Metrics (networking)
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Metrics (networking)
Router metrics are configuration values used by a router to make routing decisions. A ''metric'' is typically one of many fields in a routing table. Router metrics help the router choose the best route among multiple feasible routes to a destination. The route will go in the direction of the gateway with the lowest metric. A router metric is typically based on information such as path length, bandwidth, load, hop count, path cost, delay, maximum transmission unit (MTU), reliability and communications cost. Examples A metric can include: * measuring link utilization (using SNMP) * number of hops (hop count) * speed of the path * packet loss (router congestion/conditions) * Network delay * path reliability * path bandwidth * throughput NMP - query routers* load * Maximum transmission unit (MTU) * administrator configured value In EIGRP, metrics is represented by an integer from 0 to 4,294,967,295 (The size of a 32-bit integer). In Microsoft Windows XP routing it ranges from ...
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Router (computing)
A router is a networking device that forwards data packets between computer networks. Routers perform the traffic directing functions between networks and on the global Internet. Data sent through a network, such as a web page or email, is in the form of data packets. A packet is typically forwarded from one router to another router through the networks that constitute an internetwork (e.g. the Internet) until it reaches its destination node. A router is connected to two or more data lines from different IP networks. When a data packet comes in on one of the lines, the router reads the network address information in the packet header to determine the ultimate destination. Then, using information in its routing table or routing policy, it directs the packet to the next network on its journey. The most familiar type of IP routers are home and small office routers that simply forward IP packets between the home computers and the Internet. More sophisticated routers, ...
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Routing Table
In computer networking, a routing table, or routing information base (RIB), is a data table stored in a router or a network host that lists the routes to particular network destinations, and in some cases, metrics (distances) associated with those routes. The routing table contains information about the topology of the network immediately around it. The construction of routing tables is the primary goal of routing protocols. Static routes are entries that are fixed, rather than resulting from routing protocols and network topology discovery procedures. Overview A routing table is analogous to a distribution map in package delivery. Whenever a node needs to send data to another node on a network, it must first know ''where'' to send it. If the node cannot directly connect to the destination node, it has to send it via other nodes along a route to the destination node. Each node needs to keep track of which way to deliver various packages of data, and for this it uses a routing ...
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Hop (networking)
In wired computer networking, including the Internet, a hop occurs when a packet is passed from one network segment to the next. Data packets pass through routers as they travel between source and destination. The hop count refers to the number of network devices through which data passes from source to destination (depending on routing protocol, this may include the source/destination, that is, the first hop is counted as hop 0 or hop 1). Since store and forward and other latencies are incurred through each hop, a large number of hops between source and destination implies lower real-time performance. Hop count In wired networks, the hop count refers to the number of networks or network devices through which data passes between source and destination (depending on routing protocol, this may include the source/destination, that is, the first hop is counted as hop 0 or hop 1). Thus, hop count is a rough measure of distance between two hosts. For a routing protocol using 1-or ...
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Bandwidth (computing)
In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth. This definition of ''bandwidth'' is in contrast to the field of signal processing, wireless communications, modem data transmission, digital communications, and electronics, in which ''bandwidth'' is used to refer to analog signal bandwidth measured in hertz, meaning the frequency range between lowest and highest attainable frequency while meeting a well-defined impairment level in signal power. The actual bit rate that can be achieved depends not only on the signal bandwidth but also on the noise on the channel. Network capacity The term ''bandwidth'' sometimes defines the net bit rate 'peak bit rate', 'information rate,' or physical layer 'useful bit rate', channel capacity, or the maximum throughput of a logical or physical communication path in a digital communication system. For example, bandwidth test ...
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Load (computing)
In UNIX computing, the system load is a measure of the amount of computational work that a computer system performs. The load average represents the average system load over a period of time. It conventionally appears in the form of three numbers which represent the system load during the last one-, five-, and fifteen-minute periods. Unix-style load calculation All Unix and Unix-like systems generate a dimensionless metric of three "load average" numbers in the kernel. Users can easily query the current result from a Unix shell by running the uptime command: $ uptime 14:34:03 up 10:43, 4 users, load average: 0.06, 0.11, 0.09 The w and top commands show the same three load average numbers, as do a range of graphical user interface utilities. In Linux, they can also be accessed by reading the /proc/loadavg file. An idle computer has a load number of 0 (the idle process is not counted). Each process using or waiting for CPU (the ''ready queue'' or run queue) increments ...
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Hop Count
In wired computer networking, including the Internet, a hop occurs when a packet is passed from one network segment to the next. Data packets pass through routers as they travel between source and destination. The hop count refers to the number of network devices through which data passes from source to destination (depending on routing protocol, this may include the source/destination, that is, the first hop is counted as hop 0 or hop 1). Since store and forward and other latencies are incurred through each hop, a large number of hops between source and destination implies lower real-time performance. Hop count In wired networks, the hop count refers to the number of networks or network devices through which data passes between source and destination (depending on routing protocol, this may include the source/destination, that is, the first hop is counted as hop 0 or hop 1). Thus, hop count is a rough measure of distance between two hosts. For a routing protocol using 1-or ...
