Midnight (other)
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Midnight (other)
Midnight is a time of day. Midnight may also refer to: Books * ''Midnight'' (Koontz novel), a 1989 novel by Dean Koontz * ''Midnight'' (Hunter novel), a 2005 novel by Erin Hunter * ''Midnight'' (Wilson novel), a 2003 children's novel by Jacqueline Wilson * '' Midnight: A Romance of China, 1930'', a 1933 novel by Mao Dun * '' Midnight: A Gangster Love Story'', a 2008 novel by Sister Souljah * Midnight (comics), a set-index of several uses, including: ** Midnight (DC Comics), a comic book character ** Midnight (Jeff Wilde), a Marvel Comics character in the Moon Knight series ** Midnight Sun (character) or Midnight, a Marvel Comics character * ''Midnight'', a previous name of the '' Globe'' tabloid newspaper * Midnight Songs poetry (''Ziye Ge''), a poetry type * '' Wangan Midnight'', a 1991 Japanese manga series Film and television * ''Midnight'' (1918 film), a German silent crime film * ''Midnight'' (1922 film), a lost American silent drama * ''Midnight'' (1931 film), a fi ...
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Midnight
Midnight is the transition time from one day to the next – the moment when the date changes, on the local official clock time for any particular jurisdiction. By clock time, midnight is the opposite of noon, differing from it by 12 hours. Solar midnight is the time antisolar point, opposite to Day#Solar noon, solar noon, when the Sun is meridian (astronomy), closest to the nadir, and the night is culmination, equidistant from dusk and dawn. Due to the advent of time zones, which regularize time across a range of meridian (geography), meridians, and daylight saving time, solar midnight rarely coincides with 12 midnight on the clock. Solar midnight depends on longitude and time of the year rather than on time zone. In ancient Roman timekeeping, midnight was halfway between sunset and sunrise (i.e., solar midnight), varying according to the seasons. In some Slavic languages, "midnight" has an additional geographic association with "north" (as "noon" does with "south"). Mode ...
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Midnight (1939 Film)
''Midnight'' is a 1939 American screwball comedy film directed by Mitchell Leisen and starring Claudette Colbert, Don Ameche, John Barrymore, Francis Lederer, Mary Astor, and Elaine Barrie. Written by Charles Brackett and Billy Wilder and based on a story by Edwin Justus Mayer and Franz Schulz, the film is about an unemployed American showgirl stranded in Paris who is set up by a millionaire to break up his wife's affair with another man. In 2013, the film was selected for preservation in the United States National Film Registry by the Library of Congress as being "culturally, historically, or aesthetically significant". Plot American showgirl Eve Peabody (Claudette Colbert) arrives in Paris from Monte Carlo during a rainstorm with nothing but her clothes (an evening gown). With no money and no place to stay, she persuades soft-hearted Hungarian taxi driver Tibor Czerny (Don Ameche) to drive her to nightclubs looking for a job in exchange for her doubling his fare. After an unsuc ...
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The Lords Of Midnight
''The Lords of Midnight'' is an epic fantasy video game combining aspects of wargames and graphic adventures, written by Mike Singleton and originally released in 1984 for the . Very well received from the beginning, it was soon converted for the Amstrad CPC and Commodore 64. The game featured an innovative 3-D effect that Singleton called ''landscaping'', which served to bring the player into the game much more than usual. ''The Lords of Midnight'' is often named with ''Elite'' as among the top role-playing games of the 1980s. The player must destroy Doomdark, the evil Witchking who has locked the Land of Midnight in perpetual winter. There are multiple ways in which this can be achieved. It was followed by Doomdark's Revenge also in 1984, and Lords of Midnight: The Citadel in 1995. Gameplay ''The Lords of Midnight'' is a strategy/role-playing game hybrid. The player starts with four characters (Luxor the Moonprince, Rorthron the Wise, Corleth the Fey, and Morkin, Luxor's s ...
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Boxcars (slang)
Craps is a dice game in which players bet on the outcomes of the roll of a pair of dice. Players can wager money against each other (playing "street craps") or against a bank ("casino craps"). Because it requires little equipment, "street craps" can be played in informal settings. While shooting craps, players may use slang terminology to place bets and actions. History In 1788, "Krabs" (later spelled crabs) was an English variation on the dice game hazard (also spelled hasard). Craps developed in the United States from a simplification of the western European game of hazard. The origins of hazard are obscure and may date to the Crusades. Hazard was brought from London to New Orleans in approximately 1805 by the returning Bernard Xavier Philippe de Marigny de Mandeville, the young gambler and scion of a family of wealthy landowners in colonial Louisiana. Although in hazard the dice shooter may choose any number from five to nine to be his main number, de Marigny si ...
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Midnight (game)
Midnight (or 1-4-24) is a dice game played with six dice. Rules One player rolls at a time. All six dice are rolled; the player must "keep" at least one. Any that the player doesn't keep are rerolled. This procedure is then repeated until there are no more dice to roll. Once kept, dice cannot be rerolled. Players must have kept a ''1'' and a ''4'', or they do not score. If they have a ''1'' and ''4'', the other dice are totaled to give the player's score. The maximum score is 24 (four ''6''s.) The procedure is repeated for the remaining players. The player with the highest four-dice total wins. If two or more players tie for the highest total, any Gambling, money bet is added to the next game. Example game Dice shown in black are those kept from a previous roll. The player scores 20 (6+3+5+6). Variant game A variant version, called 2-4-24, in which the player must keep a 2 and a 4 to score, rather than a 1 and a 4, is sometimes played. Strategy Maximum probability of scori ...
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