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Megaco
The Gateway Control Protocol (Megaco, H.248) is an implementation of the media gateway control protocol architecture for providing telecommunication services across a converged internetwork consisting of the traditional public switched telephone network (PSTN) and modern packet networks, such as the Internet. ''H.248'' is the designation of the recommendations developed by the ITU-T, ITU Telecommunication Standardization Sector (ITU-T) and ''Megaco'' is a contraction of ''media gateway control protocol'' used by the earliest specifications by the Internet Engineering Task Force (IETF). The standard published in March 2013 by ITU-T is entitled ''H.248.1: Gateway control protocol: Version 3''. Megaco/H.248 follows the guidelines published in RFC 2805 in April 2000, entitled ''Media Gateway Control Protocol Architecture and Requirements''. The protocol performs the same functions as the Media Gateway Control Protocol (MGCP), is however a formal standard while MGCP has only informatio ...
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Media Gateway Controller
The media gateway control protocol architecture is a methodology of providing telecommunication services using decomposed multimedia gateways for transmitting telephone calls between an Internet Protocol network and traditional analog facilities of the public switched telephone network (PSTN). The architecture was originally defined in RFC 2805 and has been used in several prominent voice over IP (VoIP) protocol implementations, such as the Media Gateway Control Protocol (MGCP) and Megaco (H.248), both successors to the obsolete Simple Gateway Control Protocol (SGCP). The architecture divides the functions required for the integration of traditional telecommunication networks and modern packet networks into several physical and logical components, notably the media gateway, the media gateway controller, and signaling gateways. The interaction between the media gateway and its controller is defined in the media gateway control protocol. Media gateway protocols were developed based ...
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Media Gateway Control Protocol Architecture
The media gateway control protocol architecture is a methodology of providing telecommunication services using decomposed multimedia gateways for transmitting telephone calls between an Internet Protocol network and traditional analog facilities of the public switched telephone network (PSTN). The architecture was originally defined in RFC 2805 and has been used in several prominent voice over IP (VoIP) protocol implementations, such as the Media Gateway Control Protocol (MGCP) and Megaco (H.248), both successors to the obsolete Simple Gateway Control Protocol (SGCP). The architecture divides the functions required for the integration of traditional telecommunication networks and modern packet networks into several physical and logical components, notably the media gateway, the media gateway controller, and signaling gateways. The interaction between the media gateway and its controller is defined in the media gateway control protocol. Media gateway protocols were developed bas ...
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IP Multimedia Subsystem
The IP Multimedia Subsystem or IP Multimedia Core Network Subsystem (IMS) is a standardised architectural framework for delivering IP multimedia services. Historically, mobile phones have provided voice call services over a circuit-switched-style network, rather than strictly over an IP packet-switched network. Alternative methods of delivering voice (VoIP) or other multimedia services have become available on smartphones, but they have not become standardized across the industry. IMS is an architectural framework that provides such standardization. IMS was originally designed by the wireless standards body 3rd Generation Partnership Project (3GPP), as a part of the vision for evolving mobile networks beyond GSM. Its original formulation (3GPP Rel-5) represented an approach for delivering Internet services over GPRS. This vision was later updated by 3GPP, 3GPP2 and ETSI TISPAN by requiring support of networks other than GPRS, such as Wireless LAN, CDMA2000 and fixed lines. IM ...
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Media Gateway Control Protocol
The Media Gateway Control Protocol (MGCP) is a signaling and call control communication protocol used in voice over IP (VoIP) telecommunication systems. It implements the media gateway control protocol architecture for controlling media gateways connected to the public switched telephone network (PSTN).RFC 2805, Media Gateway Control Protocol Architecture and Requirements, N. Greene, M. Ramalho, B. Rosen, IETF, April 2000 The media gateways provide conversion of traditional electronic media to the Internet Protocol (IP) network. The protocol is a successor to the Simple Gateway Control Protocol (SGCP), which was developed by Bellcore and Cisco, and the Internet Protocol Device Control (IPDC). The methodology of MGCP reflects the structure of the PSTN with the power of the network residing in a call control center softswitch which is analogous to the central office in the telephone network. The endpoints are low-intelligence devices, mostly executing control commands from a call ...
