Methods Of Neuro-linguistic Programming
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Methods Of Neuro-linguistic Programming
The methods of neuro-linguistic programming are the specific techniques used to perform and teach neuro-linguistic programming, which teaches that people are only able to directly perceive a small part of the world using their conscious awareness, and that this view of the world is filtered by experience, beliefs, values, assumptions, and biological sensory systems. NLP argues that people act and feel based on their perception of the world and how they feel about that world they subjectively experience. NLP claims that language and behaviors (whether functional or dysfunctional) are highly structured, and that this structure can be 'modeled' or copied into a reproducible form. Using NLP a person can 'model' the more successful parts of their own behavior in order to reproduce it in areas where they are less successful or 'model' another person to effect belief and behavior changes to improve functioning. If someone excels in some activity, it can be learned how specifically they ...
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Neuro-linguistic Programming
Neuro-linguistic programming (NLP) is a pseudoscientific approach to communication, personal development and psychotherapy, that first appeared in Richard Bandler and John Grinder's 1975 book ''The Structure of Magic I''. NLP claims that there is a connection between neurological processes (''neuro-''), language (''linguistic'') and acquired behavioral patterns (''programming''), and that these can be changed to achieve specific goals in life. According to Bandler and Grinder, NLP can treat problems such as phobias, depression, tic disorders, psychosomatic illnesses, near-sightedness, allergy, the common cold, and learning disorders,Archived aGhostarchiveand thWayback Machine often in a single session. They also claim that NLP can "model" the skills of exceptional people, allowing anyone to acquire them. NLP has been adopted by some hypnotherapists, as well as by companies that run seminars marketed as " leadership training" to businesses and government agencies. There is ...
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Representational Systems (NLP)
Representational systems (also known as sensory modalities and abbreviated to VAKOG is a postulated model from neuro-linguistic programming a pseudoscientific collection of models and methods regarding how the human mind processes and stores information. The central idea of this model is that experience is represented in the mind in sensorial terms, i.e. in terms of the putative five senses, qualia. According to Bandler and Grinder our chosen words, phrases and sentences are indicative of our referencing of each of the representational systems. So for example the words "black", "clear", "spiral" and "image" reference the ''visual'' representation system; similarly the words "tinkling", "silent", "squeal" and "blast" reference the ''auditory'' representation system. Bandler and Grinder also propose that ostensibly metaphorical or figurative language indicates a reference to a representational system such that it is actually ''literal''. For example, the comment "I see what you'r ...
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Sleight Of Hand
Sleight of hand (also known as prestidigitation or ''legerdemain'' ()) refers to fine motor skills when used by performing artists in different art forms to entertain or manipulate. It is closely associated with close-up magic, card magic, card flourishing and stealing. Because of its heavy use and practice by magicians, sleight of hand is often confused as a branch of magic; however, it is a separate genre of entertainment and many artists practice sleight of hand as an independent skill. Sleight of hand pioneers with worldwide acclaim include Dan and Dave, Ricky Jay, Derek DelGaudio, David Copperfield, Yann Frisch, Norbert Ferré, Dai Vernon, Cardini, Tony Slydini and Helder Guimarães. Etymology and history The word ''sleight'', meaning "the use of dexterity or cunning, especially so as to deceive", comes from the Old Norse. The phrase ''sleight of hand'' means "quick fingers" or "trickster fingers". Common synonyms of Latin and French include ''prestidigitation'' and ' ...
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Stimulation
Stimulation is the encouragement of development or the cause of activity generally. For example, "The press provides stimulation of political discourse." An interesting or fun activity can be described as "stimulating", regardless of its physical effects on senses. ''Stimulate'' means to act as a stimulus to; ''stimulus'' means something that rouses the recipient to activity; ''stimuli'' is the plural of ''stimulus''. A particular use of the term is physiological stimulation, which refers to sensory excitation, the action of various agents or forms of energy (Stimulus (physiology), stimuli) on receptors that generate Action potential, impulses that travel through nerves to the brain (afferents). There are sensory receptors on or near the surface of the body, such as photoreceptors in the retina of the eye, hair cells in the cochlea of the ear, touch receptors in the skin and chemical receptors in the mouth and nasal cavity. There are also sensory receptors in the muscles, joints, ...
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Dissociation (psychology)
Dissociation, as a concept that has been developed over time, is a wide array of experiences, ranging from a mild emotional detachment from the immediate surroundings, to a more severe disconnection from physical and emotional experiences. The major characteristic of all dissociative phenomena involves a detachment from reality, rather than a loss of reality as in psychosis. The phenomena are diagnosable under the ''DSM-5'' as a group of disorders as well as a symptom of other disorders through various diagnostic tools. Its cause is believed to be related to neurobiological mechanisms, trauma, anxiety, and psychoactive drugs. Research has further related it to suggestibility and hypnosis, and it is inversely related to mindfulness, which is a potential treatment. History French philosopher and psychologist Pierre Janet (1859–1947) is considered to be the author of the concept of dissociation. Contrary to some conceptions of dissociation, Janet did not believe that dissocia ...
