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Memory Card
A memory card is an electronic data storage device used for storing digital information, typically using flash memory. These are commonly used in digital portable electronic devices. They allow adding memory to such devices using a card in a socket instead of a protruding USB flash drives. History The basis for memory card technology is flash memory. It was invented by Fujio Masuoka at Toshiba in 1980 and commercialized by Toshiba in 1987. PC Cards (PCMCIA) were the first commercial memory card formats (type I cards) to come out, but are now mainly used in industrial applications and to connect I/O devices such as modems. In 1992, SanDisk introduced FlashDisk, a PCMCIA card and one of the first memory cards that did not require battery power to retain its contents. Since 1994, a number of memory card formats smaller than the PC Card arrived. The first one was CompactFlash and later SmartMedia and Miniature Card. The desire for smaller cards for cell-phones, PDAs, and ...
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Niche Market
A niche market is the subset of the market on which a specific product is focused. The market niche defines the product features aimed at satisfying specific market needs, as well as the price range, production quality and the demographics that it is intended to target. It is also a small market segment. Sometimes, a product or service can be entirely designed to satisfy a niche market. Not every product can be defined by its market niche. The niche market is highly specialized, and aiming to survive among the competition from numerous super companies. Even established companies create products for different niches; Hewlett-Packard has all-in-one machines for printing, scanning and faxing targeted for the home office niche, while at the same time having separate machines with one of these functions for big businesses. While you may have explicit moving items effectively at the top of the priority list. Although you can build your chances of achievement by beginning with a niche m ...
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SD Card
Secure Digital, officially abbreviated as SD, is a proprietary non-volatile flash memory card format developed by the SD Association (SDA) for use in portable devices. The standard was introduced in August 1999 by joint efforts between SanDisk, Panasonic (Matsushita) and Toshiba as an improvement over MultiMediaCards (MMCs), and has become the industry standard. The three companies formed SD-3C, LLC, a company that licenses and enforces intellectual property rights associated with SD memory cards and SD host and ancillary products. The companies also formed the SD Association (SDA), a non-profit organization, in January 2000 to promote and create SD Card standards. SDA today has about 1,000 member companies. The SDA uses several trademarked logos owned and licensed by SD-3C to enforce compliance with its specifications and assure users of compatibility. History 1999–2003: Creation In 1999, SanDisk, Panasonic (Matsushita), and Toshiba agreed to develop and market the S ...
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PlayStation Vita
The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territories beginning on February 22, 2012. It is a successor to the PlayStation Portable, and a part of the PlayStation brand of gaming devices; as part of the eighth generation of video game consoles, it primarily competed with the Nintendo 3DS. The original model of the handheld includes a OLED multi-touch capacitive touchscreen, two analog joysticks, and front and shoulder push-button input, and supports Bluetooth, Wi-Fi, and optional 3G. The Vita features a quad-core ARM Cortex-A9 MPCore CPU and a quad-core SGX543MP GPU. The PS Vita 2000 series, a revised version of the system, was released across 2013 and 2014. It has all of the same features with a slightly smaller size, extended battery life, and an LCD screen instead of OLE ...
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P2 (storage Media)
P2 (P2 is a short form for "Professional Plug-In") is a professional digital recording solid-state memory storage media format introduced by Panasonic in 2004, and especially tailored to electronic news-gathering (ENG) applications. It features tapeless (non-linear) recording of DV, DVCPRO, DVCPRO25, DVCPRO50, DVCPRO-HD, or AVC-Intra streams on a solid-state flash memory. The P2 card is essentially a RAID of Secure Digital (SD) memory cards with an LSI controller tightly packaged in a die-cast PC Card (formerly PCMCIA) enclosure, so data transfer rate increases as memory capacity increases. The system includes cameras, decks as drop-in replacements for videocassette recorders (VCR), and a special 5.25-inch computer drive for random-access integration with non-linear editing systems (NLE). The cards can also be used directly where a PC card (PCMCIA) slot is available, as in most older notebook computers, as a normal hard disk drive, although a custom software driver must fi ...
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Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online gaming through Internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Nintendo Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no regi ...
