Metal Hawk
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Metal Hawk
is a 1988 multidirectional shooter arcade game developed and published by Namco. Assuming control of the titular attack helicopter, the player is tasked with using a machine gun and air-to-surface missiles to destroy enemies and earn a certain number of points before the timer runs out, all while avoiding collision with ether enemy projectiles and obstacles. The Metal Hawk can change its altitude to allow it to either rise higher in the air or lower towards the ground. It ran on the Namco System 2 arcade board. ''Metal Hawk'' was one of the first games to be developed under Namco's then-new research and development (R&D) video game division in Japan. The development staff focused on creating a game that was both fun to play and exhilarating, and one with powerful, impressive hardware capabilities, specifically in its motion simulator arcade cabinet. Shinji Hosoe composed the game's soundtrack with assistance from Kazuo Noguchi; early versions had additional sound and instrument ch ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Pac-Land
is a 1984 side-scrolling arcade platform game developed and released by Namco. It was distributed in North America by Bally Midway, and in Europe by Atari Games. Controlling Pac-Man (character), Pac-Man, the player must make it to the end of each stage to return a lost fairy back to its home in Fairyland. Pac-Man will need to avoid obstacles, such as falling logs and water-spewing fire hydrants, alongside his enemies, the Ghost Gang. Eating large flashing Power Pellets will cause the ghosts to turn blue, allowing Pac-Man to eat them for points. ''Pac-Land'' was created by Namco Research and Development 1 programmer Yoshihiro Kishimoto, who was tasked with creating an arcade game based on the American Pac-Man (TV series), ''Pac-Man'' cartoon television series by Hanna-Barbera. The backgrounds were made to be vibrant and colorful, and the characters to be detailed and move smoothly to match the show's animation style. The control scheme was inspired by Konami's ''Track & Field (vid ...
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Mirai Ninja (video Game)
, is a side scrolling arcade game, released by Namco in 1988 exclusively in Japan. ''Mirai Ninja'' was adapted into the Japanese live-action film of the same name, which was also produced by Namco. The game runs on Namco System 2 hardware, and is the first Namco game to be adapted into a film. Character designs and directing of the film were done by Keita Amemiya of ''Zeiram'' and ''Kamen Rider'' fame. Both the game and the movie were released in the same year. Although the arcade game was only released in Japan, the movie was released direct-to-video overseas by Mondo Pop, under the two titles of ''Cyber Ninja'' in the United States, and ''Warlord'' in Canada. In both the film and the arcade game a man's body and soul are stolen and used as part of a demon's castle. What's left becomes a cyber-ninja named Shiranui. The player controls Mirai Ninja, who must fight various enemies and bosses by rapidly throwing shurikens at them (and slashing them with his sword at close range). ...
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Ordyne
is a horizontal scrolling shooter arcade game, which was released by Namco in 1988 only in Japan. It runs on Namco System 2 hardware, and was ported to the TurboGrafx-16 in 1989, with releases in both Japan and North America. It features a cameo from Pac-Man, as the "Stock bomber shot" - and the arcade version was also included in '' Namco Museum Volume 4'' for the Sony PlayStation. The TurboGrafx-16 version was released on the Wii's Virtual Console on May 7, 2007 in North America and on August 21, 2007 in Japan; it is officially described by Namco as a "comical action shooter". The shopkeeper, Miyuki Chan, also appeared in a taco shop in '' Mach Breakers'' in 1994 and in a flying loudspeaker-shaped shop in ''Project X Zone 2'' in 2015. Gameplay The players take control of the genius scientist and his Chinese assistant as they attempt to rescue Tomari's fiancée, from the evil and his army of robotic minions. The enemies all follow preset patterns, and killing a group of ...
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Splatterhouse
is a beat 'em up arcade game developed and published by Namco. It was the first in a series of games released in home console and personal computer formats. This cult classic would later spawn the parody '' Splatterhouse: Wanpaku Graffiti'', the sequels ''Splatterhouse 2'', ''Splatterhouse 3'', and the remake '' Splatterhouse U.S.'', with the classic games being added to ''Namco Museum'' since 2017. Marketing for the game heavily emphasized its violent nature; for example, the TurboGrafx-16 port of ''Splatterhouse'' had a faux parental advisory warning printed on the front of the box that read, "The horrifying theme of this game may be inappropriate for young children... and cowards." Gameplay ''Splatterhouse'' is an arcade-style sidescrolling beat 'em up with platform elements, in which the player controls Rick, a parapsychology college major who is trapped inside West Mansion. After his resurrection by the Terror Mask, Rick makes his way through the mansion, fighting off hor ...
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