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Natural Sort Order
In computing, natural sort order (or natural sorting) is the ordering of strings in alphabetical order, except that multi-digit numbers are treated atomically, i.e., as if they were a single character. Natural sort order has been promoted as being more human-friendly ("natural") than machine-oriented, pure alphabetical sort order. For example, in alphabetical sorting, "z11" would be sorted before "z2" because the "1" in the first string is sorted as smaller than "2", while in natural sorting "z2" is sorted before "z11" because "2" is treated as smaller than "11". Alphabetical sorting: # z11 # z2 Natural sorting: # z2 # z11 Functionality to sort by natural sort order is now widely available in software libraries for many programming languages. During the 1996 MacHack conference, the Natural Order Mac OS Two major famlies of Mac operating systems were developed by Apple Inc. In 1984, Apple debuted the operating system that is now known as the "Classic" Mac OS with its release ...
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Collation
Collation is the assembly of written information into a standard order. Many systems of collation are based on numerical order or alphabetical order, or extensions and combinations thereof. Collation is a fundamental element of most office filing systems, library catalogs, and reference books. Collation differs from ''classification'' in that the classes themselves are not necessarily ordered. However, even if the order of the classes is irrelevant, the identifiers of the classes may be members of an ordered set, allowing a sorting algorithm to arrange the items by class. Formally speaking, a collation method typically defines a total order on a set of possible identifiers, called sort keys, which consequently produces a total preorder on the set of items of information (items with the same identifier are not placed in any defined order). A collation algorithm such as the Unicode collation algorithm defines an order through the process of comparing two given character string ...
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Alphabetical Order
Alphabetical order is a system whereby character strings are placed in order based on the position of the characters in the conventional ordering of an alphabet. It is one of the methods of collation. In mathematics, a lexicographical order is the generalization of the alphabetical order to other data types, such as sequences of numbers or other ordered mathematical objects. When applied to strings or sequences that may contain digits, numbers or more elaborate types of elements, in addition to alphabetical characters, the alphabetical order is generally called a lexicographical order. To determine which of two strings of characters comes first when arranging in alphabetical order, their first letters are compared. If they differ, then the string whose first letter comes earlier in the alphabet comes before the other string. If the first letters are the same, then the second letters are compared, and so on. If a position is reached where one string has no more letters to compare ...
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String (computer Science)
In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is generally considered as a data type and is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. ''String'' may also denote more general arrays or other sequence (or list) data types and structures. Depending on the programming language and precise data type used, a variable declared to be a string may either cause storage in memory to be statically allocated for a predetermined maximum length or employ dynamic allocation to allow it to hold a variable number of elements. When a string appears literally in source code, it is known as a string literal or an anonymous string. In formal languages, which are used in mathematical ...
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MacHack
MacHack was a Apple Macintosh, Macintosh software developers conference first held in 1986 in Ann Arbor, Michigan in partnership with the University of Michigan. The conference was organized and operated by Expotech, Inc. The final (18th) MacHack conference took place on June 19–21, 2003. In 2004 the conference was renamed ADHOC (The Advanced Developers Hands On Conference). 2005 was the last year of the ADHOC conference. History The conference was atypical of computer conferences in many ways. Keynotes were generally delivered at midnight. The focus of the conference was less on attending sessions and more on developing "hacks": displays of programming, scripting, configuration, or other techie prowess. Hacks were presented in a raucous Friday night show and recognized at a Saturday banquet. The best-received hacks were those developed on-site during the three-day conference, and those that embodied both remarkable technical skill and utter impracticality. Hacks that were ...
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Classic Mac OS
Mac OS (originally System Software; retronym: Classic Mac OS) is the series of operating systems developed for the Macintosh family of personal computers by Apple Computer from 1984 to 2001, starting with System 1 and ending with Mac OS 9. The Macintosh operating system is credited with having popularized the graphical user interface concept. It was included with every Macintosh that was sold during the era in which it was developed, and many updates to the system software were done in conjunction with the introduction of new Macintosh systems. Apple released the Macintosh 128K, original Macintosh on January 24, 1984. The System 1, first version of the system software, which had no official name, was partially based on the Lisa OS, which Apple previously released for the Apple Lisa, Lisa computer in 1983. As part of an agreement allowing Xerox to buy Share (finance), shares in Apple at a favorable price, it also used concepts from the Xerox PARC Xerox Alto, Alto computer, which ...
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Extension (Mac OS)
On the classic Mac OS (the original Apple Macintosh operating system), extensions were small pieces of code that extended the system's functionality. They were run initially at start-up time, and operated by a variety of mechanisms, including trap patching and other code modifying techniques. Initially an Apple developer hack, extensions became the standard way to provide a modular operating system. Large amounts of important system services such as the TCP/IP network stacks (MacTCP and Open Transport) and USB and FireWire support were optional components implemented as extensions. The phrase "system extension" later came to encompass faceless background applications as well. Extensions generally filled the same role as DOS's terminate and stay resident programs, or Unix's daemons, although by patching the underlying OS code, they had the capability to modify existing OS behaviour, the other two did not. The INIT mechanism The concept of extensions was not present in the origi ...
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