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Nuka-World
''Fallout 4: Nuka-World'' is an expansion pack for the 2015 post-apocalyptic action role-playing video game '' Fallout 4''. It was developed by Bethesda Game Studios, published by Bethesda Softworks, and released on August 30, 2016, for Microsoft Windows, PlayStation 4 and Xbox One. It is set in the eponymous fictional amusement park Nuka-World. As with ''Fallout 4'', ''Nuka-World'' can be played in both first-person and third-person perspectives. The player controls the protagonist during their journey through Nuka-World, a former amusement park, now run by groups of raiders. ''Nuka-World''s main gameplay consists of both questing and exploration. Upon completion of quests, the player is rewarded with both the franchise's fictional currency, bottle caps from Nuka-Cola bottles, and experience points. Development of ''Nuka-World'' began after ''Fallout 4''s November 2015 release. The expansion was based partly on player feedback expressing a desire for more content invol ...
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''Fallout 4: Nuka-World'' is an expansion pack for the 2015 post-apocalyptic action role-playing video game '' Fallout 4''. It was developed by Bethesda Game Studios, published by Bethesda Softworks, and released on August 30, 2016, for Microsoft Windows, PlayStation 4 and Xbox One. It is set in the eponymous fictional amusement park Nuka-World. As with ''Fallout 4'', ''Nuka-World'' can be played in both first-person and third-person perspectives. The player controls the protagonist during their journey through Nuka-World, a former amusement park, now run by groups of raiders. ''Nuka-World''s main gameplay consists of both questing and exploration. Upon completion of quests, the player is rewarded with both the franchise's fictional currency, bottle caps from Nuka-Cola bottles, and experience points. Development of ''Nuka-World'' began after ''Fallout 4''s November 2015 release. The expansion was based partly on player feedback expressing a desire for more content invol ...
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Fallout 4
''Fallout 4'' is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the Fallout (series), ''Fallout'' series and was released worldwide on November 10, 2015, for PlayStation 4, Windows, and Xbox One. The game is set within an open world Apocalyptic and post-apocalyptic fiction, post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". It makes use of a number of local landmarks, including Charlestown, Boston, Bunker Hill, Fort Independence (Massachusetts), Fort Independence, and Old North Bridge near Concord, Massachusetts, Concord, as the bridge out of Sanctuary Hills. The main story takes place in the year 2287, ten years after the events of ''Fallout 3'' and 210 years after "The Great War", which caused Nuclear holocaust, catastrophic nuclear devastation across the United States. The player assumes control of a character ...
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Bethesda Game Studios
Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. The company was established in 2001 as the spin-off of Bethesda Softworks' development unit, with Bethesda Softworks itself retaining a publishing function. The studio is led by Todd Howard as executive producer, Ashley Cheng as managing director, and Angela Browder as studio director. Bethesda Game Studios operates three satellite studios, one in Montreal and two in Texas, and employs 420 people as of March 2021. History In 2001, ZeniMax Media, the parent company of Bethesda Softworks, decided that the two operational units at Bethesda Softworks, development and publishing, should be split apart. Subsequently, Bethesda Softworks retained the publishing, while development staff was moved to the newly established Bethesda Game Studios. Initially, BGS had around 40 people. By 2008, Bethesda Game Studios was considered one of the industry’s top developers ...
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Action Role-playing
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), '' Bokosuka Wars'' (1983), and '' Sword of Fargoal'' (1983). Jerem ...
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Far Harbor
''Fallout 4: Far Harbor'' is an expansion pack for the 2015 video game '' Fallout 4'', developed by Bethesda Game Studios and published by Bethesda Softworks. ''Far Harbor'' was released on May 19, 2016 for PlayStation 4, Windows, and Xbox One as downloadable content (DLC). The game is set in the year 2287, in the aftermath of a nuclear war that destroys most of the United States. In the expansion, the player character is recruited by a detective agency to investigate the disappearance of a young girl living in a remote area. The game can be played in first-person or third-person perspective; in either case, the player controls the protagonist throughout their investigation on The Island, a landmass off the coast of Maine. ''Far Harbor''s main gameplay consists of quests and puzzle sections. Upon completing the quests in the game, the player is rewarded with bottle caps from Nuka-Cola bottles (the franchise's main fictional currency), and experience points. The puzzle ...
