Mortal Kombat Advance
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Mortal Kombat Advance
''Ultimate Mortal Kombat 3'' is a fighting game in the ''Mortal Kombat'' series, developed and released by Midway to arcades in 1995. It is a standalone update of 1995's earlier ''Mortal Kombat 3'' with an altered gameplay system, additional characters like the returning favorites Kitana and Scorpion who were missing from ''Mortal Kombat 3'', and some new features. Several home port versions of the game were soon released after the arcade original. Although none were completely identical to the arcade version, the Sega Saturn port came closest. Some later home versions followed the arcade original with more accuracy. Some versions were released under different titles: ''Mortal Kombat Advance'' for the Game Boy Advance in 2001 and ''Ultimate Mortal Kombat'' for the Nintendo DS in 2007. An iOS version recreating the game using a 3D graphics engine was released by Electronic Arts in 2010. ''Ultimate Mortal Kombat 3'' was mostly well-received and has been considered a high point for ...
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Midway Games
Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included ''Mortal Kombat'', ''Rampage (series), Rampage'', ''Spy Hunter'', ''NBA Jam (series), NBA Jam'', ''Cruis'n (series), Cruis'n'', and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries, Williams Electronics and Atari Games, such as ''Defender (video game), Defender'', ''Joust (video game), Joust'', ''Robotron 2084'', ''Gauntlet (series), Gauntlet'', and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969, and used the Bally Midway name in the 1980s. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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Scorpion (Mortal Kombat)
Scorpion is a fictional character in the '' Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. An undead ninja, he is principally defined by his quest to avenge the deaths of himself, his family, and his clan. His primary weapon is a ''kunai'' spear, which he uses to harpoon opponents, while his trademark fatality is the "Fire Breath" in which he removes his mask to reveal a skull right before immolating his opponent. Debuting in the original 1992 game, Scorpion has appeared in every main installment except '' Mortal Kombat 3'' (1995). The character's backstory establishes him as Hanzo Hasashi ( ja, 波佐志 半蔵), a warrior from the fictional Shirai Ryu clan who was killed by the elder Sub-Zero (Bi-Han) of the rival Lin Kuei clan. Subsequent games reveal that his family and clan were murdered by the sorcerer Quan Chi, who becomes Scorpion's primary target for vengeance. Depicted as a neutral party in most games, Scorpion generally forgoes ...
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Kitana
Kitana is a fictional character in the '' Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. Debuting in ''Mortal Kombat II'' (1993), she is a royal from the fictional realm of Edenia. Her primary weapon is a pair of steel fans, which she uses for most of her special attacks. The character is introduced as the daughter of Outworld emperor Shao Kahn until she learns her true father was murdered by Shao Kahn when he conquered Edenia. Kitana subsequently becomes a primary hero in the series, joining forces with the Earthrealm warriors as she fights to ensure her realm's liberation. She is also the love interest of ''Mortal Kombat'' hero Liu Kang. One of the franchise's most iconic and popular fighters, Kitana has appeared in various media outside of the games. She has received a positive reception for her appearance, personality, and character development. Appearances ''Mortal Kombat'' games Kitana first appears in ''Mortal Kombat II'' (1993) as a ...
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Mortal Kombat 3
''Mortal Kombat 3'' is a 1995 arcade fighting game developed by Midway Games and first released into arcades in 1995. It is the third main installment in the ''Mortal Kombat'' franchise and a sequel to 1993's ''Mortal Kombat II''. As in the previous games, it has a cast of characters that players choose from and guide through a series of battles against other opponents. The game avoids the tournament storyline of its predecessors, as various warriors instead fight against the returning Shao Kahn, who has resurrected his bride Sindel and started an invasion of Earthrealm. The third installment of ''Mortal Kombat'' retains the blood and gory attacks that defined the series. It introduces new types of Fatality finishing moves, including Animalities. Other features new to the series were combos, predefined sequences used to perform a series of consecutive attacks. The new "Run" button allows players to briefly dash toward the opponent, and the new "Kombat Kodes" system allows player ...
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Video Arcade
An amusement arcade (often referred to as a video arcade, amusements or simply arcade) is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, merchandisers (such as claw cranes), or coin-operated billiards or air hockey tables. In some countries, some types of arcades are also legally permitted to provide gambling machines such as slot machines or ''pachinko'' machines. Games are usually housed in cabinets. The term used for ancestors of these venues in the beginning of the 20th century was penny arcades. Video games were introduced in amusement arcades in the late 1970s and were most popular during the golden age of arcade video games, the early 1980s. Arcades became popular with children and particularly adolescents, which led parents to be concerned that video game playing might cause them to skip school. History Penny arcade A penny arcade can be any type of venue for coin-operated devices ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Midway T Unit
The Midway T Unit is an arcade system board designed by Midway and successor to the Midway Y Unit. Specifications * Main CPU: TMS34010 @ 6.25 MHz * Sound CPU: Motorola 6809 @ 2 MHz * Sound chip: Yamaha YM2151 @ 3.58 MHz, DAC, OKI MSM6295 @ 8 kHz * Graphics: 400×254, 32768 colors, 53.20 Hz ''Mortal Kombat II'' uses the DCS Sound System (ADSP2105 @ 10 MHz and a DMA-driven DAC). List of T Unit games * ''Judge Dredd'' (prototype, unreleased) * ''Mortal Kombat'' (Version 4.0-5.0) * ''Mortal Kombat II'' * ''NBA Jam'' * ''NBA Jam Tournament Edition'' List of Z Unit games * '' NARC'' List of Y Unit games * '' Terminator 2: The Arcade Game'' (Version LA1) * ''Mortal Kombat (Version 1.0-4.0) * ''Total Carnage'' * ''Trog'' * ''Smash TV'' * ''High Impact Football'' * '' Strike Force (video game)'' * ''Super High Impact'' List of V Unit games * '' Cruis'n World'' * ''Cruis'n USA'' * ''War Gods (video game)'' * ''Off Road Challenge'' List of Wolf Unit Games * '' ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), ear ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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