Memory Dependence Prediction
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Memory Dependence Prediction
Memory dependence prediction is a technique, employed by high-performance out-of-order execution microprocessors that execute memory access operations (loads and stores) out of program order, to predict true dependencies between loads and stores at instruction execution time. With the predicted dependence information, the processor can then decide to speculatively execute certain loads and stores out of order, while preventing other loads and stores from executing out-of-order (keeping them in-order). Later in the pipeline, memory disambiguation techniques are used to determine if the loads and stores were correctly executed and, if not, to recover. By using the memory dependence predictor to keep most dependent loads and stores in order, the processor gains the benefits of aggressive out-of-order load/store execution but avoids many of the memory dependence violations that occur when loads and stores were incorrectly executed. This increases performance because it reduces the num ...
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Out-of-order Execution
In computer engineering, out-of-order execution (or more formally dynamic execution) is a paradigm used in most high-performance central processing units to make use of instruction cycles that would otherwise be wasted. In this paradigm, a processor executes instructions in an order governed by the availability of input data and execution units, rather than by their original order in a program. In doing so, the processor can avoid being idle while waiting for the preceding instruction to complete and can, in the meantime, process the next instructions that are able to run immediately and independently. History Out-of-order execution is a restricted form of data flow computation, which was a major research area in computer architecture in the 1970s and early 1980s. The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) ...
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International Symposium On Microarchitecture
The International Symposium on Microarchitecture (MICRO) is generally viewed as the top-tier academic conference on computer architecture. It is not to be confused with a micro-conference. Computer science conferences Computer architecture conferences {{compu-conference-stub ...
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Memory-level Parallelism
Memory-level parallelism (MLP) is a term in computer architecture referring to the ability to have pending multiple memory operations, in particular cache misses or translation lookaside buffer (TLB) misses, at the same time. In a single processor, MLP may be considered a form of instruction-level parallelism (ILP). However, ILP is often conflated with superscalar, the ability to execute more than one instruction at the same time, e.g. a processor such as the Intel Pentium Pro is five-way superscalar, with the ability to start executing five different microinstructions in a given cycle, but it can handle four different cache misses for up to 20 different load microinstructions at any time. It is possible to have a machine that is not superscalar but which nevertheless has high MLP. Arguably a machine that has no ILP, which is not superscalar, which executes one instruction at a time in a non-pipelined manner, but which performs hardware prefetching (not software instruction-level ...
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Misprediction
In computer architecture, a branch predictor is a digital circuit that tries to guess which way a branch (e.g., an if–then–else structure) will go before this is known definitively. The purpose of the branch predictor is to improve the flow in the instruction pipeline. Branch predictors play a critical role in achieving high performance in many modern pipelined microprocessor architectures such as x86. Two-way branching is usually implemented with a conditional jump instruction. A conditional jump can either be "taken" and jump to a different place in program memory, or it can be "not taken" and continue execution immediately after the conditional jump. It is not known for certain whether a conditional jump will be taken or not taken until the condition has been calculated and the conditional jump has passed the execution stage in the instruction pipeline (see fig. 1). Without branch prediction, the processor would have to wait until the conditional jump instruction has ...
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Conditional Branch
A branch is an instruction in a computer program that can cause a computer to begin executing a different instruction sequence and thus deviate from its default behavior of executing instructions in order. ''Branch'' (or ''branching'', ''branched'') may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are satisfied). A branch instruction can be either an ''unconditional branch'', which always results in branching, or a ''conditional branch'', which may or may not cause branching depending on some condition. Also, depending on how it specifies the address of the new instruction sequence (the "target" address), a branch instruction is generally classified as ''direct'', ''indirect'' or ''relative'', meaning that the instruction contai ...
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Branch Predictor
In computer architecture, a branch predictor is a digital circuit that tries to guess which way a branch (e.g., an if–then–else structure) will go before this is known definitively. The purpose of the branch predictor is to improve the flow in the instruction pipeline. Branch predictors play a critical role in achieving high performance in many modern pipelined microprocessor architectures such as x86. Two-way branching is usually implemented with a conditional jump instruction. A conditional jump can either be "taken" and jump to a different place in program memory, or it can be "not taken" and continue execution immediately after the conditional jump. It is not known for certain whether a conditional jump will be taken or not taken until the condition has been calculated and the conditional jump has passed the execution stage in the instruction pipeline (see fig. 1). Without branch prediction, the processor would have to wait until the conditional jump instruction ...
