Neptune's Pride
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Neptune's Pride
''Neptune's Pride'' is a 2010 browser-based 4X video game, created by Australian studio Iron Helmet Games. Production ''Neptune's Pride'' was partially designed by Penny Sweetser, whose doctoral thesis focused on emergent play as a design strategy. Gameplay Players can produce, research, explore, and colonize star systems. The goal of the game is to capture a specified percentage of all total stars; a game can last for up to a month, or even longer, with events progressing in real time, even when players are logged out. Diplomacy is an important part of the game, with alliance-building and betrayal of allies playing a major role. Reception ''PC Gamer UK'' named ''Neptune's Pride'' as Webgame of the Year. In 2011, it was listed in the book ''1001 Video Games You Must Play Before You Die ''1001 Video Games You Must Play Before You Die'' is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2013, arranged ...
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App Engine
Google App Engine (often referred to as GAE or simply App Engine) is a cloud computing platform as a service for developing and hosting web applications in Google-managed data centers. Applications are sandboxed and run across multiple servers. App Engine offers automatic scaling for web applications—as the number of requests increases for an application, App Engine automatically allocates more resources for the web application to handle the additional demand. Google App Engine primarily supports Go, PHP, Java, Python, Node.js, .NET, and Ruby applications, although it can also support other languages via "custom runtimes". The service is free up to a certain level of consumed resources and only in standard environment but not in flexible environment. Fees are charged for additional storage, bandwidth, or instance hours required by the application. It was first released as a preview version in April 2008 and came out of preview in September 2011. Supported features/restricti ...
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Browser Game
A browser game or a "flash game" is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer. Some browser games are also available as mobile apps, PC games, or on consoles. For users, the advantage of the browser version is not having to install the game; the browser automatically downloads the necessary content from the game's website. However, the browser version may have fewer features or inferior graphics compared to the others, which are usually native apps. The front end of a browser game is what runs in the user's browser. It is implemented with the standard web technologies of HTML, CSS, JavaScript, and WebAssembly. In addition, WebGL enables more sophisticated graphics. On the back end, numerous server technologies can be used. In the past, many games were created with Adobe Flash, but they can no longer be played in the major browsers, such as Google Chrome, Safari, and Firefox due to Ado ...
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Space Trading And Combat Game
A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the genre aim to recreate a realistic portrayal of space flight, involving the calculation of orbits within a more complete physics simulation than pseudo space flight simulators. Others focus on gameplay rather than simulating space flight in all its facets. The realism of the latter games is limited to what the game designer deems to be appropriate for the gameplay, instead of focusing on the realism of moving the spacecraft in space. Some "flight models" use a physics system based on Newtonian physics, but these are usually limited to maneuvering the craft in its direct environment, and do not take into consideration the orbital calculations that would make such a game a simulator. Many of the pseudo simulators feature faster than light trave ...
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