Myst III
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Myst III
''Myst III: Exile'' is the third title in the '' Myst'' series of graphic adventure puzzle video games. While the preceding games in the series, '' Myst'' and ''Riven'', were produced by Cyan Worlds and published by Brøderbund, ''Exile'' was developed by Presto Studios and published by Ubi Soft. The game was released on four compact discs for both Mac OS and Microsoft Windows on May 8, 2001; versions for the Xbox and PlayStation 2 were released in late 2002. A single-disc DVD version was later released for Windows and Mac OS. The player assumes the role of a friend of Atrus. A member of the D'ni race, Atrus can create links to other worlds called Ages by writing descriptive books. In ''Exile'', Atrus has written an Age for the D'ni to live on while rebuilding their civilization. The book is stolen by a mysterious figure; the player pursues the thief in an attempt to reclaim Atrus' tablet. The creators of the ''Myst'' franchise gave the task of creating the third ''Myst'' ...
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Presto Studios
Presto Studios was a computer game development company of the 1990s. The company is notable for its award-winning series ''The Journeyman Project'' as well as '' Myst III: Exile, the'' 2001 sequel to Cyan's Myst series. In August 2002, Presto Studios shut down new development after the release of the Xbox title '' Whacked!''. In a statement, Greg Uhler (executive producer) announced the closing of the company: Due to business, financial, and personal reasons, Presto Studios is discontinuing software development. Whacked! for the Xbox will be the last product that we ship. The company will remain as a corporate entity for many years, but will not be developing products. A minimal staff, including Michel and myself, will be here until the end of October. Closure of the company '' Whacked!'' for Xbox was Presto Studios' final title before closing its doors shortly afterward. Though still in decent financial shape, Presto was facing an uphill challenge in the transition from the PC ...
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Compact Disc
The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then released in October 1982 in Japan and branded as ''Compact Disc Digital Audio, Digital Audio Compact Disc''. The format was later adapted (as CD-ROM) for general-purpose data storage. Several other formats were further derived, including write-once audio and data storage (CD-R), rewritable media (CD-RW), Video CD (VCD), Super Video CD (SVCD), Photo CD, Picture CD, Compact Disc-Interactive (CD-i) and Enhanced Music CD. Standard CDs have a diameter of and are designed to hold up to 74 minutes of uncompressed stereo digital audio or about 650 mebibyte, MiB of data. Capacity is routinely extended to 80 minutes and 700 mebibyte, MiB by arranging data more closely on the same sized disc. The Mini CD has various diameters ranging from ; t ...
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San Francisco Chronicle
The ''San Francisco Chronicle'' is a newspaper serving primarily the San Francisco Bay Area of Northern California. It was founded in 1865 as ''The Daily Dramatic Chronicle'' by teenage brothers Charles de Young and M. H. de Young, Michael H. de Young. The paper is owned by the Hearst Corporation, which bought it from the de Young family in 2000. It is the only major daily paper covering the city and county of San Francisco. The paper benefited from the growth of San Francisco and had the largest newspaper circulation on the West Coast of the United States by 1880. Like other newspapers, it experienced a rapid fall in circulation in the early 21st century and was ranked 18th nationally by circulation in the first quarter of 2021. In 1994, the newspaper launched the SFGATE website, with a soft launch in March and official launch November 3, 1994, including both content from the newspaper and other sources. "The Gate" as it was known at launch was the first large market newspaper ...
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Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ''For Honor'', '' Just Dance'', '' Prince of Persia'', ''Rabbids'', ''Rayman'', ''Tom Clancy's'', and ''Watch Dogs''. History Origins and first decade (1986–1996) By the 1980s, the Guillemot family had established themselves as a support business for farmers in the Brittany province of France and other regions, including into the United Kingdom. The five sons of the family – Christian, Claude, Gérard, Michel, and Yves – helped with the company's sales, distribution, accounting, and management with their parents before university. All 5 gained business experience while at university, which they brought back to the family business after graduating. The brothers came up with the idea of diversification to sell other products of use ...
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Space Bar
The space bar is on the bottom center of the keyboard The space bar, spacebar, blank, or space key is a key on a typewriter or alphanumeric keyboard in the form of a horizontal bar in the lowermost row, significantly wider than all other keys. Its main purpose is to conveniently enter a space, e.g., between words during typing. History Originally, (on early writers dating back to the late 19th century) the "bar" was literally a metal bar running across the full width of the keyboard (or even wider, and even surrounding it) that triggered the carriage advance without also firing any of the typebars towards the platen. Later examples gradually shrank and developed into their current more ergonomic form as a wide, centrally located but otherwise apparently normal "key", as typewriter (and computer) keyboards began to incorporate additional function keys and were more deliberately "styled". Although it varies by keyboard type, the space bar usually lies between the Alt keys (or Com ...
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Mouse (computing)
A computer mouse (plural mice, sometimes mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of a pointer on a display, which allows a smooth control of the graphical user interface of a computer. The first public demonstration of a mouse controlling a computer system was in 1968. Mice originally used two separate wheels to track movement across a surface: one in the X-dimension and one in the Y. Later, the standard design shifted to utilize a ball rolling on a surface to detect motion. Most modern mice use optical sensors that have no moving parts. Though originally all mice were connected to a computer by a cable, many modern mice are cordless, relying on short-range radio communication with the connected system. In addition to moving a cursor, computer mice have one or more buttons to allow operations such as the selection of a menu item on a display. Mice often also feature ...
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Pre-rendered
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typically one that is more powerful than the hardware used for playback). Pre-rendered assets (typically movies) may also be outsourced by the developer to an outside production company. Such assets usually have a level of complexity that is too great for the target platform to render in real-time. The term pre-rendered refers to anything that is not rendered in real-time. This includes content that could have been run in real-time with more effort on the part of the developer (e.g. video that covers many of a game's environments without pausing to load, or video of a game in an early state of development that is rendered in slow-motion and then played back at regular speed). This term is generally not used to refer to video captures of real-ti ...
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Revelation
In religion and theology, revelation is the revealing or disclosing of some form of truth or knowledge through communication with a deity or other supernatural entity or entities. Background Inspiration – such as that bestowed by God on the author of a sacred book – involves a special illumination of the mind, in virtue of which the recipient conceives such thoughts as God desires him to commit to writing, and does not necessarily involve supernatural communication. With the Age of Enlightenment in Europe, beginning about the mid-17th century, the development of rationalism, materialism and atheism, the concept of supernatural revelation itself faced skepticism. In ''The Age of Reason'' (1794–1809), Thomas Paine develops the theology of deism, rejecting the possibility of miracles and arguing that a revelation can be considered valid only for the original recipient, with all else being hearsay. Types Individual revelation Thomas Aquinas believed in two types of indiv ...
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