Monster Manual II
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Monster Manual II
''Monster Manual II'' is the title shared by two hardback rulebooks published for different versions of the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. ''Advanced Dungeons & Dragons'' ''Monster Manual II'' was a 160-page hardcover book published in 1983, credited solely to Gary Gygax, which featured cover art by Jeff Easley. The book was a supplement describing over 250 monsters, most with illustrations. Many of the monsters were drawn from scenario modules, in particular from '' S4: Lost Caverns of Tsojcanth''. The book included random encounter tables for dungeon and wilderness settings built from the ''Monster Manual'', ''Fiend Folio'', and ''Monster Manual II'', and a dozen new devils that had been first published in the pages of ''Dragon'' magazine. Like the ''Fiend Folio'' before it, the monsters in ''Monster Manual II'' listed the experience point value for each monster within the entry. The ''Monster Manual II'' along with the First Edition ''Unearthed Arca ...
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Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con gaming convention. In 1971, he helped develop ''Chainmail'', a miniatures wargame based on medieval warfare. He co-founded the company Tactical Studies Rules (TSR, Inc.) with childhood friend Don Kaye in 1973. The following year, he and Arneson created ''D&D'', which expanded on Gygax's ''Chainmail'' and included elements of the fantasy stories he loved as a child. In the same year, he founded '' The Dragon'', a magazine based around the new game. In 1977, Gygax began work on a more comprehensive version of the game, called ''Advanced Dungeons & Dragons''. Gygax designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a pers ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Thomas Baxa
Thomas M. Baxa is an artist whose work has appeared in role-playing games. Biography Tom Baxa grew up in the suburbs of Chicago. He enrolled at Northern Illinois University, where he studied under comic and fantasy artist Mark Nelson. Works Tom Baxa has continued to produce interior illustrations for many ''Dungeons & Dragons'' books and ''Dragon'' magazine since 1989, as well as cover art for ''Realmspace'' (1991), ''Greyspace'' (1992), ''Swamplight'' (1993), and ''Forest Maker''. He has also produced artwork for many other games including ''Teenage Mutant Ninja Turtles & Other Strangeness'' (Palladium Books), ''Torg'' (West End Games), ''GURPS'' (Steve Jackson Games), ''Shadowrun'' and ''Earthdawn'' (FASA Corporation), and illustrated cards for the ''Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richa ...
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Daren Bader
Daren is a hamlet bach in the community of Trefeurig, Ceredigion, Wales, which is 73.2 miles (117.7 km) from Cardiff and 174.5 miles (280.8 km) from London. It is represented in the Senedd by Elin Jones (Plaid Cymru) and is part of the Ceredigion constituency in the House of Commons. Daren Camp, a hillfort, lies nearby.Coflein website
accessed 31 March 2014