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Multimedia Card
The MultiMediaCard, officially abbreviated as MMC, is a memory card standard used for solid-state storage. Unveiled in 1997 by SanDisk and Siemens, MMC is based on a surface-contact low pin-count serial interface using a single memory stack substrate assembly, and is therefore much smaller than earlier systems based on high pin-count parallel interfaces using traditional surface-mount assembly such as CompactFlash. Both products were initially introduced using SanDisk NOR-based flash technology. MMC is about the size of a postage stamp: 32 mm × 24 mm × 1.4 mm. MMC originally used a 1- bit serial interface, but newer versions of the specification allow transfers of 4 or 8 bits at a time. MMC can be used in many devices that can use Secure Digital (SD) cards. Typically, an MMC operates as a storage medium for devices, in a form that can easily be removed for access by a PC via a connected MMC reader. Modern computers, both laptops and desktops, often have SD sl ...
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MagicGate
MagicGate (MG) is a copy-protection technology introduced by Sony in 1999 as part of the Secure Digital Music Initiative (SDMI). It works by encrypting the content on the device and using MagicGate chips in both the storage device and the reader to enforce control over how files are copied. MagicGate encryption was introduced with Sony's first digital audio players, with the related OpenMG technology being its software counterpart. Since then the encryption has been rolled out to other Sony devices - it is used in the memory cards of the PlayStation 2 and, {{As of, 2004, lc=on, has been introduced into all of Sony's Memory Stick products. Some devices will only accept Memory Sticks which use MagicGate technology. All Memory Stick Duo cards equipped with MagicGate can be identified by a notch located on the rear end of the card. Support Few ( USB or PC Card) Memory Stick-compatible card readers support secure MagicGate. Although manufacturers list Memory Stick Pro/Pro Du ...
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Memory Stick
The Memory Stick is a removable flash memory card format, originally launched by Sony in late 1998. In addition to the original Memory Stick, this family includes the Memory Stick PRO, a revision that allows greater maximum storage capacity and faster file transfer speeds; Memory Stick Duo, a small-form-factor version of the Memory Stick (including the PRO Duo); the even smaller Memory Stick Micro (M2), and the Memory Stick PRO-HG, a high speed variant of the PRO to be used in high-definition video and still cameras. As a proprietary format, Sony exclusively used Memory Stick on its products in the 2000s such as Cyber-shot digital cameras, Handycam digital camcorders, WEGA and Bravia TV sets, VAIO PCs, digital audio players, and the PlayStation Portable game console, with the format being licensed to a few other companies early in its lifetime. With the increasing popularity of Secure Digital around 2010, Sony started to include SD in their devices which was seen as a Son ...
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CFexpress
CFexpress is a standard for removable media cards proposed by the CompactFlash Association (CFA). The standard uses PCIe 3.0 interface with 1 to 4 lanes where 1 GB/s data can be provided per lane. NVM Express is also supported to provide low overhead and latency. There are multiple form factors that feature different PCIe lane counts. One of the goals is to unify the ecosystem of removable storage by being compatible with standards already widely adopted, such as PCIe and NVMe. There already is a wide range of controllers, software and devices that uses these standards, accelerating adoption. History On 7 September 2016, the CompactFlash Association announced CFexpress. The specification would be based on the PCI Express interface and NVM Express protocol. On 18 April 2017 the CompactFlash Association published the CFexpress 1.0 specification. Version 1.0 will use the XQD form-factor (38.5 mm × 29.8 mm × 3.8 mm) with two PCIe 3.0 lanes for speeds up to 2 GB/s. ...
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Digital Rights Management
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems that enforce these policies within devices. Laws in many countries criminalize the circumvention of DRM, communication about such circumvention, and the creation and distribution of tools used for such circumvention. Such laws are part of the United States' Digital Millennium Copyright Act (DMCA), and the European Union's Information Society Directive (the French DADVSI is an example of a member state of the European Union implementing the directive). DRM techniques include licensing agreements and encryption. The industry has expanded the usage of DRM to various hardware products, such ...
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Format War
A format war is a competition between similar but mutually incompatible technical standards that compete for the same market, such as for data storage devices and recording formats for electronic media. It is often characterized by political and financial influence on content publishers by the developers of the technologies. Developing companies may be characterized as engaging in a format war if they actively oppose or avoid interoperable open-industry technical standards in favor of their own. A format war emergence can be explained because each vendor is trying to exploit cross-side network effects in a two-sided market. There is also a social force to stop a format war: when one of them wins as ''de facto'' standard, it solves a coordination problemEdna Ullmann-Margalit: ''The Emergence of Norms'', Oxford Un. Press, 1977. (or Clarendon Press 1978) for the format users. 1800s * Rail gauge. The Gauge War in Britain pitted the Great Western Railway, which used broad g ...
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