Metro (board Game)
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Metro (board Game)
''Metro'' is a board game by Dirk Henn, for 2 to 6 players. Queen Games produced the game in 2000 after Henn had published it as ''Iron Horse'' in the company db-Spiele in 1997. The game was nominated in the ''Spiel des Jahres'' awards in 2000 and was one of the finalists in the Gamers Choice Award in 2001. It was also awarded the Mensa Select award in 2001. Contents *1 foldable game board *60 track tiles *6 overview boards in various player colours *61 metro trains *6 score counters *1 rulebook Rules Background The players take the role of metro track designers who are building the Paris Metro in 1898 to be opened in the World Fair 1900. Game board The game board is square and consists of 10×10 places, of which the four corners remain free. The squares on the edges between the corners represent metro stations, of which each player is assigned a certain number. Connecting these stations with metro tracks earns points; the 2×2 place square in the middle represents the main ...
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Dirk Henn
Dirk Henn (born 1960) is a German-style board game designer who was born in Bendorf, Germany. Dirk Henn is best known for his game ''Alhambra'', which won the Spiel des Jahres and placed 2nd in the Deutscher Spiele Preis in 2003. Game Company Affiliation * '' db-Spiele'', Self-Publishing Company * ''Queen Games'' Selected list of games :''a full list is available in the external links section.'' * '' Carat'', 1993 * '' Rosenkönig'', 1997 * ''Wallenstein'', 2002 * ''Alhambra'', 2003 * ''Shogun , officially , was the title of the military dictators of Japan during most of the period spanning from 1185 to 1868. Nominally appointed by the Emperor, shoguns were usually the de facto rulers of the country, though during part of the Kamakur ...'', 2006 (revision of ''Wallenstein'') External links * - Game Designer Page * - db-Spiele Publisher Page {{DEFAULTSORT:Henn, Dirk Board game designers 1960 births Living people ...
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Franz Vohwinkel
Franz Vohwinkel (born 1964 in Munich, West Germany) is a German artist and illustrator whose work has appeared in role-playing games. Works Vohwinkel drew the cover art for the book ''Dataware'' (1998) for TSR's ''Alternity'' game, and illustrated cards for the ''Magic: The Gathering'' collectible card game. He also worked for the German company Fantasy Productions on their version of the ''BattleTech'' game, producing art for the ''Field Manual: Mercenaries, Revised'' (2003), ''Handbook: House Steiner'' (2004), and ''Classic Battletech Master Rules, Revised Ed.'' (2004). Vohwinkel has done interior illustrations on a number of ''Dungeons & Dragons'' books for Wizards of the Coast, including ''Races of Stone'' (2004), ''Monster Manual III'' (2004), ''Complete Arcane'' (2004), '' Stormwrack'' (2005), ''Races of Eberron'' (2005), ''Complete Adventurer'' (2005), '' Tome of Magic: Pact, Shadow, and Truename Magic'' (2006), ''Power of Faerûn'' (2006), '' Fiendish Codex I: Hordes of ...
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Queen Games
Queen Games is a German publisher of tabletop games, based in Troisdorf and founded in 1992 by head Rajive Gupta, which specialises primarily in German-style, family-level games but has also published smaller numbers of both simpler, children's games and more complex, gamers' games. They have shown a propensity for re-releasing previously self-published games in professionally illustrated editions, having drawn multiple times from the catalogues of db-Spiele and, more recently, Winsome Games, and re-releasing those already published by themselves with a different theme and varying degrees of revision of the rules. One of their more popular releases is ''Alhambra'', itself developed from a game originally self-published in 1992, which won the Spiel des Jahres and placed second in the Deutscher Spiele Preis in 2003. ''Alhambra'' has since spawned many expansions and a number of standalone spin-offs and could be considered the "franchise" of the company. They are also known to some ex ...
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Tactic (company)
Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tactics * TACTIC (military program), a U.S. military research program conducted by DARPA Computer science * TACTIC (web framework), a smart process application by Southpaw Technology Geography * Tactic, Guatemala, a municipality in the Alta Verapaz department Entertainment * Tactics, a dart game similar to cricket * "Tactics", a 1995 song by The Yellow Monkey * ''Tactics'' (album), a 1996 album by John Abercrombie * Tactics (band), an Australian band * ''Tactics'' (game), generally credited as the first board wargame * ''Tactics'' (manga), a Japanese manga series * ''Tactic'' (video game), a puzzle video game * Tactics (video games studio) is a Japanese software publishing company specializing in the publishing and distribution of ...
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Ãœberplay
Ãœberplay Entertainment was a board game publishing company located in St. George, Utah, and was founded by Jeremy Young and Matt Molen in 2003. As of April 2008, it had ceased operations. The company held three separate brands: Ãœberplay provided family-oriented "Euro-style" board games; Inspiration Games developed games aimed at religious markets; Ãœberplay Digital targeted PC based gaming. Ãœberplay-published games include: '' Ra'', ''Motley Fool's Buy Low - Sell High, Alhambra'', ''Metro'', ''Hoity Toity'', and ''Hansa''. In 2004, ''New England'' won the Traditional Game of the Year by Games Magazine. Under the Inspiration Games imprint, Ãœberplay's published religious-based games, including The Settlers of Zarahemla (similar to ''The Settlers of Catan'') and ''The Ark of the Covenant'' (similar to ''Carcassonne Carcassonne (, also , , ; ; la, Carcaso) is a French fortified city in the department of Aude, in the region of Occitanie. It is the prefecture of the dep ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Spiel Des Jahres
The Spiel des Jahres (, ''Game of the Year'') is an award for board and card games, created in 1978 with the purpose of rewarding family-friendly game design, and promoting excellent games in the German market. It is thought that the existence and popularity of the award was one of the major drivers of the quality of games coming out of Germany, particularly in the 1980s and 1990s. A ''Spiel des Jahres'' nomination can increase the typical sales of a game from 500–3,000 copies to around 10,000, and the winner can usually expect to sell as many as 500,000 copies. Award criteria The award is given by a jury of German-speaking board game critics from Germany, Austria, and Switzerland, who review games released in Germany in the preceding twelve months. The games considered for the award are family-style games. War games, role-playing games, collectible card games, and other complicated, highly competitive, or hobbyist games are outside the scope of the award. Since 1989, there ...
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Gamers Choice Award
A gamer is a proactive hobbyist who plays interactive games, especially video games, tabletop role-playing games, and skill-based card games, and who plays for usually long periods of time. Some gamers are competitive, meaning they routinely compete in some games for money, prizes, awards or the mere pleasure of competition and overcoming obstacles. In some countries such as the UK and Australia, the term "gaming" can refer to legalized gambling, which can take both traditional and digital forms, through online gambling. There are many different gamer communities around the world. Since the advent of the Internet, many communities take the form of Internet forums or YouTube or Twitch virtual communities, as well as in-person social clubs. Originally a hobby, it has evolved into a profession for some. In 2021, there were an estimated 3.24 billion gamers across the globe. Etymology The term ''gamer'' originally meant ''gambler'', and has been in use since at least 1422, when t ...
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