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Monkey Island 2
''Monkey Island 2: LeChuck's Revenge'' is an adventure game developed and published by LucasArts in 1991. A sequel to 1990's '' The Secret of Monkey Island'', it is the second game in the ''Monkey Island'' series. It was the sixth LucasArts game to use the SCUMM engine, and the first game to use the iMUSE sound system. In it, pirate Guybrush Threepwood searches for the legendary treasure of Big Whoop and again faces off against the pirate LeChuck, who is now a zombie. The development team for ''Monkey Island 2'' was largely the same as for ''The Secret of Monkey Island''. The project was led by Ron Gilbert, who was again joined by Tim Schafer and Dave Grossman. The game was a critical success, but a commercial disappointment. ''Monkey Island 2'' was followed by ''The Curse of Monkey Island'' in 1997; the third game in the series had to deal with the predecessor's ambiguous ending and to vaguely explain it. In 2022, a sixth game ''Return to Monkey Island'' was released, whose ...
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LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for LucasArts adventure games, its line of adventure games based on its SCUMM engine in the 1990s, including ''Maniac Mansion'', the ''Monkey Island (series), Monkey Island'' series, and several ''Indiana Jones'' titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman (game developer), Dave Grossman. Later, as Lucasfilm regained control over its licensing over the ''Star Wars'' franchise, LucasArts produced numerous action game, action-based ''Star Wars'' titles in th ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disk technology as its primary storage medium. The console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the ''Slim'' model of the PlayStation 3 was rele ...
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Return To Monkey Island
''Return to Monkey Island'' is a point-and-click adventure game developed by Terrible Toybox and published by Devolver Digital. The sixth ''Monkey Island'' game, it was released for macOS, Nintendo Switch, and Windows on September 19, 2022, for Linux on October 26, 2022, and for PlayStation 5 and Xbox Series X/S on November 8, 2022. It was the first ''Monkey Island'' game by the series' creator, Ron Gilbert, since '' Monkey Island 2: LeChuck's Revenge'' (1991). Gilbert worked on the first two ''Monkey Island'' games before leaving the development company, LucasArts, in 1992. Further installments were developed by LucasArts and Telltale Games without him. The Walt Disney Company acquired the rights to ''Monkey Island'' when it purchased Lucasfilm in 2012; in 2019, Gilbert negotiated to create a new ''Monkey Island'' with the designer Dave Grossman, who had worked on the first two games. ''Return to Monkey Island'' was announced in April 2022. Dominic Armato reprised his role as th ...
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The Curse Of Monkey Island
''The Curse of Monkey Island'' is an adventure game developed and published by LucasArts in 1997. A sequel to 1991's '' Monkey Island 2: LeChuck's Revenge,'' it is the third game in the ''Monkey Island'' series. It follows protagonist Guybrush Threepwood as he seeks to lift a curse from his love Elaine Marley, while once again being menaced by undead pirate LeChuck. It was made by a different creative team than the prior games, and took new directions in graphics and gameplay: The art has a cartoon-like cel animation style, and the previous games' verb command and inventory menus are replaced by a pop-up action menu and inventory chest. ''The Curse of Monkey Island'' was the twelfth and final LucasArts game to use the SCUMM engine, which was extensively upgraded for the game. It was the first game in the series to be released on CD-ROM, allowing for a full musical score, fully animated cutscenes, and the introduction of voice acting for the characters. Dominic Armato, Alexandra ...
