Mouse Tracking
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Mouse Tracking
Mouse tracking (also known as cursor tracking) is the use of software to collect users' mouse cursor positions on the computer. This goal is to automatically gather richer information about what people are doing, typically to improve the design of an interface. Often this is done on the Web and can supplement eye tracking in some situations. When mouse tracking takes place without the user's consent, for example on a website, there may be privacy implications. History The computer mouse was first invented in 1968 by Douglas Engelbart. The term mouse tracking originally referred to how movements were captured and transmitted to the computer. For example, the original tracker ball mouse used a metal bearing pressed against two rollers to track movement. Much research and technology has gone into what type of tracker provides the most accurate depiction of the user's movement. With the advent of the World Wide Web, mouse tracking was expanded to include click data. Researchers ...
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Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Internet Security
Internet security is a branch of computer security. It encompasses the Internet, browser security, web site security, and network security as it applies to other applications or operating systems as a whole. Its objective is to establish rules and measures to use against attacks over the Internet. The Internet is an inherently insecure channel for information exchange, with high risk of intrusion or fraud, such as phishing, online viruses, trojans, ransomware and worms. Many methods are used to combat these threats, including encryption and ground-up engineering. Threats Malicious software Malicious software comes in many forms, such as viruses, Trojan horses, spyware, and worms. * Malware, a portmanteau of malicious software, is any software used to disrupt computer operation, gather sensitive information, or gain access to private computer systems. Malware is defined by its malicious intent, acting against the requirements of the computer user, and does not include softw ...
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Recorded Future
Recorded Future is a privately held cybersecurity company founded in 2009, with headquarters in Somerville, Massachusetts. The company specializes in the collection, processing, analysis, and dissemination of threat intelligence. Recorded Future uses patented machine learning and natural language processing methods to continuously collect and organize data from open web, dark web, and technical sources. The resulting information is displayed within a software-as-a-service portal. History In 2007, co-founders Christopher Ahlberg and Staffan Truvé, both Ph.D.s in computer science from Chalmers University of Technology, filed for Recorded Future's first patent (granted in 2013 as United States patent US8468153B2) – Data Analysis System with Automated Query and Visualization Environment Setup. The patent was used for continuous collection and processing of data and information from sources across the open, deep, and dark web, facilitated by machine learning. Recorded Future was ...
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Usability Testing
Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system. It is more concerned with the design intuitiveness of the product and tested with users who have no prior exposure to it. Such testing is paramount to the success of an end product as a fully functioning application that creates confusion amongst its users will not last for long. This is in contrast with usability inspection methods where experts use different methods to evaluate a user interface without involving users. Usability testing focuses on measuring a human-made product's capacity to meet its intended purposes. Examples of products that commonly benefit from usability testing are food, consumer products, websites or web applications, computer interfaces, documents, and devices. Usability testing measures the usability, or ease of use, ...
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Keystroke Logging
Keystroke logging, often referred to as keylogging or keyboard capturing, is the action of recording (logging) the keys struck on a keyboard, typically covertly, so that a person using the keyboard is unaware that their actions are being monitored. Data can then be retrieved by the person operating the logging program. A keystroke recorder or keylogger can be either software or hardware. While the programs themselves are legal, with many designed to allow employers to oversee the use of their computers, keyloggers are most often used for stealing passwords and other confidential information. Keylogging can also be used to study keystroke dynamics or human-computer interaction. Numerous keylogging methods exist, ranging from hardware and software-based approaches to acoustic cryptanalysis. Application of keylogger Software-based keyloggers A software-based keylogger is a computer program designed to record any input from the keyboard. Keyloggers are used in IT organizatio ...
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Macro Recorder
A macro recorder is software that records macros for playback at a later time. The main advantage of using a macro recorder is that it allows a user to easily perform complex operations much faster and with less effort without requiring custom computer programming or scripting. Built-in macro recorders Most word processors, text editors, and other office programs have a built-in macro recorder to automate the user's actions. Standalone macro recorders Not all software comes with a built-in macro recorder. A standalone macro-recorder program allows a user to "record" mouse and keyboard functions for "playback" at a later time. This allows automating any activity in any software application: from copy-pasting spreadsheet data to operating system maintenance actions. Most macro recorders do not attempt to analyze or interpret what the user did when the macro was recorded. This can cause problems when trying to play back a macro if the user's desktop environment has changed. F ...
