Minax (Ultima)
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Minax (Ultima)
''Ultima II: The Revenge of the Enchantress'', released on August 24, 1982, for the Apple II ( USCO# PA-317-502), is the second role-playing video game in the '' Ultima'' series, and the second installment in Ultima's "Age of Darkness" trilogy. It was also the only official ''Ultima'' game published by Sierra On-Line. Conflict with Sierra over royalties for the IBM port of this game led the series creator Richard Garriott to start his own company, Origin Systems. The plot of ''Ultima II'' revolves around the evil enchantress Minax, taking over the world and exacting revenge on the player for the player's defeat of Mondain in '' Ultima''. The player travels through time to acquire the means to defeat Minax and restore the world to peace. ''Ultima II'' has a larger game world than ''Ultima I'', and hosts advances in graphics and in gameplay. Gameplay The gameplay is very similar to the previous game in the series, '' Ultima I: The First Age of Darkness''. The scope of the ga ...
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Richard Garriott
Richard Allen Garriott de Cayeux (''né'' Garriott; born July 4, 1961) is an American video game developer, entrepreneur and private astronaut. Although both his parents were American, he maintains dual British and American citizenship by birth. Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer and programmer, and is now involved in a number of aspects of computer-game development. On October 12, 2008, Garriott flew aboard the Soyuz TMA-13 mission to the International Space Station as a space tourist, returning 12 days later aboard Soyuz TMA-12. He became the second space traveler, and first from the United States, to have a parent who was also a space traveler. During his ISS flight, he filmed a science fiction movie ''Apogee of Fear''. The creator of the '' Ultima'' game series, Garriott was involved in all games in the series, and directly supervised all eleven main installments, starting with 1979's '' Akalabeth: World of Doom'' and co ...
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United States Copyright Office
The United States Copyright Office (USCO), a part of the Library of Congress, is a United States government body that maintains records of copyright registration, including a copyright catalog. It is used by copyright title searchers who are attempting to clear a chain of title for copyrighted works. The head of the Copyright Office is the Register of Copyrights. Shira Perlmutter, who took office on October 26, 2020,and currently serves as Register. The Copyright Office is housed on the fourth floor of the James Madison Memorial Building of the Library of Congress, at 101 Independence Avenue SE, in Washington, DC. History The United States Constitution gives Congress the power to enact laws establishing a system of copyright in the United States. The first federal copyright law, called the Copyright Act of 1790, was enacted in May 1790 (with the first work being registered within two weeks). Originally, claims were recorded by Clerks of U.S. district courts. In 1870, copy ...
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Time Travel In Fiction
Time travel is a common theme in fiction, mainly since the late 19th century, and has been depicted in a variety of media, such as literature, television, film, and advertisements. The concept of time travel by mechanical means was popularized in H. G. Wells' 1895 story, ''The Time Machine''. In general, time travel stories focus on the consequences of traveling into the past or the future. The central premise for these stories often involves changing history, either intentionally or by accident, and the ways by which altering the past changes the future and creates an altered present or future for the time traveler upon their return home. In other instances, the premise is that the past cannot be changed or that the future is predetermined, and the protagonist's actions turn out to be either inconsequential or intrinsic to events as they originally unfolded. Some stories focus solely on the paradoxes and alternate timelines that come with time travel, rather than time traveling ...
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Space-time
In physics, spacetime is a mathematical model that combines the three-dimensional space, three dimensions of space and one dimension of time into a single four-dimensional manifold. Minkowski diagram, Spacetime diagrams can be used to visualize Special relativity, relativistic effects, such as why different observers perceive differently where and when events occur. Until the 20th century, it was assumed that the three-dimensional geometry of the universe (its spatial expression in terms of coordinates, distances, and directions) was independent of one-dimensional time. The physicist Albert Einstein helped develop the idea of spacetime as part of his theory of relativity. Prior to his pioneering work, scientists had two separate theories to explain physical phenomena: Isaac Newton's laws of physics described the motion of massive objects, while James Clerk Maxwell's electromagnetic models explained the properties of light. However, in 1905, Einstein based wikisource:Translation:On ...
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Minax (Ultima)
''Ultima II: The Revenge of the Enchantress'', released on August 24, 1982, for the Apple II ( USCO# PA-317-502), is the second role-playing video game in the '' Ultima'' series, and the second installment in Ultima's "Age of Darkness" trilogy. It was also the only official ''Ultima'' game published by Sierra On-Line. Conflict with Sierra over royalties for the IBM port of this game led the series creator Richard Garriott to start his own company, Origin Systems. The plot of ''Ultima II'' revolves around the evil enchantress Minax, taking over the world and exacting revenge on the player for the player's defeat of Mondain in '' Ultima''. The player travels through time to acquire the means to defeat Minax and restore the world to peace. ''Ultima II'' has a larger game world than ''Ultima I'', and hosts advances in graphics and in gameplay. Gameplay The gameplay is very similar to the previous game in the series, '' Ultima I: The First Age of Darkness''. The scope of the ga ...