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Zombie
A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in which a ''zombie'' is a dead body reanimated through various methods, most commonly magic like voodoo. Modern media depictions of the reanimation of the dead often do not involve magic but rather science fictional methods such as carriers, radiation, mental diseases, vectors, pathogens, parasites, scientific accidents, etc. The English word "zombie" was first recorded in 1819, in a history of Brazil by the poet Robert Southey, in the form of "zombi"."Zombie"
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LeChuck
LeChuck is a fictional character in LucasArts' ''Monkey Island'' series of graphic adventure games. Created by Ron Gilbert, LeChuck was introduced in ''The Secret of Monkey Island'' and is the main antagonist of the series. Gilbert drew on aspects of the characters in the 1988 novel ''On Stranger Tides'' for his concept for LeChuck. An undead pirate captain, LeChuck is obsessed with pursuing the affections of the series' heroine, Elaine Marley, and exacting revenge upon protagonist Guybrush Threepwood, who is responsible for consistently thwarting his plans; at some points, he is depicted as being Guybrush's brother. LeChuck is not limited to one incarnation and has been depicted variously as a ghost, a zombie, and a demon, among other forms. While sometimes gullible and naïve, LeChuck is a powerful and intelligent villain, making extensive use of voodoo magic in his megalomaniacal plans. The character of LeChuck was very well received by video game critics, and has appeared ...
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Guybrush Threepwood
Guybrush Ulysses Threepwood is a fictional character who serves as the main protagonist of the ''Monkey Island'' series of computer adventure games by LucasArts. Guybrush is voiced by actor Dominic Armato in the third, fourth, fifth, and sixth games, as well as the enhanced remakes of ''The Secret of Monkey Island'' and '' Monkey Island 2: LeChuck's Revenge''. Though a "mighty pirate" by his own account, he is a rather clumsy and disorganized protagonist throughout the series. It is a running joke throughout the games for characters to garble Guybrush Threepwood's unusual name, either deliberately or accidentally. Name The origin of the name "Guybrush" comes in part from Deluxe Paint, the tool used by the artists to create the character sprite. Since the character had no name at this point, the file was simply called "". When the file was saved, Steve Purcell, the artist responsible for the sprite, added "" to the filename, indicating that it was the Deluxe Paint "brush file" for ...
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IMUSE
iMUSE (''Interactive Music Streaming Engine'') is an interactive music system used in a number of LucasArts video games. The idea behind iMUSE is to synchronize music with the visual action in a video game so that the audio continuously matches the on-screen events and transitions from one musical theme to another are done seamlessly. iMUSE was developed in the early 1990s by composers Michael Land and Peter McConnell while working at LucasArts. The iMUSE system was patented by LucasArts in 1994, after being added to the fifth version of the SCUMM game engine in 1991. Development iMUSE was developed out of Michael Land's frustration for the audio system used by LucasArts while composing ''The Secret of Monkey Island''. His goal was to create a system which would enable the composer to set the mood via music according to the events of the game. The project was much more daring than he had imagined. He brought in an old friend, Peter McConnell, to collaborate on creating the syst ...
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Monkey Island
''Monkey Island'' is a series of adventure games. The first four games in the series were produced and published by LucasArts, earlier known as Lucasfilm Games. The fifth installment of the franchise was developed by Telltale Games in collaboration with LucasArts. A sixth game was developed by Terrible Toybox in cooperation with Lucasfilm Games and Devolver Digital. The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of Governor Elaine Marley. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets. The first game in the series was created by Ron Gilbert, Tim Schafer and Dave Grossman. Gilbert worked on the first two games before leaving LucasArts. Grossman and Schafer, who also worked on the first two games, enjoyed success on other games before they both left LucasArts. The rights to '' ...
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The Secret Of Monkey Island
''The Secret of Monkey Island'' is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games. It takes place in a fictional version of the Caribbean during the age of piracy. The player assumes the role of Guybrush Threepwood, a young man who dreams of becoming a pirate, and explores fictional islands while solving puzzles. The game was conceived in 1988 by Lucasfilm employee Ron Gilbert, who designed it with Tim Schafer and Dave Grossman. Gilbert's frustrations with contemporary adventure titles led him to make the player character's death almost impossible, which meant that gameplay focused on exploration. The atmosphere was based on that of the Pirates of the Caribbean theme park ride. ''The Secret of Monkey Island'' was the fifth game built with the SCUMM engine, which was heavily modified to include a more user-friendly interface. Critics praised ''The Secret of Monkey Island'' for its humor, audiovisuals, and gameplay. Several publicatio ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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