Daren Bank

Banc-y-Darren is a small hamlet near the town Aberystwyth in

Glen Angus
Glen Michael Angus (August 18, 1970 – July 19, 2007) was a Canadian artist whose work has appeared in role-playing games and video games. Early life Angus was born August 18, 1970, in Windsor, Ontario. He played the ''Dungeons & Dragons'' role-playing game as a child, which his father Jim Angus said cultivated his son's passion for the fantasy genre. Career Angus began producing interior illustrations for ''Dungeons & Dragons'' books in 1994. He also illustrated cards for the ''Magic: The Gathering'' collectible card game. He also worked for Ravensoft on the ''X-Men Legends'' video game, in which his art appeared. He worked for four years as an artist at Raven Software/Activision, and at the time of his death he was a principal artist for Ravensoft/Activision. Personal life Angus taught graphic and computer art at St. Clair College, which he previously attended. He taught there for five years as a teacher of illustration and graphic design. Angus and his family moved to Wisco ...
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Henry Higginbotham
Henry Higginbotham is a working artist who specializes in non-primitive art, steampunk, sculpture and more. Education Higginbotham has a master's degree in fine arts from the University of Iowa. Works Henry G. Higginbotham has produced interior and cover illustrations for role-playing game books since 1993. He began his career with White Wolf, on their numerous products for their games '' Wraith: The Oblivion'' and '' Changeling: The Dreaming''. Higginbotham illustrated the covers of several ''Dungeons & Dragons'' books in the game's second edition, and then produced cover art for the third edition game's ''Player's Handbook'', ''Monster Manual'', and ''Dungeon Master's Guide'' (2000), '' Monsters of Faerûn'' (2001), ''Monster Manual II'' (2002), ''Book of Vile Darkness'' (2002), ''Fiend Folio'', the 3.5 versions of the ''Player's Handbook'', ''Monster Manual'', and ''Dungeon Master's Guide'' (2003), ''Book of Exalted Deeds'', ''Monster Manual III'' (2004), ''Complete Divine'' (20 ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Hardcover
A hardcover, hard cover, or hardback (also known as hardbound, and sometimes as case-bound) book is one bound with rigid protective covers (typically of binder's board or heavy paperboard covered with buckram or other cloth, heavy paper, or occasionally leather). It has a flexible, sewn spine which allows the book to lie flat on a surface when opened. Modern hardcovers may have the pages glued onto the spine in much the same way as paperbacks. Following the ISBN sequence numbers, books of this type may be identified by the abbreviation Hbk. Hardcover books are often printed on acid-free paper, and they are much more durable than paperbacks, which have flexible, easily damaged paper covers. Hardcover books are marginally more costly to manufacture. Hardcovers are frequently protected by artistic dust jackets, but a "jacketless" alternative has increased in popularity: these "paper-over-board" or "jacketless" hardcover bindings forgo the dust jacket in favor of printing the cove ...
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Steve Winter
Steve Winter (born December 8, 1957) is an American game designer who worked on numerous products for the ''Dungeons & Dragons'' fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast. Early life Winter was born in Dubuque, Iowa on December 8, 1957. Winter attended Catholic school for grade school and high school, and had two years of Catholic college before he transferred to Iowa State University at Ames. “A nun introduced me to the works of J. R. R. Tolkien in high school ... Previously, I had been mostly into historical novels and military history. For the next several years, I read all the fantasy I could get my hands on — but I didn’t enjoy very much of it. I couldn’t find anything with the same sense of humor and style as Tolkien. I also read a lot of science fiction.” In 1978, while attending college, Winter worked part-time at a department store which carried a few wargames in its small games department. He began play ...
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Skip Williams
Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry. He was the co-creator of ''Dungeons & Dragons'' 3rd Edition and the longtime author of the "Sage Advice" column for ''Dragon Magazine''. Career Born in Lake Geneva, Wisconsin, Williams was informally acquainted with many of the people who developed and influenced the original ''Dungeons & Dragons'' game, going to school with Gary Gygax's son Ernie and participating in a gaming group that Gary used to playtest some of the ''AD&D'' rules. Williams started out working as a part-time clerk in TSR's Dungeon Hobby Shop in 1976. Williams first worked for TSR in an administrative capacity, working as a cashier, in shipping, and doing various office tasks. Williams directed the Gen Con game fair from 1980-1983. Williams was laid off after a time but continued to work for TSR in a freelance role, performing odd jobs; it was i ...
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Rich Redman
Rich may refer to: Common uses * Rich, an entity possessing wealth * Rich, an intense flavor, color, sound, texture, or feeling **Rich (wine), a descriptor in wine tasting Places United States * Rich, Mississippi, an unincorporated community * Rich County, Utah * Rich Mountain (other) * Rich Township, Cook County, Illinois * Rich Township, Anderson County, Kansas * Rich Township, Lapeer County, Michigan Elsewhere * Er-Rich, Morocco, a town * Rich River, Victoria, Australia People * Rich (given name), often short for Richard * Rich (surname) Arts, entertainment, and media Fictional characters * DS Terry Rich, a character in the British soap opera ''EastEnders'' * Rich, a character in the American sitcom television series ''The Hogan Family'' * Rich Halke, a character in the TV sitcom '' Step by Step'' * Rich Hardbeck, a character in the British television series ''Skins'' * Richie Rich (comics), a fictional character Music * Rich, half of the American cou ...
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Jeff Grubb
Jeff Grubb (born August 27, 1957) is an author who writes novels, short stories, and comics and a computer and role-playing game designer in the fantasy genre. Grubb worked on the ''Dragonlance'' campaign setting under Tracy Hickman, and the ''Forgotten Realms'' setting with Ed Greenwood. His written works include '' The Finder's Stone Trilogy'', the ''Spelljammer'' and '' Jakandor'' campaign settings, and contributions to ''Dragonlance'' and the computer game ''Guild Wars Nightfall'' (2006). Personal life Grubb was born in Pittsburgh, Pennsylvania. He met Kate Novak in high school, and married her in 1983. His first year of employment involved work with air pollution control devices. Beginnings in role-playing games Grubb became a wargaming enthusiast during his high school years. He started to play Avalon Hill wargames including ''PanzerBlitz'' and ''Blitzkrieg'', and the SPI game, ''Frigate''. As a freshman, he attended the campus war-gaming club and was introduced to the r ...
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