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Simple Gateway Control Protocol
The Simple Gateway Control Protocol (SGCP) is a communications protocol used within a voice over Internet Protocol (VoIP) system. It has been superseded by the Media Gateway Control Protocol (MGCP), another implementation of the media gateway control protocol architecture. The Simple Gateway Control Protocol was published in several Internet Engineering Task Force (IETF) draft versions between May and July 1998 by Mauricio Arango and Christian Huitema,M. Arango, C. Huitema''Simple Gateway Control Protocol (SGCP) Version 1.1 draft'' 30 July 1998 at Telcordia Technologies (formerly Bellcore). The protocol architecture decomposes a telecommunications gateway located at the boundary between the public switched telephone network and an Internet Protocol (IP) network, such as the Internet, into a media gateway controller (MGC) on the IP network, providing call and device control, and multiple media gateways (MGs) that handle the actual media conversion to the analog or digital circuits o ...
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VoIP Protocols
Voice over Internet Protocol (VoIP), also called IP telephony, is a method and group of technologies for the delivery of voice communications and multimedia sessions over Internet Protocol (IP) networks, such as the Internet. The terms Internet telephony, broadband telephony, and broadband phone service specifically refer to the provisioning of communications services (voice, fax, SMS, voice-messaging) over the Internet, rather than via the public switched telephone network (PSTN), also known as plain old telephone service (POTS). Overview The steps and principles involved in originating VoIP telephone calls are similar to traditional digital telephony and involve signaling, channel setup, digitization of the analog voice signals, and encoding. Instead of being transmitted over a circuit-switched network, the digital information is packetized and transmission occurs as IP packets over a packet-switched network. They transport media streams using special media delivery protocols th ...
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Asynchronous Transfer Mode
Asynchronous Transfer Mode (ATM) is a telecommunications standard defined by American National Standards Institute (ANSI) and ITU-T (formerly CCITT) for digital transmission of multiple types of traffic. ATM was developed to meet the needs of the Broadband Integrated Services Digital Network as defined in the late 1980s, and designed to integrate telecommunication networks. It can handle both traditional high-throughput data traffic and real-time, low-latency content such as telephony (voice) and video.ATM Forum, The User Network Interface (UNI), v. 3.1, , Prentice Hall PTR, 1995, page 2. ATM provides functionality that uses features of circuit switching and packet switching networks by using asynchronous time-division multiplexing.McDysan (1999), p. 287. In the OSI reference model data link layer (layer 2), the basic transfer units are called '' frames''. In ATM these frames are of a fixed length (53 octets) called ''cells''. This differs from approaches such as Internet Pro ...
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Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethernet ...
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SCTP
The Stream Control Transmission Protocol (SCTP) is a computer networking communications protocol in the transport layer of the Internet protocol suite. Originally intended for Signaling System 7 (SS7) message transport in telecommunication, the protocol provides the message-oriented feature of the User Datagram Protocol (UDP), while ensuring reliable, in-sequence transport of messages with congestion control like the Transmission Control Protocol (TCP). Unlike UDP and TCP, the protocol supports multihoming and redundant paths to increase resilience and reliability. SCTP is standardized by the Internet Engineering Task Force (IETF) in . The SCTP reference implementation was released as part of FreeBSD version 7, and has since been widely ported to other platforms. Formal oversight The IETF Signaling Transport (SIGTRAN) working group defined the protocol (number 132) in October 2000, and the IETF Transport Area (TSVWG) working group maintains it. defines the protocol. provides an ...
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User Datagram Protocol
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in packets) to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths. UDP uses a simple connectionless communication model with a minimum of protocol mechanisms. UDP provides checksums for data integrity, and port numbers for addressing different functions at the source and destination of the datagram. It has no handshaking dialogues, and thus exposes the user's program to any unreliability of the underlying network; there is no guarantee of delivery, ordering, or duplicate protection. If error-correction facilities are needed at the network interface level, an application may instead use Transmission Control Protocol (TCP) or Stream Control Transmission Protocol (SCTP) which are designed for this ...
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Transmission Control Protocol
The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the Transport Layer of the TCP/IP suite. SSL/TLS often runs on top of TCP. TCP is connection-oriented, and a connection between client and server is established before data can be sent. The server must be listening (passive open) for connection requests from clients before a connection is established. Three-way handshake (active open), retransmission, and error detection adds to reliability but lengthens latency. Applica ...
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