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Magician (paranormal)
Magic, sometimes spelled magick, is an ancient praxis rooted in sacred rituals, spiritual divinations, and/or cultural lineage—with an intention to invoke, manipulate, or otherwise manifest supernatural forces, beings, or entities in the natural, incarnate world. It is a categorical yet often ambiguous term which has been used to refer to a wide variety of beliefs and practices, frequently considered separate from both religion and science. Although connotations have varied from positive to negative at times throughout history, magic continues to have an important religious and medicinal role in many cultures today. Within Western culture, magic has been linked to ideas of the Other, foreignness, and primitivism; indicating that it is "a powerful marker of cultural difference" and likewise, a non-modern phenomenon. During the late nineteenth and early twentieth century, Western intellectuals perceived the practice of magic to be a sign of a primitive mentality and also commo ...
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Magician (fantasy)
A magician, also known as an enchanter/enchantress, mage, magic-user, archmage, sorcerer/sorceress, spell-caster, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians are common figures in works of fantasy, such as fantasy literature and role-playing games, and enjoy a rich history in mythology, legends, fiction, and folklore. Character archetypes In medieval chivalric romance, the wizard often appears as a wise old man and acts as a mentor, with Merlin from the ''King Arthur'' stories being a prime example. Wizards such as Gandalf in ''The Lord of the Rings'' and Albus Dumbledore from ''Harry Potter'' are also featured as mentors, and Merlin remains prominent as both an educative force and mentor in modern works of Arthuriana. Other magicians, such as Saruman from ''The Lord of the Rings'' or Lord Voldemort from ''Harry Potter'', can appear as hostile villains. Villainous sorcerers were so crucial ...
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Pangea
Pangaea or Pangea () was a supercontinent that existed during the late Paleozoic and early Mesozoic eras. It assembled from the earlier continental units of Gondwana, Euramerica and Siberia during the Carboniferous approximately 335 million years ago, and began to break apart about 200 million years ago, at the end of the Triassic and beginning of the Jurassic. In contrast to the present Earth and its distribution of continental mass, Pangaea was centred on the equator and surrounded by the superocean Panthalassa and the Paleo-Tethys and subsequent Tethys Oceans. Pangaea is the most recent supercontinent to have existed and the first to be reconstructed by geologists. Origin of the concept The name "Pangaea" is derived from Ancient Greek ''pan'' (, "all, entire, whole") and '' Gaia'' or Gaea (, " Mother Earth, land"). The concept that the continents once formed a contiguous land mass was hypothesised, with corroborating evidence, by Alfred Wegener, the originator of the ...
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Solar System
The Solar SystemCapitalization of the name varies. The International Astronomical Union, the authoritative body regarding astronomical nomenclature, specifies capitalizing the names of all individual astronomical objects but uses mixed "Solar System" and "solar system" structures in theinaming guidelines document. The name is commonly rendered in lower case ('solar system'), as, for example, in the ''Oxford English Dictionary'' an''Merriam-Webster's 11th Collegiate Dictionary''. is the gravity, gravitationally bound system of the Sun and the objects that orbit it. It Formation and evolution of the Solar System, formed 4.6 billion years ago from the gravitational collapse of a giant interstellar molecular cloud. The solar mass, vast majority (99.86%) of the system's mass is in the Sun, with most of the Jupiter mass, remaining mass contained in the planet Jupiter. The four inner Solar System, inner system planets—Mercury (planet), Mercury, Venus, Earth and Mars—are terrest ...
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Ultima2
Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and products * Ultima Foods, a division of Quebec-based dairy company Agropur * Ultima Sports Ltd, a manufacturer of sports cars based in England * Junkers Profly Ultima, a German homebuilt aircraft design * Kodak Ultima, a brand of photo paper for inkjet printers sold by Eastman Kodak * Kyosho Ultima, a radio-controlled car made by Kyosho * Nissan Altima, a model of car by Nissan * Ultima GTR a 1990s Sportscar Games * Baroque chess, known in the northeastern region of the United States as "Ultima" * ''Ultima'' (series), a series of video games **'' Ultima I'', which was first released as ''Ultima'' ** '' Ultima Online'', a 1997 MMORPG video game * Ultima (''Final Fantasy''), a recurring boss, weapon and spell in the ''Final Fantasy'' ...
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The First Age Of Darkness
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archai ...
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Mondain
This is a list of significant or recurring characters in the ''Ultima'' series of computer games, indicating the games in which they appeared. The Avatar and Companions * Yes : The companion is in that game. * No : The companion is not in that game. * Join : The companion may join the Avatar's party, or has joined already. * AE : An alter-ego of the companion is in that game. * AEJ : An alter-ego of the companion is in that game, and may join the Avatar's party. * M/R : The companion is only mentioned or referenced in that game. The Avatar The Avatar is the main character in the series. The Avatar is first known as the ''Stranger from another world'', who defeats Mondain, Minax, and their spawn, Exodus. The Stranger becomes the Avatar once his goal changes to following the path of the Virtues, and retrieving the Codex of Ultimate Wisdom from the Great Stygian Abyss. This is noted as one of the first uses of "Avatar" in the virtual context. In the fifth episode, the Avatar de ...
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