Multiple Asynchronous Periodic Polling
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Multiple Asynchronous Periodic Polling
Multiple Asynchronous Periodic Polling (MAPP) is a synchronization method used primarily in Computer Science. This method is similar to periodic polling. In MAPP, two or more periodic polling handlers (such as using multiple timer A timer is a specialized type of clock used for measuring specific time intervals. Timers can be categorized into two main types. The word "timer" is usually reserved for devices that counts down from a specified time interval, while devices th ...s) are applied to form a single aggregate polling scheme. By changing the combination of periods and phase shifts, MAPP can optimize corner cases which are problematic to conventional periodic polling. MAPP is mainly used when the temporal resolution of conventional periodic polling is not high enough for the particular application. For example, 5 timers with identical polling period but 1/5 cycle phase shift from the previous one may be used together to increase the polling rate to 5 times of that which c ...
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Synchronization (computer Science)
In computer science, synchronization refers to one of two distinct but related concepts: synchronization of processes, and synchronization of data. ''Process synchronization'' refers to the idea that multiple processes are to join up or handshake at a certain point, in order to reach an agreement or commit to a certain sequence of action. ''Data synchronization'' refers to the idea of keeping multiple copies of a dataset in coherence with one another, or to maintain data integrity. Process synchronization primitives are commonly used to implement data synchronization. The need for synchronization The need for synchronization does not arise merely in multi-processor systems but for any kind of concurrent processes; even in single processor systems. Mentioned below are some of the main needs for synchronization: '' Forks and Joins:'' When a job arrives at a fork point, it is split into N sub-jobs which are then serviced by n tasks. After being serviced, each sub-job waits until al ...
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Polling (computer Science)
Polling, or polled operation, in computer science, refers to actively sampling the status of an external device by a client program as a synchronous activity. Polling is most often used in terms of input/output (), and is also referred to as polled or software-driven . A good example of hardware implementation is a watchdog timer. Description Polling is the process where the computer or controlling device waits for an external device to check for its readiness or state, often with low-level hardware. For example, when a printer is connected via a parallel port, the computer waits until the printer has received the next character. These processes can be as minute as only reading one bit. This is sometimes used synonymously with 'busy-wait' polling. In this situation, when an operation is required, the computer does nothing other than check the status of the device until it is ready, at which point the device is accessed. In other words, the computer waits until the device is ...
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Timer
A timer is a specialized type of clock used for measuring specific time intervals. Timers can be categorized into two main types. The word "timer" is usually reserved for devices that counts down from a specified time interval, while devices that do the opposite, measuring elapsed time by counting upwards from zero, are called stopwatches. A simple example of the first type is an hourglass. Working method timers have two main groups: hardware and software timers. Most timers give an indication that the time interval that had been set has expired. Time switches, timing mechanisms that activate a switch, are sometimes also called "timers". Hardware Mechanical Mechanical use clockwork to measure time. Manual timers are typically set by turning a dial to the time interval desired; turning the dial stores energy in a mainspring to run the mechanism. They function similarly to a mechanical alarm clock; the energy in the mainspring causes a balance wheel to rotate back and forth. ...
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