arrested for burglary in Geneva after a series of midnight cash drawer robberies that allegedly netted him less than $25. He was reported to have told police that his father did not supply him with enough funds to survive at Hobart. On February 23 the ''Buffa ...
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Gen Con Indy 2007 Exhibit Hall - Pirates! Large Scale Models
Gen may refer to: * ''Gen'' (film), 2006 Turkish horror film directed by Togan Gökbakar * Gen (Street Fighter), a video game character from the ''Street Fighter'' series * Gen Fu, a video game character from the ''Dead or Alive'' series * Gen language, the language of Togo * Gen-san, a character in the anime series ''Sky Girls'' *, Japanese Nordic combined skier *, Japanese singer-songwriter, musician, actor, and writer *, Japanese footballer *, Japanese novelist, visual novel writer and anime screenwriter *, Japanese engineer and businessman *, Japanese politician *, Japanese ballet dancer and choreographer *Generation as in GenX, GenZ, etc. Gen. or GEN may refer to: * General officer, a high senior rank in the military * GEN Corporation, of Japan * Gen Digital, a computer security software company in United States * GEN Energija, a state-owned power company in Slovenia * GEN, a website published by Medium * Global Ecovillage Network * Global Editors Network * ''Gewestelijk Exp ...
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