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International Symposium On Computer Architecture
The International Symposium on Computer Architecture (ISCA) is an annual academic conference on computer architecture, generally viewed as the top-tier in the field. Association for Computing Machinery's Special Interest Group on Computer Architecture (ACM SIGARCH) and Institute of Electrical and Electronics Engineers Computer Society are technical sponsors. ISCA has participated in the Federated Computing Research Conference in 1993, 1996, 1999, 2003, 2007, 2011 and 2015, every year that the conference has been organized. Influential Paper Award The ISCA Influential Paper Award is presented annually at ISCA by SIGARCH and TCCA. The award is given for the paper with the most impact in the field (in the area of research, development, products, or ideas) from the conference 15 years ago. Prior recipients include: * 2022 (For ISCA 2007): Xiaobo Fan, Wolf-Dietrich Weber, Luiz André Barroso. "Power Provisioning for a Warehouse-sized Computer" * 2021 (For ISCA 2006): James Donald, ...
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Memory Dependency Speculation
{{Unreferenced, date=October 2014 Memory disambiguation is a set of techniques employed by high-performance out-of-order execution microprocessors that execute memory access instructions (loads and stores) out of program order. The mechanisms for performing memory disambiguation, implemented using digital logic inside the microprocessor core, detect true dependencies between memory operations at execution time and allow the processor to recover when a dependence has been violated. They also eliminate spurious memory dependencies and allow for greater instruction-level parallelism by allowing safe out-of-order execution of loads and stores. Background Dependencies When attempting to execute instructions out of order, a microprocessor must respect true dependencies between instructions. For example, consider a simple true dependence: 1: add $1, $2, $3 # R1 <= R2 + R3 2: add $5, $1, $4 # R5 <= R1 + R4 (dependent on 1) In this example, the add instruction on ...
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Pipeline Flush
In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control hazards (branching hazards). There are several methods used to deal with hazards, including pipeline stalls/pipeline bubbling, operand forwarding, and in the case of out-of-order execution, the scoreboarding method and the Tomasulo algorithm. Background Instructions in a pipelined processor are performed in several stages, so that at any given time several instructions are being processed in the various stages of the pipeline, such as fetch and execute. There are many different instruction pipeline microarchitectures, and instructions may be executed out-of-order. A hazard occurs when two or more of these simultaneous (possibly out of o ...
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Microprocessor
A microprocessor is a computer processor where the data processing logic and control is included on a single integrated circuit, or a small number of integrated circuits. The microprocessor contains the arithmetic, logic, and control circuitry required to perform the functions of a computer's central processing unit. The integrated circuit is capable of interpreting and executing program instructions and performing arithmetic operations. The microprocessor is a multipurpose, clock-driven, register-based, digital integrated circuit that accepts binary data as input, processes it according to instructions stored in its memory, and provides results (also in binary form) as output. Microprocessors contain both combinational logic and sequential digital logic, and operate on numbers and symbols represented in the binary number system. The integration of a whole CPU onto a single or a few integrated circuits using Very-Large-Scale Integration (VLSI) greatly reduced the c ...
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Memory Disambiguation
{{Unreferenced, date=October 2014 Memory disambiguation is a set of techniques employed by high-performance out-of-order execution microprocessors that execute memory access instructions (loads and stores) out of program order. The mechanisms for performing memory disambiguation, implemented using digital logic inside the microprocessor core, detect true dependencies between memory operations at execution time and allow the processor to recover when a dependence has been violated. They also eliminate spurious memory dependencies and allow for greater instruction-level parallelism by allowing safe out-of-order execution of loads and stores. Background Dependencies When attempting to execute instructions out of order, a microprocessor must respect true dependencies between instructions. For example, consider a simple true dependence: 1: add $1, $2, $3 # R1 <= R2 + R3 2: add $5, $1, $4 # R5 <= R1 + R4 (dependent on 1) In this example, the add instruction on ...
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Pipeline (computing)
In computing, a pipeline, also known as a data pipeline, is a set of data processing elements connected in series, where the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion. Some amount of buffer storage is often inserted between elements. Computer-related pipelines include: * Instruction pipelines, such as the classic RISC pipeline, which are used in central processing units (CPUs) and other microprocessors to allow overlapping execution of multiple instructions with the same circuitry. The circuitry is usually divided up into stages and each stage processes a specific part of one instruction at a time, passing the partial results to the next stage. Examples of stages are instruction decode, arithmetic/logic and register fetch. They are related to the technologies of superscalar execution, operand forwarding, speculative execution and out-of-order execution. * Graphics pipelines, found in ...
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