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Eye Tracking
Eye tracking is the process of measuring either the point of gaze (where one is looking) or the motion of an eye relative to the head. An eye tracker is a device for measuring eye positions and eye movement. Eye trackers are used in research on the visual system, in psychology, in psycholinguistics, marketing, as an input device for human-computer interaction, and in product design. Eye trackers are also being increasingly used for rehabilitative and assistive applications (related,for instance, to control of wheel chairs, robotic arms and prostheses). There are a number of methods for measuring eye movement. The most popular variant uses video images from which the eye position is extracted. Other methods use search coils or are based on the electrooculogram. History In the 1800s, studies of eye movement were made using direct observations. For example, Louis Émile Javal observed in 1879 that reading does not involve a smooth sweeping of the eyes along the text, as ...
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Click Tracking
Click tracking is when user click behavior or user navigational behavior is collected in order to derive insights and fingerprint users. Click behavior is commonly tracked using server logs which encompass click paths and clicked URLs (Uniform Resource Locator). This log is often presented in a standard format including information like the hostname, date, and username. However, as technology develops, new software allows for in depth analysis of user click behavior using hypervideo tools. Given that the internet can be considered a risky environment, research strives to understand why users click certain links and not others. Research has also been conducted to explore the user experience of privacy with making user personal identification information individually anonymized and improving how data collection consent forms are written and structured. Click tracking is relevant in several industries including Human-Computer Interaction (HCI), software engineering, and advertising ...
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Authentication
Authentication (from ''authentikos'', "real, genuine", from αὐθέντης ''authentes'', "author") is the act of proving an assertion, such as the identity of a computer system user. In contrast with identification, the act of indicating a person or thing's identity, authentication is the process of verifying that identity. It might involve validating personal identity documents, verifying the authenticity of a website with a digital certificate, determining the age of an artifact by carbon dating, or ensuring that a product or document is not counterfeit. Methods Authentication is relevant to multiple fields. In art, antiques, and anthropology, a common problem is verifying that a given artifact was produced by a certain person or in a certain place or period of history. In computer science, verifying a user's identity is often required to allow access to confidential data or systems. Authentication can be considered to be of three types: The first type of au ...
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Supervised Learning
Supervised learning (SL) is a machine learning paradigm for problems where the available data consists of labelled examples, meaning that each data point contains features (covariates) and an associated label. The goal of supervised learning algorithms is learning a function that maps feature vectors (inputs) to labels (output), based on example input-output pairs. It infers a function from ' consisting of a set of ''training examples''. In supervised learning, each example is a ''pair'' consisting of an input object (typically a vector) and a desired output value (also called the ''supervisory signal''). A supervised learning algorithm analyzes the training data and produces an inferred function, which can be used for mapping new examples. An optimal scenario will allow for the algorithm to correctly determine the class labels for unseen instances. This requires the learning algorithm to generalize from the training data to unseen situations in a "reasonable" way (see inductive b ...
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Biometrics
Biometrics are body measurements and calculations related to human characteristics. Biometric authentication (or realistic authentication) is used in computer science as a form of identification and access control. It is also used to identify individuals in groups that are under surveillance. Biometric identifiers are the distinctive, measurable characteristics used to label and describe individuals. Biometric identifiers are often categorized as physiological characteristics which are related to the shape of the body. Examples include, but are not limited to fingerprint, palm veins, face recognition, DNA, palm print, hand geometry, iris recognition, retina, odor/scent, voice, shape of ears and gait. Behavioral characteristics are related to the pattern of behavior of a person, including but not limited to mouse movement, typing rhythm, gait, signature, behavioral profiling, and credentials. Some researchers have coined the term behaviometrics to describe the latter class ...
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Mouse Cursor
In human–computer interaction, a cursor is an indicator used to show the current position on a computer monitor or other display device that will respond to input from a text input or pointing device. The mouse cursor is also called a pointer, owing to its resemblance in usage to a pointing stick. Etymology ''Cursor'' is Latin for 'runner'. A cursor is a name given to the transparent slide engraved with a hairline used to mark a point on a slide rule. The term was then transferred to computers through analogy. On 14 November 1963, while attending a conference on computer graphics in Reno, Nevada, Douglas Engelbart of Augmentation Research Center (ARC) first expressed his thoughts to pursue his objective of developing both hardware and software computer technology to "augment" human intelligence by pondering how to adapt the underlying principles of the planimeter to inputting X- and Y-coordinate data, and envisioned something like the cursor of a mouse he initially ca ...
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