NBA 2K Playgrounds 2
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NBA 2K Playgrounds 2
''NBA 2K Playgrounds 2'' is a sports video game developed by Saber Interactive and published by 2K, and is a spin-off title of the NBA 2K series and a part of the Playground Sports series. The game was released for Windows, Nintendo Switch, PlayStation 4, Xbox One on October 16, 2018. It is the sequel to the 2017 video game ''NBA Playgrounds''. Like its predecessor, ''NBA 2K Playgrounds 2'' is an arcade-style basketball game. The game featured improved AI over its predecessor. Originally scheduled to release on May 22, 2018, the game was delayed to October 16 due to Saber finalizing a publishing deal with 2K. ''NBA 2K Playgrounds 2'' received several content updates after its release, which added new courts, cosmetics, and players. The game received mixed reviews from critics. Gameplay ''NBA 2K Playgrounds 2'' is an arcade-style sports game with gameplay similar to that of its predecessor. The gameplay revolves around 2v2 matches. ''NBA 2K Playgrounds 2'' can be played in sin ...
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Saber Interactive
Saber Interactive Inc. is an American video game developer and publisher founded in 2001 with headquarters in Fort Lauderdale, Florida. Saber was acquired by Embracer Group in February 2020, making the studio a direct subsidiary. The company employs over 1,350 people. History Saber Interactive was founded in 2001 by Andrey Iones, Matthew Karch, and Anton Krupkin. Together they created a 3D engine from scratch, gathered a team of artists from Saint Petersburg, Russia and began working on their first game, Will Rock. After the release of Will Rock, Saber developed their proprietary game engine, Saber3D, which was used in their second title, ''TimeShift'' (2007). The Saber3D engine has since been continuously updated and evolved for use in current games. In 2010, Saber was approached by Microsoft's 343 Industries to remake '' Halo: Combat Evolved'' for the game's tenth anniversary. This would be Saber's first involvement in a major franchise and COO Andrey Iones considered it ...
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Los Angeles Lakers
The Los Angeles Lakers are an American professional basketball team based in Los Angeles. The Lakers compete in the National Basketball Association (NBA) as a member of the league's Western Conference Pacific Division. The Lakers play their home games at Crypto.com Arena, an arena shared with the NBA's Los Angeles Clippers, the Los Angeles Sparks of the Women's National Basketball Association, and the Los Angeles Kings of the National Hockey League. The Lakers are one of the most successful teams in the history of the NBA, and have won 17 NBA championships, tied with the Boston Celtics for the most in NBA history. The franchise began with the 1947 purchase of a disbanded team, the Detroit Gems of the National Basketball League (NBL). The new team began playing in Minneapolis, Minnesota, calling themselves the Minneapolis Lakers.Reavis, Tracey in Sacchare (ed) (2000). p. 95 Initially a member of the NBL, the Lakers won the 1948 NBL championship before joining the rival Bask ...
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TouchArcade
''TouchArcade'' is a mobile video game website that launched in 2008. Arnold Kim of ''MacRumors'' worked on the site and its editor-in-chief was Eli Hodapp from 2009 to 2019. ''TouchArcade'' has been recognized as one of the best mobile game news websites. Games journalists also described ''TouchArcade''s Hodapp as influential within the mobile game community. History The site unveiled a dedicated iOS app in 2012. Early the next year, ''TouchArcade'' began a promotion called Free Play, wherein the website promoted a game that was made free to download for the promotion's duration. ''TouchArcade'' launched a crowdfunding campaign in June 2015. Content ''TouchArcade'' publishes news stories and reviews Monday through Friday about iOS and Android video games. A daily ''SwitchArcade'' feature covers releases and sales for the Nintendo Switch console. The site also produces a weekly podcast entitled ''The TouchArcade Show'' in which Jared Nelson and former editor-in-chief Eli ...