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Status Effects
In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. It appears in numerous computer and video games of many genres, most commonly in role-playing video games. The term ''status effect'' can be applied both to changes that provide a character an advantage (increased attributes, defensive barriers, regeneration), and those that hinder the character (decreased attributes, incapacitation, degeneration). Especially in MMORPGs, beneficial effects are referred to as buffs, and hindering effects are called debuffs. Acquiring and removing status effects A status effect in the abstract is a persistent consequence of a certain in-game event or action, and as such innumerable variants exist across the gaming field. Status effects may result from one character performing a certain type of attack on another. Players ma ...
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Radio Signal
Radio waves are a type of electromagnetic radiation with the longest wavelengths in the electromagnetic spectrum, typically with frequencies of 300 gigahertz (GHz) and below. At 300 GHz, the corresponding wavelength is 1 mm (shorter than a grain of rice); at 30 Hz the corresponding wavelength is (longer than the radius of the Earth). Like all electromagnetic waves, radio waves in a vacuum travel at the speed of light, and in the Earth's atmosphere at a close, but slightly lower speed. Radio waves are generated by charged particles undergoing acceleration, such as time-varying electric currents. Naturally occurring radio waves are emitted by lightning and astronomical objects, and are part of the blackbody radiation emitted by all warm objects. Radio waves are generated artificially by an electronic device called a transmitter, which is connected to an antenna which radiates the waves. They are received by another antenna connected to a radio receiver, which ...
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Pip-Boy
The Pip-Boy is a fictional wearable computer in the post-apocalyptic ''Fallout'' video game franchise. Manufactured in-universe by RobCo Industries prior to the devastating nuclear Great War, it is capable of numerous functions depending on the model. In the ''Fallout'' games, it functions as a diegetic way for the player to access the menu and manage their inventory. The Pip-Boy has been called one of the most iconic tools of ''Fallout'' and video games as a whole, and praised for its design, as well as compared with real-world wearable computers. Many working replicas of the Pip-Boy have been built by fans of the series, and Bethesda, developers of ''Fallout 3,'' '' 4 and 76'', has released a Pip-Boy replica alongside editions of ''Fallout 4'' that can be used alongside a phone app, in limited quantities. And a D.I.Y. Pip-Boy replica as a package sold separately from ''Fallout 76.'' Characteristics In the Interplay ''Fallout'' titles, the Pip-Boy serves as a menu screen ...
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Booby-trapped
A booby trap is a device or setup that is intended to kill, harm or surprise a human or another animal. It is triggered by the presence or actions of the victim and sometimes has some form of bait designed to lure the victim towards it. The trap may be set to act upon trespassers that enter restricted areas, and it can be triggered when the victim performs an action (e.g., opening a door, picking something up, or switching something on). It can also be triggered by vehicles driving along a road, as in the case of improvised explosive devices (IEDs). Booby traps should not be confused with mantraps which are designed to catch a person. Lethal booby traps are often used in warfare, particularly guerrilla warfare, and traps designed to cause injury or pain are also sometimes used by criminals wanting to protect drugs or other illicit property, and by some owners of legal property who wish to protect it from theft. Booby traps which merely cause discomfort or embarrassment are a popul ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Vox Media
Vox Media, Inc. is an American mass media company based in Washington, D.C., and New York City. The company was established in November 2011 by Jim Bankoff and Trei Brundrett to encompass ''SB Nation'' (a sports blog network founded in 2005 by Tyler Bleszinski, Markos Moulitsas, and Jerome Armstrong) and ''The Verge'' (a technology news website launched alongside Vox Media). Bankoff had been the CEO for ''SB Nation'' since 2009. Vox Media owns editorial brands, primarily ''The Verge'', ''Vox (website), Vox'', ''SB Nation'', ''Eater (website), Eater'', ''Polygon (website), Polygon'', and ''New York (magazine), New York''. ''New York'' further incorporates the websites ''Intelligencer'', ''The Cut'', ''Vulture'', ''The Strategist'', ''Curbed'', and ''Grub Street''. The former ''Recode'' was integrated into ''Vox'', while ''Racked'' was shut down. Vox Media's brands are built on Concert, a marketplace for advertising, and Chorus, its Proprietary software, proprietary content manage ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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