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Network Delay
Network delay is a design and performance characteristic of a telecommunications network. It specifies the latency for a bit of data to travel across the network from one communication endpoint to another. It is typically measured in multiples or fractions of a second. Delay may differ slightly, depending on the location of the specific pair of communicating endpoints. Engineers usually report both the maximum and average delay, and they divide the delay into several parts: * Processing delay time it takes a router to process the packet header * Queuing delay time the packet spends in routing queues * Transmission delay time it takes to push the packet's bits onto the link * Propagation delay time for a signal to propagate through the media A certain minimum level of delay is experienced by signals due to the time it takes to transmit a packet serially through a link. This delay is extended by more variable levels of delay due to network congestion. IP network delays can range ...
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Maximum Transmission Unit
In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. The MTU relates to, but is not identical to the maximum frame size that can be transported on the data link layer, e.g. Ethernet frame. Larger MTU is associated with reduced overhead. Smaller MTU values can reduce network delay. In many cases, MTU is dependent on underlying network capabilities and must be adjusted manually or automatically so as to not exceed these capabilities. MTU parameters may appear in association with a communications interface or standard. Some systems may decide MTU at connect time, e.g. using Path MTU Discovery. Applicability MTUs apply to communications protocols and network layers. The MTU is specified in terms of bytes or octets of the largest PDU that the layer can pass onwards. MTU parameters usually appear in association with a communications interface ( NIC, serial port, et ...
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Reliability (computer Networking)
In computer networking, a reliable protocol is a communication protocol that notifies the sender whether or not the delivery of data to intended recipients was successful. Reliability is a synonym for assurance, which is the term used by the ITU and ATM Forum. Reliable protocols typically incur more overhead than unreliable protocols, and as a result, function more slowly and with less scalability. This often is not an issue for unicast protocols, but it may become a problem for reliable multicast protocols. Transmission Control Protocol (TCP), the main protocol used on the Internet, is a reliable unicast protocol; it provides the abstraction of a reliable byte stream to applications. UDP is an unreliable protocol and is often used in computer games, streaming media or in other situations where speed is an issue and some data loss may be tolerated because of the transitory nature of the data. Often, a reliable unicast protocol is also connection oriented. For example, TCP is ...
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Maximum Transmission Unit
In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. The MTU relates to, but is not identical to the maximum frame size that can be transported on the data link layer, e.g. Ethernet frame. Larger MTU is associated with reduced overhead. Smaller MTU values can reduce network delay. In many cases, MTU is dependent on underlying network capabilities and must be adjusted manually or automatically so as to not exceed these capabilities. MTU parameters may appear in association with a communications interface or standard. Some systems may decide MTU at connect time, e.g. using Path MTU Discovery. Applicability MTUs apply to communications protocols and network layers. The MTU is specified in terms of bytes or octets of the largest PDU that the layer can pass onwards. MTU parameters usually appear in association with a communications interface ( NIC, serial port, et ...
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EIGRP
Enhanced Interior Gateway Routing Protocol (EIGRP) is an advanced distance-vector routing protocol that is used on a computer network for automating routing decisions and configuration. The protocol was designed by Cisco Systems as a proprietary protocol, available only on Cisco routers. In 2013 Cisco decided to allow other vendors freely implement limited version of EIGRP with some of its associated features such as High Availability (HA), while withholding other EIGRP features such as EIGRP stub, needed for DMVPN and large-scale campus deployment, exclusively for themselves. Information needed for implementation was published with informational status as in 2016, which did not make it into an Internet Standards Track specification and allowed Cisco to retain control of the EIGRP protocol. EIGRP is used on a router to share routes with other routers within the same autonomous system. Unlike other well known routing protocols, such as RIP, EIGRP only sends incremental updates, r ...
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Microsoft Windows XP
Windows XP is a major release of Microsoft's Windows NT operating system. It was released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct upgrade to its predecessors, Windows 2000 for high-end and business users and Windows Me for home users, available for any devices running Windows NT 4.0, Windows 98, Windows 2000 and Windows Me that meet the new Windows XP system requirements. Development of Windows XP began in the late 1990s under the codename "Neptune", built on the Windows NT kernel explicitly intended for mainstream consumer use. An updated version of Windows 2000 was also initially planned for the business market. However, in January 2000, both projects were scrapped in favor of a single OS codenamed "Whistler", which would serve as a single platform for both consumer and business markets. As a result, Windows XP is the first consumer edition of Windows not based on the Windows 95 kernel and MS-DOS. Windows XP removed suppo ...
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