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VentureBeat
''VentureBeat'' is an American technology website headquartered in San Francisco, California. It publishes news, analysis, long-form features, interviews, and videos. History The ''VentureBeat'' company was founded in 2006 by Matt Marshall, an ex-correspondent for ''The Mercury News''. In March 2009, ''VentureBeat'' signed a partnership agreement with IDG to produce DEMO Conference, a conference for startups to announce their launches and raise funding from venture capitalists and angel investors. In 2012, the partnership with IDG ended. In 2014 and 2015, the company raised outside investor funding from Silicon Valley venture capitalist firms including CrossLink Capital, Walden Venture Capital, Rally Ventures, Formation 8, and Lightbank. Editorial The ''VentureBeat'' website comprises a series of distinct news "Beats": Big data, Business (general news), Cloud, Deals, Dev, Enterprise, Entrepreneur, Media, Mobile, Marketing, Security, Small Biz, and Social. In addition, the ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Matchmaking (video Games)
In multiplayer video games, matchmaking is the process of connecting players together for online play sessions. Playlists Playlists are automatically managed streams of online play sessions that players can join and leave at will. A set of predefined rules is used to determine the configuration of each session without the need for human input. Games will normally offer a choice of themed playlists (e.g. teams or solo, quirky rulesets, etc.) to suit different tastes or moods. Since playlists are handled by servers controlled by the game's developer, it is possible for them to be changed over time. When a player selects a playlist, they join a pool of other people who have made the same choice. The playlist server then either connects them to an existing session or creates a new one. Parties Parties are groups of players who are treated as a single entity by matchmaking systems. A party can skip from session to session without its players becoming separated from each other. The ...
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Dedicated Server
A dedicated hosting service, dedicated server, or managed hosting service is a type of Internet hosting in which the client leases an entire server not shared with anyone else. This is more flexible than shared hosting, as organizations have full control over the server(s), including choice of operating system, hardware, etc. There is also another level of dedicated or managed hosting commonly referred to as complex managed hosting. Complex Managed Hosting applies to both physical dedicated servers, Hybrid server and virtual servers, with many companies choosing a hybrid (combination of physical and virtual) hosting solution. There are many similarities between standard and complex managed hosting but the key difference is the level of administrative and engineering support that the customer pays for – owing to both the increased size and complexity of the infrastructure deployment. The provider steps in to take over most of the management, including security, memory, stora ...
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Push Square
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Australian Classification Board
The Australian Classification Board (ACB or CB) is an Australian government statutory body responsible for the classification and censorship of films, video games and publications for exhibition, sale or hire in Australia. The ACB was established in 1970 and was once part of the Office of Film and Literature Classification (OFLC), which was dissolved in 2006. The Department of Communications and the Arts provided administrative support to the ACB from 2006 until 2020, when it was merged into the 'mega department' of the Department of Infrastructure, Transport, Regional Development and Communications. Decisions made by the ACB may be reviewed by the Australian Classification Review Board. The ACB now operates under the ''Commonwealth Classification Act 1995''. The ACB is made up of a director, a deputy director, and three other board members, appointed by the government for three- or four-year terms, and temporary board members. The ACB is located in Sydney, New South Wales. The ...
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Leaderboards
A ladder tournament (also known as a ladder competition or pyramid tournament) is a form of tournament for games and sports. Unlike many tournaments, which usually have an element of elimination, ladder competitions can go on indefinitely. In a ladder competition, players are listed as if on the rungs of a ladder. The objective for a player is to reach the highest rung of the ladder. Description The competition proceeds via a system of challenges. Any player can challenge a player above them on the ladder. These challenges generally should not or can not be declined. If the lower-placed player wins the match, then the two players swap places on the ladder. If the lower-placed player loses, then they may not challenge the same person again without challenging someone else first. There is a limit as to how many rungs above themselves players may challenge. When first setting up a ladder tournament, the usual practice is to place the more skilled players at the bottom of the ladder ...
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