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Ugly Duckling
"The Ugly Duckling" ( da, Den grimme ælling) is a Danish literary fairy tale by Danish poet and author Hans Christian Andersen (1805–1875). It was first published on 11 November 1843 in '' New Fairy Tales. First Volume. First Collection'', with three other tales by Andersen in Copenhagen, Denmark to great critical acclaim. The tale has been adapted to various media including opera, musical, and animated film. The tale is an original story by Andersen. Plot After a mother duck's eggs hatch, one of the ducklings is perceived by the other animals as an ugly little creature and suffers much verbal and physical abuse. He wanders from the barnyard and lives with wild ducks and geese until hunters slaughter the flocks. He finds a home with an old woman, but her cat and hen tease and taunt him mercilessly, and once again he sets off alone. The duckling sees a flock of migrating wild swans. He is delighted and excited but cannot join them, for he is too young, ugly, and unable to ...
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Hans Christian Andersen
Hans Christian Andersen ( , ; 2 April 1805 – 4 August 1875) was a Danish author. Although a prolific writer of plays, travelogues, novels, and poems, he is best remembered for his literary fairy tales. Andersen's fairy tales, consisting of 156 stories across nine volumes and translated into more than 125 languages, have become culturally embedded in the West's collective consciousness, readily accessible to children but presenting lessons of virtue and resilience in the face of adversity for mature readers as well. His most famous fairy tales include "The Emperor's New Clothes", "The Little Mermaid", " The Nightingale", "The Steadfast Tin Soldier", " The Red Shoes", " The Princess and the Pea", "The Snow Queen", "The Ugly Duckling", " The Little Match Girl", and " Thumbelina". His stories have inspired ballets, plays, and animated and live-action films. Early life Hans Christian Andersen was born in Odense, Denmark on 2 April 1805. He had a stepsister named Karen. ...
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The Glad Game
''Pollyanna'' is a 1913 novel by American author Eleanor H. Porter, considered a classic of children's literature. The book's success led to Porter's soon writing a sequel, ''Pollyanna Grows Up'' (1915). Eleven more ''Pollyanna'' sequels, known as "Glad Books", were later published, most of them written by Elizabeth Borton or Harriet Lummis Smith. Further sequels followed, including ''Pollyanna Plays the Game'' by Colleen L. Reece, published in 1997. Due to the book's fame, "Pollyanna" has become a byword for someone who like the title character has an unfailingly optimistic outlook; a subconscious bias towards the positive is often described as the Pollyanna principle. Despite the current common use of the term to mean "excessively cheerful", Pollyanna and her father played the glad game as a method of coping with the real difficulties and sorrows that, along with luck and joy, shape every life. ''Pollyanna'' has been adapted for film several times. Some of the best know ...
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Pollyanna
''Pollyanna'' is a 1913 novel by American author Eleanor H. Porter, considered a classic of children's literature. The book's success led to Porter's soon writing a sequel, ''Pollyanna Grows Up'' (1915). Eleven more ''Pollyanna'' sequels, known as "Glad Books", were later published, most of them written by Elizabeth Borton or Harriet Lummis Smith. Further sequels followed, including ''Pollyanna Plays the Game'' by Colleen L. Reece, published in 1997. Due to the book's fame, "Pollyanna" has become a byword for someone who like the title character has an unfailingly optimistic outlook; a subconscious bias towards the positive is often described as the Pollyanna principle. Despite the current common use of the term to mean "excessively cheerful", Pollyanna and her father played the glad game as a method of coping with the real difficulties and sorrows that, along with luck and joy, shape every life. ''Pollyanna'' has been adapted for film several times. Some of the best know ...
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Intervention (counseling)
An intervention is an orchestrated attempt by one or many people – usually family and friends – to get someone to seek professional help with a substance use disorder or some kind of traumatic event or crisis, or other serious problem. Intervention can also refer to the act of using a similar technique within a therapy session. Interventions have been used to address serious personal problems, including alcohol use disorder, compulsive gambling, substance use disorder, compulsive eating and other eating disorders, self harm and being the victim of abuse. Direct and indirect interventions Interventions are either direct, typically involving a confrontational meeting with individual in question, or indirect, involving work with a co-dependent family to encourage them to be more effective in helping the individual. There are three major models of intervention in use today: the Johnson Model, the Arise Model, and the Systemic Family Model. The use of interventions or ...
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Journal Of Consulting And Clinical Psychology
The ''Journal of Consulting and Clinical Psychology'' is a monthly academic journal published by the American Psychological Association. Its focus is on treatment and prevention in all areas of clinical and clinical-health psychology and especially on topics that appeal to a broad clinical-scientist and practitioner audience. The editor-in-chief is Joanne Davila (Stony Brook University). The journal was established in 1937 by the Association of Consulting Psychologists as the ''Journal of Consulting Psychology''. With the expansion of the consulting field, the journal obtained its current name in 1968 to more accurately reflect the research it published and the interests of its readership. The journal has implemented the Transparency and Openness Promotion (TOP) Guidelines. The TOP Guidelines provide structure to research planning and reporting and aim to make research more transparent, accessible, and reproducible. Abstracting and indexing The journal is abstracted and inde ...
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